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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include <svx/dialogs.hrc>
#include "float3d.hrc"
#include <svx/svxcommands.h>
#define WIDTH 158
#define HEIGHT 209
#define BORDER 3
#define BUTTON_WIDTH 13
#define BUTTON_HEIGHT 13
#define VT_BUTTON_WIDTH 18
#define GROUP_Y (BORDER + BUTTON_HEIGHT + 3)
#define GROUP_HEIGHT 95
#define GROUP_WIDTH (WIDTH - 2 * BORDER)
#define GROUP_PREV_X 60
#define GROUP_PREV_Y (GROUP_Y + GROUP_HEIGHT + 1)
#define GROUP_PREV_WIDTH (WIDTH - BORDER - GROUP_PREV_X)
#define GROUP_PREV_HEIGHT (HEIGHT - GROUP_PREV_Y - BORDER)
#define IMG_BUTTON_HEIGHT 15
#define IMG_BUTTON_NEXT (IMG_BUTTON_HEIGHT + 2)
#define IMG_BUTTON_SIZE MAP_APPFONT( BUTTON_WIDTH, IMG_BUTTON_HEIGHT )
#define FIXED_LINE_HEIGHT 8
#define FIXED_LINE_SIZE MAP_APPFONT( GROUP_WIDTH, FIXED_LINE_HEIGHT )
#define TOP_FIXED_LINE_POS MAP_APPFONT( BORDER, 2+BORDER + IMG_BUTTON_HEIGHT )
#define FT_WIDTH_SHORT 56
#define FT_WIDTH_LONG 89
#define FT_HEIGHT 8
#define FT_OFFSET_NEXT (FT_HEIGHT + 6)
#define FT_INDENT (BORDER + 6)
#define FIRST_FT_START_Y (2+BORDER+IMG_BUTTON_HEIGHT + 13)
#define SEGMENTS_START_Y (FIRST_FT_START_Y + 3*FT_OFFSET_NEXT + 13)
#define NORMALS_START_Y (SEGMENTS_START_Y + 2*13)
#define NORMALS_BT_START_Y (SEGMENTS_START_Y + 2*13 +11)
#define SHADOW_START_Y (FIRST_FT_START_Y + 13)
#define CAMERA_START_Y (SHADOW_START_Y + FT_OFFSET_NEXT + 13)
#define SPECULAR_START_Y (FIRST_FT_START_Y + 2*FT_OFFSET_NEXT + 13)
#define MASKCOLOR MaskColor = Color { Red=0xFFFF; Green=0x0000; Blue=0xFFFF; };
DockingWindow RID_SVXFLOAT_3D
{
HelpID = CMD_SID_3D_WIN ;
Border = TRUE ;
Hide = TRUE ;
SVLook = TRUE ;
Sizeable = TRUE ;
Moveable = TRUE ;
Closeable = TRUE ;
Zoomable = TRUE ;
Dockable = TRUE ;
EnableResizing = TRUE ;
Size = MAP_APPFONT ( WIDTH , HEIGHT ) ;
Text [ en-US ] = "3D Effects" ;
Closeable = TRUE ;
Zoomable = TRUE ;
ImageButton BTN_GEO
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO";
Pos = MAP_APPFONT ( 4 , BORDER ) ;
Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "3dgeo.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Geometry" ;
};
ImageButton BTN_REPRESENTATION
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_REPRESENTATION";
Pos = MAP_APPFONT ( 22 , BORDER ) ;
Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "3drepres.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Shading" ;
};
ImageButton BTN_LIGHT
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT";
Pos = MAP_APPFONT ( 40 , BORDER ) ;
Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "3dlight.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Illumination" ;
};
ImageButton BTN_TEXTURE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE";
Pos = MAP_APPFONT ( 58 , BORDER ) ;
Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "3dtextur.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Textures" ;
};
ImageButton BTN_MATERIAL
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MATERIAL";
Pos = MAP_APPFONT ( 76 , BORDER ) ;
Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "material.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Material" ;
};
ImageButton BTN_UPDATE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_UPDATE";
Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH * 2 , BORDER ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "sc10350.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Update" ;
};
ImageButton BTN_ASSIGN
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_ASSIGN";
Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH , BORDER ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "apply.bmp" ; };
MASKCOLOR
};
QuickHelpText [ en-US ] = "Assign" ;
};
// Unterer Teil
ImageButton BTN_CHANGE_TO_3D
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_CHANGE_TO_3D";
Pos = MAP_APPFONT ( 9 , 200 - BUTTON_HEIGHT ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "convrt3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Convert to 3D" ;
};
ImageButton BTN_LATHE_OBJ
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LATHE_OBJ";
