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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _XPOLY_HXX
#define _XPOLY_HXX
// include ---------------------------------------------------------------
#include <tools/solar.h>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include "svx/svxdllapi.h"
class Point;
class Rectangle;
class SvStream;
class Polygon;
class PolyPolygon;
class OutputDevice;
/************************************************************************/
#define XPOLYPOLY_APPEND 0xFFFF
#define XPOLY_APPEND 0xFFFF
#define XPOLY_MAXPOINTS 0xFFF0 /* Auch fuer die 32-Bitter etwas Luft lassen */
/************************************************************************/
// Punktstile im XPolygon:
// NORMAL : Anfangs- oder Endpunkt einer Kurve oder Linie
// SMOOTH : Glatter Uebergang zwischen Kurven
// SYMMTR : glatter und symmetrischer Uebergang zwischen Kurven
// CONTROL: Kontrollpunkt einer Bezierkurve
enum XPolyFlags { XPOLY_NORMAL, XPOLY_SMOOTH, XPOLY_CONTROL, XPOLY_SYMMTR };
/*************************************************************************
|*
|* Klasse XPolygon; hat neben dem Point-Array noch ein Array mit Flags,
|* die Informationen ueber den jeweiligen Punkt enthalten
|*
\************************************************************************/
class ImpXPolygon;
class SVX_DLLPUBLIC XPolygon
{
protected:
ImpXPolygon* pImpXPolygon;
// ImpXPolygon-ReferenceCount pruefen und ggf. abkoppeln
void CheckReference();
// Hilfsfunktionen fuer Bezierkonvertierung
void SubdivideBezier(sal_uInt16 nPos, sal_Bool bCalcFirst, double fT);
void GenBezArc(const Point& rCenter, long nRx, long nRy,
long nXHdl, long nYHdl, sal_uInt16 nStart, sal_uInt16 nEnd,
sal_uInt16 nQuad, sal_uInt16 nFirst);
sal_Bool CheckAngles(sal_uInt16& nStart, sal_uInt16 nEnd, sal_uInt16& nA1, sal_uInt16& nA2);
public:
XPolygon( sal_uInt16 nSize=16, sal_uInt16 nResize=16 );
XPolygon( const XPolygon& rXPoly );
XPolygon( const Polygon& rPoly );
XPolygon( const Rectangle& rRect, long nRx = 0, long nRy = 0 );
XPolygon( const Point& rCenter, long nRx, long nRy,
sal_uInt16 nStartAngle = 0, sal_uInt16 nEndAngle = 3600,
sal_Bool bClose = sal_True );
~XPolygon();
void SetSize( sal_uInt16 nSize );
sal_uInt16 GetSize() const;
void SetPointCount( sal_uInt16 nPoints );
sal_uInt16 GetPointCount() const;
void Insert( sal_uInt16 nPos, const Point& rPt, XPolyFlags eFlags );
void Insert( sal_uInt16 nPos, const XPolygon& rXPoly );
void Insert( sal_uInt16 nPos, const Polygon& rPoly );
void Remove( sal_uInt16 nPos, sal_uInt16 nCount );
void Move( long nHorzMove, long nVertMove );
Rectangle GetBoundRect() const;
const Point& operator[]( sal_uInt16 nPos ) const;
Point& operator[]( sal_uInt16 nPos );
XPolygon& operator=( const XPolygon& rXPoly );
sal_Bool operator==( const XPolygon& rXPoly ) const;
sal_Bool operator!=( const XPolygon& rXPoly ) const;
XPolyFlags GetFlags( sal_uInt16 nPos ) const;
void SetFlags( sal_uInt16 nPos, XPolyFlags eFlags );
sal_Bool IsControl(sal_uInt16 nPos) const;
sal_Bool IsSmooth(sal_uInt16 nPos) const;
// Abstand zwischen zwei Punkten
double CalcDistance(sal_uInt16 nP1, sal_uInt16 nP2);
// Bezierkonvertierungen
void CalcSmoothJoin(sal_uInt16 nCenter, sal_uInt16 nDrag, sal_uInt16 nPnt);
void CalcTangent(sal_uInt16 nCenter, sal_uInt16 nPrev, sal_uInt16 nNext);
void PointsToBezier(sal_uInt16 nFirst);
// Transformationen
void Translate(const Point& rTrans);
void Rotate(const Point& rCenter, double fSin, double fCos);
void Rotate(const Point& rCenter, sal_uInt16 nAngle);
void Scale(double fSx, double fSy);
void SlantX(long nYRef, double fSin, double fCos);
void SlantY(long nXRef, double fSin, double fCos);
void Distort(const Rectangle& rRefRect, const XPolygon& rDistortedRect);
void Rotate20 ();
// #116512# convert to basegfx::B2DPolygon and return
basegfx::B2DPolygon getB2DPolygon() const;
// #116512# constructor to convert from basegfx::B2DPolygon
// #i76339# made explicit
explicit XPolygon(const basegfx::B2DPolygon& rPolygon);
};
/*************************************************************************
|*
|* Klasse XPolyPolygon; wie PolyPolygon, nur statt aus Polygonen aus
|* XPolygonen bestehend
|*
\************************************************************************/
class ImpXPolyPolygon;
class SVX_DLLPUBLIC XPolyPolygon
{
protected:
ImpXPolyPolygon* pImpXPolyPolygon;
// ImpXPolyPolygon-ReferenceCount pruefen und ggf. abkoppeln
void CheckReference();
public:
XPolyPolygon( sal_uInt16 nInitSize = 16, sal_uInt16 nResize = 16 );
XPolyPolygon( const XPolygon& rXPoly );
XPolyPolygon( const XPolyPolygon& rXPolyPoly );
XPolyPolygon( const PolyPolygon& rPolyPoly);
~XPolyPolygon();
void Insert( const XPolygon& rXPoly,
sal_uInt16 nPos = XPOLYPOLY_APPEND );
void Insert( const XPolyPolygon& rXPoly,
sal_uInt16 nPos=XPOLYPOLY_APPEND );
XPolygon Remove( sal_uInt16 nPos );
XPolygon Replace( const XPolygon& rXPoly, sal_uInt16 nPos );
const XPolygon& GetObject( sal_uInt16 nPos ) const;
void Clear();
sal_uInt16 Count() const;
void Move( long nHorzMove, long nVertMove );
Rectangle GetBoundRect() const;
const XPolygon& operator[]( sal_uInt16 nPos ) const
{ return GetObject( nPos ); }
XPolygon& operator[]( sal_uInt16 nPos );
XPolyPolygon& operator=( const XPolyPolygon& rXPolyPoly );
sal_Bool operator==( const XPolyPolygon& rXPolyPoly ) const;
sal_Bool operator!=( const XPolyPolygon& rXPolyPoly ) const;
// Transformationen
void Translate(const Point& rTrans);
void Rotate(const Point& rCenter, double fSin, double fCos);
void Rotate(const Point& rCenter, sal_uInt16 nAngle);
void Scale(double fSx, double fSy);
void SlantX(long nYRef, double fSin, double fCos);
void SlantY(long nXRef, double fSin, double fCos);
void Distort(const Rectangle& rRefRect, const XPolygon& rDistortedRect);
void Rotate20 ();
// #116512# convert to basegfx::B2DPolyPolygon and return
basegfx::B2DPolyPolygon getB2DPolyPolygon() const;
// #116512# constructor to convert from basegfx::B2DPolyPolygon
// #i76339# made explicit
explicit XPolyPolygon(const basegfx::B2DPolyPolygon& rPolyPolygon);
};
#endif // _XPOLY_HXX
// eof