blob: f26b9a2b23fd246e1a43fbc10dd0b2af0b416930 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SVDPAGE_HXX
#define _SVDPAGE_HXX
#include <vcl/bitmap.hxx>
#include <vcl/print.hxx>
#include <vcl/gdimtf.hxx>
#include <tools/weakbase.hxx>
#include <cppuhelper/weakref.hxx>
#include <svx/svdtypes.hxx>
#include <svx/svdlayer.hxx>
#include <svx/sdrcomment.hxx>
#include <vector>
#include <svx/sdrpageuser.hxx>
#include <svx/sdr/contact/viewobjectcontactredirector.hxx>
#include <svx/sdrmasterpagedescriptor.hxx>
#include "svx/svxdllapi.h"
#include <com/sun/star/container/XIndexAccess.hpp>
#include <svx/svdobj.hxx>
#include <boost/scoped_ptr.hpp>
//////////////////////////////////////////////////////////////////////////////
// predefines
namespace sdr { namespace contact { class ViewContact; }}
class SdrPage;
class SdrModel;
class SfxItemPool;
class SdrPageView;
class SdrLayerAdmin;
class SetOfByte;
class Color;
class SfxStyleSheet;
class SvxUnoDrawPagesAccess;
enum SdrInsertReasonKind {SDRREASON_UNKNOWN, // unbekannt
SDRREASON_STREAMING, // einlesen eines Doks
SDRREASON_UNDO, // kommt aus dem Undo
SDRREASON_COPY, // irgendjemand kopiert...
SDRREASON_VIEWCREATE, // vom Anwender interaktiv erzeugt
SDRREASON_VIEWCALL}; // Durch SdrView::Group(), ...
class SdrInsertReason {
const SdrObject* pRefObj;
SdrInsertReasonKind eReason;
public:
SdrInsertReason(): pRefObj(NULL),eReason(SDRREASON_UNKNOWN) {}
SdrInsertReason(SdrInsertReasonKind eR,const SdrObject* pO=NULL): pRefObj(pO),eReason(eR) {}
void SetReferenceObject(const SdrObject* pO) { pRefObj=pO; }
const SdrObject* GetReferenceObject() const { return pRefObj; }
void SetReason(SdrInsertReasonKind eR) { eReason=eR; }
SdrInsertReasonKind GetReason() const { return eReason; }
};
//////////////////////////////////////////////////////////////////////////////
// class SdrObjList
class SVX_DLLPUBLIC SdrObjList
{
private:
typedef ::std::vector<SdrObject*> SdrObjectContainerType;
SdrObjectContainerType maList;
protected:
friend class SdrObjListIter;
friend class SdrEditView;
SdrObjList* pUpList; // Vaterliste
SdrModel* pModel; // Diese Liste gehoert zu diesem Model (Layer,ItemPool,Storage).
SdrPage* pPage; // Page, in die Liste haengt. Kann auch this sein.
SdrObject* pOwnerObj; // OwnerObject, falls Liste eines GruppenObjekts.
Rectangle aOutRect;
Rectangle aSnapRect;
SdrObjListKind eListKind;
FASTBOOL bObjOrdNumsDirty;
FASTBOOL bRectsDirty;
protected:
virtual void RecalcRects();
private:
/// simple ActionChildInserted forwarder to have it on a central place
void impChildInserted(SdrObject& rChild) const;
public:
TYPEINFO();
SdrObjList(SdrModel* pNewModel, SdrPage* pNewPage, SdrObjList* pNewUpList=NULL);
SdrObjList(const SdrObjList& rSrcList);
virtual ~SdrObjList();
// !!! Diese Methode nur fuer Leute, die ganz genau wissen was sie tun !!!