Pos = MAP_APPFONT ( 9 + BUTTON_WIDTH + 1 , 200 - BUTTON_HEIGHT ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "rotate3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Convert to Lathe Object" ;
};
ImageButton BTN_PERSPECTIVE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_PERSPECTIVE";
Pos = MAP_APPFONT ( 9 + ( BUTTON_WIDTH + 1 ) * 2 , 200 - BUTTON_HEIGHT ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "persp3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Perspective On/Off" ;
};
Control CTL_PREVIEW
{
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , 124 ) ;
Size = MAP_APPFONT ( 83 , 76 ) ;
TabStop = TRUE ;
};
Control CTL_LIGHT_PREVIEW
{
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , 124 ) ;
Size = MAP_APPFONT ( 83 , 76 ) ;
TabStop = TRUE ;
};
FixedLine FL_GEOMETRIE
{
Pos = TOP_FIXED_LINE_POS;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Geometry" ;
};
FixedText FT_PERCENT_DIAGONAL
{
Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y );
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "R~ounded edges" ;
};
MetricField MTR_PERCENT_DIAGONAL
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , FIRST_FT_START_Y - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
SpinSize = 5 ;
Maximum = 100 ;
Last = 100 ;
Unit = FUNIT_PERCENT ;
};
FixedText FT_BACKSCALE
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Scaled depth" ;
};
MetricField MTR_BACKSCALE
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
SpinSize = 5 ;
Maximum = 10000 ;
Unit = FUNIT_PERCENT ;
Last = 10000 ;
};
FixedText FT_END_ANGLE
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Rotation angle" ;
};
MetricField MTR_END_ANGLE
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
SpinSize = 5 ;
Unit = FUNIT_CUSTOM ;
Maximum = 36000 ;
Last = 36000 ;
DecimalDigits = 1 ;
CustomUnitText [ en-US ] = " degree(s)";
};
FixedText FT_DEPTH
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Depth" ;
};
MetricField MTR_DEPTH
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1,
FIRST_FT_START_Y + 3*FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
Unit = FUNIT_MM ;
StrictFormat = TRUE ;
Minimum = 0 ;
First = 0 ;
Maximum = 10000000 ;
Last = 10000000 ;
DecimalDigits = 2 ;
SpinSize = 100 ;
};
FixedLine FL_SEGMENTS
{
Pos = MAP_APPFONT ( BORDER , SEGMENTS_START_Y ) ;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Segments" ;
};
// Geometrie
FixedText FT_HORIZONTAL
{
Pos = MAP_APPFONT ( FT_INDENT , SEGMENTS_START_Y+13 ) ;
Size = MAP_APPFONT ( 40 , 8 ) ;
Text [ en-US ] = "~Horizontal" ;
};
NumericField NUM_HORIZONTAL
{
HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + 42, SEGMENTS_START_Y+13-2 ) ;
Size = MAP_APPFONT ( 22 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
Minimum = 2 ;
First = 2 ;
Maximum = 256 ;
Last = 256 ;
};
FixedText FT_VERTICAL
{
Pos = MAP_APPFONT ( FT_INDENT + 74 , SEGMENTS_START_Y+13 ) ;
Size = MAP_APPFONT ( 40 , 8 ) ;
Text [ en-US ] = "~Vertical" ;
};
NumericField NUM_VERTICAL
{
HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + 114+2 , SEGMENTS_START_Y+13-2 ) ;
Size = MAP_APPFONT ( 22 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
Minimum = 2 ;
First = 2 ;
Maximum = 256 ;
Last = 256 ;
};
FixedLine FL_NORMALS
{
Pos = MAP_APPFONT ( BORDER , NORMALS_START_Y ) ;
Size = MAP_APPFONT ( 54 , 8 ) ;
Text [ en-US ] = "Normals" ;
};
ImageButton BTN_NORMALS_OBJ
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ";
Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "normobjs.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Object-Specific" ;
};
ImageButton BTN_NORMALS_FLAT
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT";
Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) , NORMALS_BT_START_Y ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "normflat.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Flat" ;
};
ImageButton BTN_NORMALS_SPHERE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE";
Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "normsphe.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Spherical" ;
};
ImageButton BTN_NORMALS_INVERT
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT";
Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "invert3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Invert Normals" ;
};
ImageButton BTN_TWO_SIDED_LIGHTING
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING";
Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 ,
NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "lght2sid.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Double-Sided Illumination" ;
};
ImageButton BTN_DOUBLE_SIDED
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED";
Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + 2*IMG_BUTTON_NEXT ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "doublesi.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Double-Sided" ;
};
// Darstellung
FixedText FT_SHADEMODE
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Mode" ;
};
ListBox LB_SHADEMODE
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_SHADEMODE";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , 30 ) ;
Size = MAP_APPFONT ( 83 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
StringList [ en-US ] =
{
< "Flat" ; > ;
< "Phong" ; > ;
< "Gouraud" ; > ;
};
};
FixedLine FL_SHADOW
{
Pos = MAP_APPFONT ( BORDER , SHADOW_START_Y ) ;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Shadow" ;
};
ImageButton BTN_SHADOW_3D
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SHADOW_3D";
Pos = MAP_APPFONT ( FT_INDENT , SHADOW_START_Y + 11 ) ;
Size = IMG_BUTTON_SIZE;
TabStop = TRUE ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "shadow3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "3D Shadowing On/Off" ;
};
FixedText FT_SLANT
{
Pos = MAP_APPFONT ( FT_INDENT + BUTTON_WIDTH + 3 , SHADOW_START_Y + 11 + 2 ) ;
Size = MAP_APPFONT ( 68 , FT_HEIGHT ) ;
Right = TRUE;
Text [ en-US ] = "S~urface angle" ;
};
MetricField MTR_SLANT
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_SLANT";
Border = TRUE ;
Pos = MAP_APPFONT ( 99 , SHADOW_START_Y + 11 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
SpinSize = 5 ;
Maximum = 90 ;
Unit = FUNIT_CUSTOM ;
Last = 90 ;
CustomUnitText [ en-US ] = " degree(s)";
};
FixedLine FL_CAMERA
{
Pos = MAP_APPFONT ( BORDER , CAMERA_START_Y ) ;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Camera" ;
};
FixedText FT_DISTANCE
{
Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Distance" ;
};
MetricField MTR_DISTANCE
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DISTANCE";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 ,
CAMERA_START_Y + 11 - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
StrictFormat = TRUE ;
Unit = FUNIT_MM ;
Minimum = 1 ;
First = 1 ;
Maximum = 1000000 ;
Last = 1000000 ;
DecimalDigits = 2 ;
SpinSize = 100 ;
};
FixedText FT_FOCAL_LENGTH
{
Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 + FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Focal length" ;
};
MetricField MTR_FOCAL_LENGTH
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 ,
CAMERA_START_Y + 11 + FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 50 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
StrictFormat = TRUE ;
Unit = FUNIT_MM ;
Minimum = 1 ;
First = 1 ;
Maximum = 1000000 ;
Last = 1000000 ;
DecimalDigits = 2 ;
SpinSize = 100 ;
};
FixedLine FL_REPRESENTATION
{
Pos = TOP_FIXED_LINE_POS;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Shading" ;
};
// Beleuchtung
FixedText FT_LIGHTSOURCE
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ;
Text [ en-US ] = "~Light source" ;
};
ImageButton BTN_LIGHT_1
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_1";
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 1" ;
};
ImageButton BTN_LIGHT_2
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_2";
Pos = MAP_APPFONT ( FT_INDENT + 13 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 2" ;
};
ImageButton BTN_LIGHT_3
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_3";
Pos = MAP_APPFONT ( FT_INDENT + 2*13 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 3" ;
};
ImageButton BTN_LIGHT_4
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_4";
Pos = MAP_APPFONT ( FT_INDENT + 3*13 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 4" ;
