| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #ifndef _SVX3DITEMS_HXX |
| #define _SVX3DITEMS_HXX |
| |
| #include <svl/intitem.hxx> |
| #include <svl/eitem.hxx> |
| |
| |
| #include <editeng/colritem.hxx> |
| #include <svx/e3ditem.hxx> |
| #include <svx/viewpt3d.hxx> |
| #include <svx/svddef.hxx> |
| #include "svx/svxdllapi.h" |
| |
| // Svx3D _3DOBJ_ Items |
| class SVX_DLLPUBLIC Svx3DPercentDiagonalItem : public SfxUInt16Item { |
| public: |
| Svx3DPercentDiagonalItem(sal_uInt16 nVal = 10); |
| }; |
| |
| class Svx3DBackscaleItem : public SfxUInt16Item { |
| public: |
| SVX_DLLPUBLIC Svx3DBackscaleItem(sal_uInt16 nVal = 100); |
| }; |
| |
| class Svx3DDepthItem : public SfxUInt32Item { |
| public: |
| SVX_DLLPUBLIC Svx3DDepthItem(sal_uInt32 nVal = 1000); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DHorizontalSegmentsItem : public SfxUInt32Item { |
| public: |
| Svx3DHorizontalSegmentsItem(sal_uInt32 nVal = 24); |
| }; |
| |
| class Svx3DVerticalSegmentsItem : public SfxUInt32Item { |
| public: |
| SVX_DLLPUBLIC Svx3DVerticalSegmentsItem(sal_uInt32 nVal = 24); |
| }; |
| |
| class Svx3DEndAngleItem : public SfxUInt32Item { |
| public: |
| SVX_DLLPUBLIC Svx3DEndAngleItem(sal_uInt32 nVal = 3600); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DDoubleSidedItem : public SfxBoolItem { |
| public: |
| Svx3DDoubleSidedItem(sal_Bool bVal = 0); |
| }; |
| |
| // #i28528# |
| // Added extra Item (Bool) for chart2 to be able to show reduced line geometry |
| class Svx3DReducedLineGeometryItem : public SfxBoolItem { |
| public: |
| Svx3DReducedLineGeometryItem(sal_Bool bVal = 0); |
| virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DNormalsKindItem : public SfxUInt16Item { |
| public: |
| Svx3DNormalsKindItem(sal_uInt16 nVal = 0); |
| |
| // use drawing::NormalsKind |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class Svx3DNormalsInvertItem : public SfxBoolItem { |
| public: |
| SVX_DLLPUBLIC Svx3DNormalsInvertItem(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DTextureProjectionXItem : public SfxUInt16Item { |
| public: |
| Svx3DTextureProjectionXItem(sal_uInt16 nVal = 0); |
| |
| // use drawing::TextureProjectionMode |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DTextureProjectionYItem : public SfxUInt16Item { |
| public: |
| Svx3DTextureProjectionYItem(sal_uInt16 nVal = 0); |
| |
| // use drawing::TextureProjectionMode |
| virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class Svx3DShadow3DItem : public SfxBoolItem { |
| public: |
| SVX_DLLPUBLIC Svx3DShadow3DItem(sal_Bool bVal = 0); |
| }; |
| |
| class Svx3DMaterialColorItem : public SvxColorItem { |
| public: |
| Svx3DMaterialColorItem(const Color& rCol = Color(0x0000b8ff)); |
| }; |
| |
| class Svx3DMaterialEmissionItem : public SvxColorItem { |
| public: |
| SVX_DLLPUBLIC Svx3DMaterialEmissionItem(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class Svx3DMaterialSpecularItem : public SvxColorItem { |
| public: |
| SVX_DLLPUBLIC Svx3DMaterialSpecularItem(const Color& rCol = Color(0x00ffffff)); |
| }; |
| |
| class Svx3DMaterialSpecularIntensityItem : public SfxUInt16Item { |
| public: |
| SVX_DLLPUBLIC Svx3DMaterialSpecularIntensityItem(sal_uInt16 nVal = 15); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DTextureKindItem : public SfxUInt16Item { |
| public: |
| Svx3DTextureKindItem(sal_uInt16 nVal = 3); |
| |
| // use drawing::TextureKind |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DTextureModeItem : public SfxUInt16Item { |
| public: |
| Svx3DTextureModeItem(sal_uInt16 nVal = 2); |
| |
| // use drawing:TextureMode |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class Svx3DTextureFilterItem : public SfxBoolItem { |
| public: |
| SVX_DLLPUBLIC Svx3DTextureFilterItem(sal_Bool bVal = 0); |
| }; |
| |
| // Svx3D _3DSCENE_ Items |
| class SVX_DLLPUBLIC Svx3DPerspectiveItem : public SfxUInt16Item { |
| public: |
| Svx3DPerspectiveItem(sal_uInt16 nVal = (sal_uInt16)PR_PERSPECTIVE); |
| |
| // use drawing::ProjectionMode |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| class Svx3DDistanceItem : public SfxUInt32Item { |
| public: |
| SVX_DLLPUBLIC Svx3DDistanceItem(sal_uInt32 nVal = 100); |
| }; |
| |
| class Svx3DFocalLengthItem : public SfxUInt32Item { |
| public: |
| SVX_DLLPUBLIC Svx3DFocalLengthItem(sal_uInt32 nVal = 100); |
| }; |
| |
| class Svx3DTwoSidedLightingItem : public SfxBoolItem { |
| public: |