// #110094# This should not be needed (!)
void SetObjOrdNumsDirty() { bObjOrdNumsDirty=sal_True; }
// pModel, pPage, pUpList und pOwnerObj werden Zuweisungeoperator nicht veraendert!
void operator=(const SdrObjList& rSrcList);
void CopyObjects(const SdrObjList& rSrcList);
// alles Aufraeumen (ohne Undo)
void Clear();
SdrObjListKind GetListKind() const { return eListKind; }
void SetListKind(SdrObjListKind eNewKind) { eListKind=eNewKind; }
SdrObjList* GetUpList() const { return pUpList; }
void SetUpList(SdrObjList* pNewUpList) { pUpList=pNewUpList; }
SdrObject* GetOwnerObj() const { return pOwnerObj; }
void SetOwnerObj(SdrObject* pNewOwner) { pOwnerObj=pNewOwner; }
virtual SdrPage* GetPage() const;
virtual void SetPage(SdrPage* pNewPage);
virtual SdrModel* GetModel() const;
virtual void SetModel(SdrModel* pNewModel);
// Neuberechnung der Objekt-Ordnungsnummern
void RecalcObjOrdNums();
FASTBOOL IsObjOrdNumsDirty() const { return bObjOrdNumsDirty; }
virtual void NbcInsertObject(SdrObject* pObj, sal_uIntPtr nPos=CONTAINER_APPEND
, const SdrInsertReason* pReason=NULL
);
virtual void InsertObject(SdrObject* pObj, sal_uIntPtr nPos=CONTAINER_APPEND
, const SdrInsertReason* pReason=NULL
);
// aus Liste entfernen ohne delete
virtual SdrObject* NbcRemoveObject(sal_uIntPtr nObjNum);
virtual SdrObject* RemoveObject(sal_uIntPtr nObjNum);
// Vorhandenes Objekt durch ein anderes ersetzen.
// Wie Remove&Insert jedoch performanter, da die Ordnungsnummern
// nicht Dirty gesetzt werden muessen.
virtual SdrObject* NbcReplaceObject(SdrObject* pNewObj, sal_uIntPtr nObjNum);
virtual SdrObject* ReplaceObject(SdrObject* pNewObj, sal_uIntPtr nObjNum);
// Die Z-Order eines Objekts veraendern
virtual SdrObject* NbcSetObjectOrdNum(sal_uIntPtr nOldObjNum, sal_uIntPtr nNewObjNum);
virtual SdrObject* SetObjectOrdNum(sal_uIntPtr nOldObjNum, sal_uIntPtr nNewObjNum);
virtual void SetRectsDirty();
const Rectangle& GetAllObjSnapRect() const;
const Rectangle& GetAllObjBoundRect() const;
// Alle Textobjekte neu formatieren, z.B. bei Druckerwechsel
void NbcReformatAllTextObjects();
void ReformatAllTextObjects();
/** #103122# reformats all edge objects that are connected to other objects */
void ReformatAllEdgeObjects();
// Die Vorlagenattribute der Zeichenobjekte in harte Attribute verwandeln.
void BurnInStyleSheetAttributes();
sal_uIntPtr GetObjCount() const;
SdrObject* GetObj(sal_uIntPtr nNum) const;
// Gelinkte Seite oder gelinktes Gruppenobjekt
virtual FASTBOOL IsReadOnly() const;
// Zaehlt alle Objekte inkl. Objekte in Objektgruppen, ...
sal_uIntPtr CountAllObjects() const;
// Alle aufgelagerten Teile (z.B. Grafiken) der Liste in den
// Speicher laden.
void ForceSwapInObjects() const;
void ForceSwapOutObjects() const;
void SwapInAll() const { ForceSwapInObjects(); }
void SwapOutAll() const { ForceSwapOutObjects(); }
/** Makes the object list flat, i.e. the object list content are
then tree leaves
This method travels recursively over all group objects in this
list, extracts the content, inserts it flat to the list and
removes the group object afterwards.
*/
virtual void FlattenGroups();
/** Ungroup the object at the given index
This method ungroups the content of the group object at the
given index, i.e. the content is put flat into the object list
(if the object at the given index is no group, this method is
a no-op). If the group itself contains group objects, the
operation is performed recursively, such that the content of
the given object contains no groups afterwards.
*/
virtual void UnGroupObj( sal_uIntPtr nObjNum );
/** Return whether there is an explicit, user defined, object navigation
order. When there is one this method returns <TRUE/> and the
GetObjectForNavigationPosition() and
SdrObject::GetNavigationPosition() methods will return values
different from those returne by SdrObject::GetOrdNum() and
GetObj().
*/
bool HasObjectNavigationOrder (void) const;
/** Set the navigation position of the given object to the specified
value. Note that this changes the navigation position for all
objects on or following the old or new position.