};
ImageButton BTN_LIGHT_5
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_5";
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 26 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 5" ;
};
ImageButton BTN_LIGHT_6
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_6";
Pos = MAP_APPFONT ( FT_INDENT + 13, FIRST_FT_START_Y + 26 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 6" ;
};
ImageButton BTN_LIGHT_7
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_7";
Pos = MAP_APPFONT ( FT_INDENT + 2*13, FIRST_FT_START_Y + 26 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 7" ;
};
ImageButton BTN_LIGHT_8
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_8";
Pos = MAP_APPFONT ( FT_INDENT +3*13 , FIRST_FT_START_Y + 26 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Light Source 8" ;
};
ListBox LB_LIGHT_1
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_1";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_2
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_2";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_3
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_3";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_4
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_4";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_5
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_5";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_6
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_6";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_7
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_7";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ListBox LB_LIGHT_8
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_8";
Border = TRUE ;
Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ImageButton BTN_LIGHT_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_COLOR";
Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 11 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Colors Dialog" ;
};
FixedText FT_AMBIENTLIGHT
{
Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y + 53 ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Ambient light" ;
};
ListBox LB_AMBIENTLIGHT
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 53 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ImageButton BTN_AMBIENT_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_AMBIENT_COLOR";
Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 53 ) ;
Size = MAP_APPFONT ( 12 , 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Colors Dialog" ;
};
FixedLine FL_LIGHT
{
Pos = TOP_FIXED_LINE_POS;
Size = FIXED_LINE_SIZE ;
Text [ en-US ] = "Illumination" ;
};
// Texturen
FixedText FT_TEX_KIND
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Type" ;
};
ImageButton BTN_TEX_LUMINANCE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "luminanc.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Black & White" ;
};
ImageButton BTN_TEX_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
FIRST_FT_START_Y - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "color.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Color" ;
};
FixedText FT_TEX_MODE
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + IMG_BUTTON_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Mode" ;
};
ImageButton BTN_TEX_REPLACE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "replac3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Only Texture" ;
};
ImageButton BTN_TEX_MODULATE
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "modula3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Texture and Shading" ;
};
ImageButton BTN_TEX_BLEND
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_BLEND";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "blend3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Texture, Shadow and Color" ;
};
FixedText FT_TEX_PROJECTION_X
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Projection X" ;
};
ImageButton BTN_TEX_OBJECT_X
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "objspc3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Object-Specific" ;