| SVX_DLLPUBLIC Svx3DTwoSidedLightingItem(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor1Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor1Item(const Color& rCol = Color(0xffcccccc)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor2Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor2Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor3Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor3Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor4Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor4Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor5Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor5Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor6Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor6Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor7Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor7Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightcolor8Item : public SvxColorItem { |
| public: |
| Svx3DLightcolor8Item(const Color& rCol = Color(0x00000000)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DAmbientcolorItem : public SvxColorItem { |
| public: |
| Svx3DAmbientcolorItem(const Color& rCol = Color(0x00666666)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff1Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff1Item(sal_Bool bVal = 1); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff2Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff2Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff3Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff3Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff4Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff4Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff5Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff5Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff6Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff6Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff7Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff7Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightOnOff8Item : public SfxBoolItem { |
| public: |
| Svx3DLightOnOff8Item(sal_Bool bVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection1Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection1Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.57735026918963, 0.57735026918963, 0.57735026918963)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection2Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection2Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection3Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection3Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection4Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection4Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection5Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection5Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection6Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection6Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection7Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection7Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DLightDirection8Item : public SvxB3DVectorItem { |
| public: |
| Svx3DLightDirection8Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); |
| }; |
| |
| class Svx3DShadowSlantItem : public SfxUInt16Item { |
| public: |
| SVX_DLLPUBLIC Svx3DShadowSlantItem(sal_uInt16 nVal = 0); |
| }; |
| |
| class SVX_DLLPUBLIC Svx3DShadeModeItem : public SfxUInt16Item { |
| public: |
| Svx3DShadeModeItem(sal_uInt16 nVal = 2); |
| |
| // use drawing::ShadeMode |
| SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; |
| SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# Item to replace bExtrudeSmoothed and bLatheSmoothed |
| class Svx3DSmoothNormalsItem : public SfxBoolItem { |
| public: |
| Svx3DSmoothNormalsItem(sal_Bool bVal = 1); |
| virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| // #107245# Item to replace bExtrudeSmoothFrontBack and bLatheSmoothFrontBack |
| class Svx3DSmoothLidsItem : public SfxBoolItem { |
| public: |
| Svx3DSmoothLidsItem(sal_Bool bVal = 0); |
| virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| // #107245# Item to replace bExtrudeCharacterMode and bLatheCharacterMode |
| class Svx3DCharacterModeItem : public SfxBoolItem { |
| public: |
| Svx3DCharacterModeItem(sal_Bool bVal = 0); |
| virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| // #107245# Item to replace bExtrudeCloseFront and bLatheCloseFront |
| class SVX_DLLPUBLIC Svx3DCloseFrontItem : public SfxBoolItem { |
| public: |
| Svx3DCloseFrontItem(sal_Bool bVal = 1); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| SVX_DLLPRIVATE virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| // #107245# Item to replace bExtrudeCloseBack and bLatheCloseBack |
| class SVX_DLLPUBLIC Svx3DCloseBackItem : public SfxBoolItem { |
| public: |
| Svx3DCloseBackItem(sal_Bool bVal = 1); |
| SVX_DLLPRIVATE virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; |
| SVX_DLLPRIVATE virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; |
| }; |
| |
| #endif // _SVX3DITEMS_HXX |