*/
void SetObjectNavigationPosition (
SdrObject& rObject,
const sal_uInt32 nNewNavigationPosition);
/** Return the object for the given navigation position. When there is
a user defined navigation order, i.e. mpNavigationOrder is not NULL,
then that is used to look up the object. Otherwise the z-order is
used by looking up the object in maList.
@param nNavigationPosition
Valid values include 0 and are smaller than the number of
objects as returned by GetObjCount().
@return
The returned pointer is NULL for invalid positions.
*/
SdrObject* GetObjectForNavigationPosition (const sal_uInt32 nNavigationPosition) const;
/** Restore the navigation order to that defined by the z-order.
*/
void ClearObjectNavigationOrder (void);
/** Set the navigation position of all SdrObjects to their position in
the mpNavigationOrder list. This method returns immediately when no
update is necessary.
@return
This method returns <TRUE/> when the navigation positions stored
in SdrObjects are up to date.
It returns <FALSE/> when teh navigation positions are not valid,
for example because no explicit navigation order has been
defined, i.e. HasObjectNavigationOrder() would return <FALSE/>.
*/
bool RecalcNavigationPositions (void);
/** Set the navigation order to the one defined by the given list of
XShape objects.
@param rxOrder
When this is an empty reference then the navigation order is
reset to the z-order. The preferred way to do this, however, is
to call ClearObjectNavigationOrder().
Otherwise this list is expected to contain all the shapes in the
called SdrObjList.
*/
void SetNavigationOrder (const ::com::sun::star::uno::Reference<
::com::sun::star::container::XIndexAccess>& rxOrder);
private:
class WeakSdrObjectContainerType;
/// This list, if it exists, defines the navigation order. It it does
/// not exist then maList defines the navigation order.
::boost::scoped_ptr<WeakSdrObjectContainerType> mpNavigationOrder;
/// This flag is <TRUE/> when the mpNavigation list has been changed but
/// the indices of the referenced SdrObjects still have their old values.
bool mbIsNavigationOrderDirty;
/** Insert an SdrObject into maList. Do not modify the maList member
directly.
@param rObject
The object to insert into the object list.
@param nInsertPosition
The given object is inserted before the object at this
position. Valid values include 0 (the object is inserted at the
head of the list) and the number of objects in the list as
returned by GetObjCount() (the object is inserted at the end of
the list.)
*/
void InsertObjectIntoContainer (
SdrObject& rObject,
const sal_uInt32 nInsertPosition);
/** Replace an object in the object list.
@param rObject
The new object that replaces the one in the list at the
specified position.
@param nObjectPosition
The object at this position in the object list is replaced by
the given object. Valid values include 0 and are smaller than
the number of objects in the list.
*/
void ReplaceObjectInContainer (
SdrObject& rObject,
const sal_uInt32 nObjectPosition);
/** Remove an object from the object list.
The object list has to contain at least one element.
@param nObjectPosition
The object at this position is removed from the object list.
Valid values include 0 and are smaller than the number of
objects in the list.
*/
void RemoveObjectFromContainer (
const sal_uInt32 nObjectPosition);
};
/*
Eine Sdraw-Seite enthaelt genau eine Objektliste sowie eine Beschreibung
der physikalischen Seitendimensionen (Groesse/Raender). Letzteres wird
lediglich zum Fangen von Objekten beim Draggen benoetigt.
An der Seite lassen sich (ueber SdrObjList) Objekte einfuegen und loeschen,
nach vorn und nach hinten stellen. Ausserdem kann die Ordnungszahl eines
Objektes abgefragt sowie direkt gesetzt werden.