};
ImageButton BTN_TEX_PARALLEL_X
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "parallel.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Parallel" ;
};
ImageButton BTN_TEX_CIRCLE_X
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "sphere3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Circular" ;
};
FixedText FT_TEX_PROJECTION_Y
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "P~rojection Y" ;
};
ImageButton BTN_TEX_OBJECT_Y
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "objspc3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Object-Specific" ;
};
ImageButton BTN_TEX_PARALLEL_Y
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH,
FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "parallel.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Parallel" ;
};
ImageButton BTN_TEX_CIRCLE_Y
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH,
FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "sphere3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Circular" ;
};
FixedText FT_TEX_FILTER
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Filtering" ;
};
ImageButton BTN_TEX_FILTER
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT - 2 ) ;
Size = IMG_BUTTON_SIZE;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "filter3d.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Filtering On/Off" ;
};
FixedLine FL_TEXTURE
{
Pos = TOP_FIXED_LINE_POS;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Textures" ;
};
// Material
/* Control CTL_MATERIAL
{
//HelpId = HID_SD_CTL_FAVORITES ;
Border = TRUE ;
Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 9 ) ;
Size = MAP_APPFONT ( GROUP_WIDTH - 12 , GROUP_HEIGHT - 15 ) ;
TabStop = TRUE ;
Hide = TRUE ;
};
*/
// Materialeditor
FixedText FT_MAT_FAVORITES
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Favorites" ;
};
ListBox LB_MAT_FAVORITES
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_FAVORITES";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1,
FIRST_FT_START_Y - 2 ) ;
Size = MAP_APPFONT ( 83 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
StringList [ en-US ] =
{
< "User-defined" ; > ;
< "Metal" ; > ;
< "Gold" ; > ;
< "Chrome" ; > ;
< "Plastic" ; > ;
< "Wood" ; > ;
};
};
FixedText FT_MAT_COLOR
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Object color" ;
};
ListBox LB_MAT_COLOR
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_COLOR";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ImageButton BTN_MAT_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_COLOR";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 ,
FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 12, 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Colors Dialog" ;
};
FixedText FT_MAT_EMISSION
{
Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Illumination color" ;
};
ListBox LB_MAT_EMISSION
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_EMISSION";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ImageButton BTN_EMISSION_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_EMISSION_COLOR";
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 ,
FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ;
Size = MAP_APPFONT ( 12, 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Colors Dialog" ;
};
FixedLine FL_MAT_SPECULAR
{
Pos = MAP_APPFONT ( BORDER , SPECULAR_START_Y ) ;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Specular" ;
};
FixedText FT_MAT_SPECULAR
{
Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "~Color" ;
};
ListBox LB_MAT_SPECULAR
{
HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_SPECULAR";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, SPECULAR_START_Y + 13 - 2 ) ;
Size = MAP_APPFONT ( 68 , 100 ) ;
TabStop = TRUE ;
DropDown = TRUE ;
};
ImageButton BTN_SPECULAR_COLOR
{
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SPECULAR_COLOR";
Pos = MAP_APPFONT ( 137 , SPECULAR_START_Y + 13 - 2 ) ;
Size = MAP_APPFONT ( 12, 14 ) ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
TabStop = TRUE ;
QuickHelpText [ en-US ] = "Colors Dialog" ;
};
FixedText FT_MAT_SPECULAR_INTENSITY
{
Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ;
Text [ en-US ] = "I~ntensity" ;
};
MetricField MTR_MAT_SPECULAR_INTENSITY
{
HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_MAT_SPECULAR_INTENSITY";
Border = TRUE ;
Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 ,
SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ;
Size = MAP_APPFONT ( 68 , 12 ) ;
TabStop = TRUE ;
Repeat = TRUE ;
Spin = TRUE ;
Unit = FUNIT_PERCENT ;
Minimum = 1 ;
First = 1 ;
Maximum = 100 ;
Last = 100 ;
SpinSize = 1 ;
};
/*
ImageButton BTN_MAT_FAVORITES {
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_FAVORITES";
Pos = MAP_APPFONT( BORDER, GROUP_PREV_Y+1 );
Size = IMG_BUTTON_SIZE;
QuickHelpText = "Material Favoriten" ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "matfavor.bmp" ; };
MASKCOLOR
};
TabStop = TRUE;
};
ImageButton BTN_MAT_EDITOR {
HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_EDITOR";
Pos = MAP_APPFONT( BORDER + BUTTON_WIDTH, GROUP_PREV_Y+1 );
Size = IMG_BUTTON_SIZE;
QuickHelpText = "Material Editor" ;
ButtonImage = Image
{
ImageBitmap = Bitmap { File = "matedit.bmp" ; };
MASKCOLOR
};
TabStop = TRUE;
};
*/
FixedLine FL_MATERIAL
{
Pos = TOP_FIXED_LINE_POS;
Size = FIXED_LINE_SIZE;
Text [ en-US ] = "Material" ;
};
Bitmap BMP_GEO_H
{
File = "3dgeo_h.bmp";
};
Bitmap BMP_REPRESENTATION_H
{
File = "3drepres_h.bmp";
};
Bitmap BMP_3DLIGHT_H
{
File = "3dlight_h.bmp";
};
Bitmap BMP_TEXTURE_H
{
File = "3dtextur_h.bmp";
};
Bitmap BMP_MATERIAL_H
{
File = "material_h.bmp";
};
Bitmap BMP_UPDATE_H
{
File = "sc10350_h.bmp";
};
Bitmap BMP_ASSIGN_H
{
File = "apply_h.bmp";
};
Bitmap BMP_CHANGE_TO_3D_H
{
File = "convrt3d_h.bmp";
};
Bitmap BMP_LATHE_OBJ_H
{
File = "rotate3d_h.bmp";
};
Bitmap BMP_PERSPECTIVE_H
{
File = "persp3d_h.bmp";
};
Bitmap BMP_NORMALS_OBJ_H
{
File = "normobjs_h.bmp";
};
Bitmap BMP_NORMALS_FLAT_H
{
File = "normflat_h.bmp";
};
Bitmap BMP_NORMALS_SPHERE_H
{
File = "normsphe_h.bmp";
};
Bitmap BMP_NORMALS_INVERT_H
{
File = "invert3d_h.bmp";
};
Bitmap BMP_TWO_SIDED_LIGHTING_H
{
File = "lght2sid_h.bmp";
};
Bitmap BMP_DOUBLE_SIDED_H
{
File = "doublesi_h.bmp";
};
Bitmap BMP_SHADOW_3D_H
{
File = "shadow3d_h.bmp";
};
Bitmap BMP_LIGHT_H
{
File = "light_h.bmp";
};
Bitmap BMP_LIGHT_COLOR_H
{
File = "colordlg_h.bmp";
};
Bitmap BMP_AMBIENT_COLOR_H
{
File = "colordlg_h.bmp";
};
Bitmap BMP_TEX_LUMINANCE_H
{
File = "luminanc_h.bmp";
};
Bitmap BMP_TEX_COLOR_H
{
File = "color_h.bmp";
};
Bitmap BMP_TEX_REPLACE_H
{
File = "replac3d_h.bmp";
};
Bitmap BMP_TEX_MODULATE_H
{
File = "modula3d_h.bmp";
};
Bitmap BMP_TEX_BLEND_H
{
File = "blend3d_h.bmp";
};
Bitmap BMP_TEX_OBJECT_H
{
File = "objspc3d_h.bmp";
};
Bitmap BMP_TEX_PARALLEL_H
{
File = "parallel_h.bmp";
};
Bitmap BMP_TEX_CIRCLE_H
{
File = "sphere3d_h.bmp";
};
Bitmap BMP_TEX_FILTER_H
{
File = "filter3d_h.bmp";
};
Bitmap BMP_COLORDLG_H
{
File = "colordlg_h.bmp";
};
};
Image RID_SVXIMAGE_LIGHT_ON
{
ImageBitmap = Bitmap { File = "lighton.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_LIGHT_OFF
{
ImageBitmap = Bitmap { File = "light.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_LIGHT_ON_H
{
ImageBitmap = Bitmap { File = "lighton_h.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_LIGHT_OFF_H
{
ImageBitmap = Bitmap { File = "light_h.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_COLORDLG
{
ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_COLORDLG_H
{
ImageBitmap = Bitmap { File = "colordlg_h.bmp" ; };
MASKCOLOR
};
/*Image RID_SVXIMAGE_LIGHT_ON_SELECTED {
ImageBitmap = Bitmap { File = "lightons.bmp" ; };
MASKCOLOR
};
Image RID_SVXIMAGE_LIGHT_OFF_SELECTED {
ImageBitmap = Bitmap { File = "lightsel.bmp" ; };
MASKCOLOR
};*/
String RID_SVXFLOAT3D_FAVORITE
{
Text [ en-US ] = "Favorite";
};
String RID_SVXFLOAT3D_FIX_X
{
Text [ en-US ] = "X";
};
String RID_SVXFLOAT3D_FIX_Y
{
Text [ en-US ] = "Y";
};
String RID_SVXFLOAT3D_FIX_Z
{
Text [ en-US ] = "Z";
};
String RID_SVXFLOAT3D_FIX_R
{
Text [ en-US ] = "R:";
};
String RID_SVXFLOAT3D_FIX_G
{
Text [ en-US ] = "G:";
};
String RID_SVXFLOAT3D_FIX_B
{
Text [ en-US ] = "B:";
};
String STR_COLOR_LIGHT_PRE
{
Text [ en-US ] = "Color Light Preview";
};