*/
// Used for all methods which return a page number
#define SDRPAGE_NOTFOUND 0xFFFF
//////////////////////////////////////////////////////////////////////////////
// class SdrPageGridFrame
// Fuer das Fangraster/Punkgitter im Writer
class SdrPageGridFrame
{
Rectangle aPaper;
Rectangle aUserArea;
public:
SdrPageGridFrame(const Rectangle& rPaper): aPaper(rPaper), aUserArea(rPaper) {}
SdrPageGridFrame(const Rectangle& rPaper, const Rectangle& rUser): aPaper(rPaper), aUserArea(rUser) {}
void SetPaperRect(const Rectangle& rPaper) { aPaper=rPaper; }
void SetUserArea(const Rectangle& rUser) { aUserArea=rUser; }
const Rectangle& GetPaperRect() const { return aPaper; }
const Rectangle& GetUserArea() const { return aUserArea; }
};
class SVX_DLLPUBLIC SdrPageGridFrameList {
Container aList;
private:
SVX_DLLPRIVATE SdrPageGridFrameList(const SdrPageGridFrameList& rSrcList); // never implemented
SVX_DLLPRIVATE void operator=(const SdrPageGridFrameList& rSrcList); // never implemented
protected:
SdrPageGridFrame* GetObject(sal_uInt16 i) const { return (SdrPageGridFrame*)(aList.GetObject(i)); }
public:
SdrPageGridFrameList(): aList(1024,4,4) {}
~SdrPageGridFrameList() { Clear(); }
void Clear();
sal_uInt16 GetCount() const { return sal_uInt16(aList.Count()); }
void Insert(const SdrPageGridFrame& rGF, sal_uInt16 nPos=0xFFFF) { aList.Insert(new SdrPageGridFrame(rGF),nPos); }
void Delete(sal_uInt16 nPos) { delete (SdrPageGridFrame*)aList.Remove(nPos); }
void Move(sal_uInt16 nPos, sal_uInt16 nNewPos) { aList.Insert(aList.Remove(nPos),nNewPos); }
SdrPageGridFrame& operator[](sal_uInt16 nPos) { return *GetObject(nPos); }
const SdrPageGridFrame& operator[](sal_uInt16 nPos) const { return *GetObject(nPos); }
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrPageProperties
class SVX_DLLPUBLIC SdrPageProperties : public SfxListener
{
private:
// data
SdrPage* mpSdrPage;
SfxStyleSheet* mpStyleSheet;
SfxItemSet* mpProperties;
// internal helpers
void ImpRemoveStyleSheet();
void ImpAddStyleSheet(SfxStyleSheet& rNewStyleSheet);
// not implemented
SdrPageProperties& operator=(const SdrPageProperties& rCandidate);
public:
// construct/destruct
SdrPageProperties(SdrPage& rSdrPage);
virtual ~SdrPageProperties();
// Notify(...) from baseclass SfxListener
virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint);
// data read/write
const SfxItemSet& GetItemSet() const;
void PutItemSet(const SfxItemSet& rSet);
void PutItem(const SfxPoolItem& rItem);
void ClearItem(const sal_uInt16 nWhich = 0);
// StyleSheet access
void SetStyleSheet(SfxStyleSheet* pStyleSheet);
SfxStyleSheet* GetStyleSheet() const;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrPage
class SVX_DLLPUBLIC SdrPage : public SdrObjList, public tools::WeakBase< SdrPage >
{
///////////////////////////////////////////////////////////////////////////////
// start PageUser section
private:
// #111111# PageUser section
sdr::PageUserVector maPageUsers;
public:
void AddPageUser(sdr::PageUser& rNewUser);
void RemovePageUser(sdr::PageUser& rOldUser);
///////////////////////////////////////////////////////////////////////////////
// end PageUser section
///////////////////////////////////////////////////////////////////////////////
// #110094# DrawContact section
private:
sdr::contact::ViewContact* mpViewContact;
protected:
virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
public:
sdr::contact::ViewContact& GetViewContact() const;
// #110094# DrawContact support: Methods for handling Page changes
void ActionChanged() const;
// #i9076#
friend class SdrModel;
friend class SvxUnoDrawPagesAccess;
// this class uses its own UNO wrapper
// and thus has to set mxUnoPage
friend class ChXChartDocument;
sal_Int32 nWdt; // Seitengroesse
sal_Int32 nHgt; // Seitengroesse
sal_Int32 nBordLft; // Seitenrand links
sal_Int32 nBordUpp; // Seitenrand oben
sal_Int32 nBordRgt; // Seitenrand rechts
sal_Int32 nBordLwr; // Seitenrand unten
// this is a weak reference to a possible living api wrapper for this page
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxUnoPage;
protected:
SdrLayerAdmin* pLayerAdmin;
private:
SdrPageProperties* mpSdrPageProperties;
public:
SdrPageProperties& getSdrPageProperties() { return *mpSdrPageProperties; }
const SdrPageProperties& getSdrPageProperties() const { return *mpSdrPageProperties; }
const SdrPageProperties* getCorrectSdrPageProperties() const;
protected:
// new MasterPageDescriptorVector
::sdr::MasterPageDescriptor* mpMasterPageDescriptor;
SetOfByte aPrefVisiLayers;
sal_uInt16 nPageNum;
// bitfield
unsigned mbMaster : 1; // flag if this is a MasterPage
unsigned mbInserted : 1;
unsigned mbObjectsNotPersistent : 1;
unsigned mbSwappingLocked : 1;
// #i93597#
unsigned mbPageBorderOnlyLeftRight : 1;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > createUnoPage();
public:
TYPEINFO();
SdrPage(SdrModel& rNewModel, bool bMasterPage=false);
// Copy-Ctor und Zuweisungeoperator sind nicht getestet!
SdrPage(const SdrPage& rSrcPage);
virtual ~SdrPage();
// pModel, pPage, pUpList, pOwnerObj und mbInserted werden Zuweisungeoperator nicht veraendert!
virtual void operator=(const SdrPage& rSrcPage);
virtual SdrPage* Clone() const;
virtual SdrPage* Clone(SdrModel* pNewModel) const;
bool IsMasterPage() const { return mbMaster; }
void SetInserted(bool bNew = true);
FASTBOOL IsInserted() const { return mbInserted; }
virtual void SetChanged();
// #i68775# React on PageNum changes (from Model in most cases)
void SetPageNum(sal_uInt16 nNew);
sal_uInt16 GetPageNum() const;
// #i93597# Allow page border definition to not be the full rectangle but to
// use only the left and right vertical edges (reportdesigner)
void setPageBorderOnlyLeftRight(bool bNew) { mbPageBorderOnlyLeftRight = bNew; }
bool getPageBorderOnlyLeftRight() const { return mbPageBorderOnlyLeftRight; }
virtual void SetSize(const Size& aSiz);
virtual Size GetSize() const;
virtual void SetOrientation(Orientation eOri);
virtual Orientation GetOrientation() const;
virtual sal_Int32 GetWdt() const;
virtual sal_Int32 GetHgt() const;
virtual void SetBorder(sal_Int32 nLft, sal_Int32 nUpp, sal_Int32 nRgt, sal_Int32 Lwr);
virtual void SetLftBorder(sal_Int32 nBorder);
virtual void SetUppBorder(sal_Int32 nBorder);
virtual void SetRgtBorder(sal_Int32 nBorder);
virtual void SetLwrBorder(sal_Int32 nBorder);
virtual sal_Int32 GetLftBorder() const;
virtual sal_Int32 GetUppBorder() const;
virtual sal_Int32 GetRgtBorder() const;
virtual sal_Int32 GetLwrBorder() const;
virtual void SetModel(SdrModel* pNewModel);
// New MasterPage interface
sal_Bool TRG_HasMasterPage() const { return (0L != mpMasterPageDescriptor); }
void TRG_SetMasterPage(SdrPage& rNew);
void TRG_ClearMasterPage();
SdrPage& TRG_GetMasterPage() const;
const SetOfByte& TRG_GetMasterPageVisibleLayers() const;
void TRG_SetMasterPageVisibleLayers(const SetOfByte& rNew);
sdr::contact::ViewContact& TRG_GetMasterPageDescriptorViewContact() const;
//#if 0 // _SOLAR__PRIVATE
protected:
void TRG_ImpMasterPageRemoved(const SdrPage& rRemovedPage);
//#endif // __PRIVATE
public:
// Aenderungen an den Layern setzen nicht das Modified-Flag !
const SdrLayerAdmin& GetLayerAdmin() const { return *pLayerAdmin; }
SdrLayerAdmin& GetLayerAdmin() { return *pLayerAdmin; }
// GetBitmap und GetMetafile sind noch nicht implementiert.
// Bitmap in Bildschirmaufloesung und -farbtiefe aus den Objekten der
// Page erzeugen.
Bitmap GetBitmap(FASTBOOL bTrimBorders=sal_True) const { return GetBitmap(aPrefVisiLayers,bTrimBorders); }
Bitmap GetBitmap(const SetOfByte& rVisibleLayers, FASTBOOL bTrimBorders=sal_True) const;
// Metafile aus den Objekten der Page erzeugen
GDIMetaFile GetMetaFile(FASTBOOL bTrimBorders=sal_True) { return GetMetaFile(aPrefVisiLayers,bTrimBorders); }
GDIMetaFile GetMetaFile(const SetOfByte& rVisibleLayers, FASTBOOL bTrimBorders=sal_True);
virtual String GetLayoutName() const;
// fuer's Raster im Writer, auch fuer AlignObjects wenn 1 Objekt markiert ist
// wenn pRect!=NULL, dann die Seiten, die von diesem Rect intersected werden
// ansonsten die sichtbaren Seiten.
virtual const SdrPageGridFrameList* GetGridFrameList(const SdrPageView* pPV, const Rectangle* pRect) const;
bool IsObjectsNotPersistent() const { return mbObjectsNotPersistent; }
void SetObjectsNotPersistent(bool b) { mbObjectsNotPersistent = b; }
// Durch Setzen dieses Flags, kann das Auslagern (Swappen) von
// Teilen der Page (z.B. Grafiken) unterbunden werden.
// Es werden hierdurch jedoch nicht automatisch alle ausgelagerten
// Teile nachgeladen, dies geschieht erst bei konkretem Bedarf oder
// durch Aufruf von SwapInAll().
// Fuer die MasterPage(s) der Page muss dies ggf. separat gemacht werden.
bool IsSwappingLocked() const { return mbSwappingLocked; }
void SetSwappingLocked(bool bLock) { mbSwappingLocked = bLock; }
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > getUnoPage();
virtual SfxStyleSheet* GetTextStyleSheetForObject( SdrObject* pObj ) const;
FASTBOOL HasTransparentObjects( sal_Bool bCheckForAlphaChannel = sal_False ) const;
/** *deprecated* returns an averaged background color of this page */
// #i75566# GetBackgroundColor -> GetPageBackgroundColor
Color GetPageBackgroundColor() const;
/** *deprecated* returns an averaged background color of this page */
// #i75566# GetBackgroundColor -> GetPageBackgroundColor and bScreenDisplay hint value
Color GetPageBackgroundColor( SdrPageView* pView, bool bScreenDisplay = true) const;
/** this method returns true if the object from the ViewObjectContact should
be visible on this page while rendering.
bEdit selects if visibility test is for an editing view or a final render,
like printing.
*/
virtual bool checkVisibility(
const sdr::contact::ViewObjectContact& rOriginal,
const sdr::contact::DisplayInfo& rDisplayInfo,
bool bEdit );
/** Check if page is the HandoutMasterPage (in SVX, no PK_HANDOUT available) */
bool isHandoutMasterPage() const;
//////////////////////////////////////////////////////////////////////////////
// sdr::Comment interface
private:
sdr::CommentVector maComments;
public:
sal_uInt32 GetCommentCount() const { return maComments.size(); }
const sdr::Comment& GetCommentByIndex(sal_uInt32 nIndex);
void AddComment(const sdr::Comment& rNew);
void ReplaceCommentByIndex(sal_uInt32 nIndex, const sdr::Comment& rNew);
};
typedef tools::WeakReference< SdrPage > SdrPageWeakRef;
//////////////////////////////////////////////////////////////////////////////
// use new redirector instead of pPaintProc
class SVX_DLLPUBLIC StandardCheckVisisbilityRedirector : public ::sdr::contact::ViewObjectContactRedirector
{
public:
StandardCheckVisisbilityRedirector();
virtual ~StandardCheckVisisbilityRedirector();
// all default implementations just call the same methods at the original. To do something
// different, overload the method and at least do what the method does.
virtual drawinglayer::primitive2d::Primitive2DSequence createRedirectedPrimitive2DSequence(
const sdr::contact::ViewObjectContact& rOriginal,
const sdr::contact::DisplayInfo& rDisplayInfo);
};
//////////////////////////////////////////////////////////////////////////////
#endif //_SVDPAGE_HXX