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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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#ifndef _SVX_SVDOTABLE_HXX
#define _SVX_SVDOTABLE_HXX
#include <com/sun/star/text/WritingMode.hpp>
#include <com/sun/star/container/XIndexAccess.hpp>
#include <com/sun/star/table/XTable.hpp>
#include <rtl/ref.hxx>
#include "svdotext.hxx"
#include "svx/svxdllapi.h"
//------------------------------------------------------------------------
class SvStream;
class SfxStyleSheet;
namespace sdr { namespace contact {
class ViewContactOfTableObj;
}}
namespace sdr { namespace table {
class TableLayouter;
struct ImplTableShadowPaintInfo;
#ifndef CellRef
class Cell;
typedef rtl::Reference< Cell > CellRef;
#endif
//------------------------------------------------------------------------
// SdrTableHitKind
//------------------------------------------------------------------------
enum TableHitKind
{
SDRTABLEHIT_NONE,
SDRTABLEHIT_CELL,
SDRTABLEHIT_CELLTEXTAREA,
SDRTABLEHIT_HORIZONTAL_BORDER,
SDRTABLEHIT_VERTICAL_BORDER
};
//------------------------------------------------------------------------
struct CellPos
{
sal_Int32 mnCol;
sal_Int32 mnRow;
CellPos() : mnCol( 0 ), mnRow( 0 ) {}
CellPos( sal_Int32 nCol, sal_Int32 nRow ) { mnCol = nCol; mnRow = nRow; }
bool operator==( const CellPos& r ) const { return (r.mnCol == mnCol) && (r.mnRow == mnRow); }
bool operator!=( const CellPos& r ) const { return (r.mnCol != mnCol) || (r.mnRow != mnRow); }
};
//------------------------------------------------------------------------
// TableStyleSettings
//------------------------------------------------------------------------
struct SVX_DLLPUBLIC TableStyleSettings
{
bool mbUseFirstRow;
bool mbUseLastRow;
bool mbUseFirstColumn;
bool mbUseLastColumn;
bool mbUseRowBanding;
bool mbUseColumnBanding;
TableStyleSettings();
TableStyleSettings( const TableStyleSettings& rStyle );
TableStyleSettings& operator=(const TableStyleSettings& rStyle);
bool operator==( const TableStyleSettings& r ) const;
};
//------------------------------------------------------------------------
// SdrTableObj
//------------------------------------------------------------------------
class SdrTableObjImpl;
class SVX_DLLPUBLIC SdrTableObj : public ::SdrTextObj
{
friend class Cell;
friend class SdrTableObjImpl;
friend class SdrTableModifyGuard;
public:
SdrTableObj(SdrModel* _pModel);
SdrTableObj(SdrModel* _pModel, const ::Rectangle& rNewRect, sal_Int32 nColumns, sal_Int32 nRows);
virtual ~SdrTableObj();
TYPEINFO();
// table stuff
SdrTableObj* CloneRange( const CellPos& rStartPos, const CellPos& rEndPos );
void DistributeColumns( sal_Int32 nFirstColumn, sal_Int32 nLastColumn );
void DistributeRows( sal_Int32 nFirstRow, sal_Int32 nLastRow );
com::sun::star::uno::Reference< com::sun::star::table::XTable > getTable() const;
bool isValid( const sdr::table::CellPos& rPos ) const;
CellPos getFirstCell() const;
CellPos getLastCell() const;
CellPos getLeftCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getRightCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getUpCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getDownCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getPreviousCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getNextCell( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getPreviousRow( const CellPos& rPos, bool bEdgeTravel ) const;
CellPos getNextRow( const CellPos& rPos, bool bEdgeTravel ) const;
void createCell( ::sdr::table::CellRef& xCell );
const ::sdr::table::TableStyleSettings& getTableStyleSettings() const;
void setTableStyleSettings( const ::sdr::table::TableStyleSettings& rStyle );
TableHitKind CheckTableHit( const Point& rPos, sal_Int32& rnX, sal_Int32& rnY, int nTol ) const;
void uno_lock();
void uno_unlock();
/** the active table has the focus or is currently edited */
const ::sdr::table::CellRef& getActiveCell() const;
void setActiveCell( const sdr::table::CellPos& rPos );
void getActiveCellPos( sdr::table::CellPos& rPos ) const;
sal_Int32 getRowCount() const;
sal_Int32 getColumnCount() const;
void getCellBounds( const sdr::table::CellPos& rPos, ::Rectangle& rCellRect );
const SfxItemSet& GetActiveCellItemSet() const;
void InsertRows( sal_Int32 nIndex, sal_Int32 nCount = 1 );
void InsertColumns( sal_Int32 nIndex, sal_Int32 nCount = 1 );
void DeleteRows( sal_Int32 nIndex, sal_Int32 nCount = 1 );
void DeleteColumns( sal_Int32 nIndex, sal_Int32 nCount = 1 );
void setTableStyle( const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& xAutoFormatStyle );
const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& getTableStyle() const;
// text stuff
/** returns the currently active text. */
virtual SdrText* getActiveText() const;
/** returns the nth available text. */
virtual SdrText* getText( sal_Int32 nIndex ) const;
/** returns the number of texts available for this object. */
virtual sal_Int32 getTextCount() const;
/** changes the current active text */
virtual void setActiveText( sal_Int32 nIndex );
/** returns the index of the text that contains the given point or -1 */
virtual sal_Int32 CheckTextHit(const Point& rPnt) const;
// #121917#
virtual bool HasText() const;
sal_Bool IsTextEditActive() const { return (pEdtOutl != 0L); }
bool IsTextEditActive( const sdr::table::CellPos& rPos );
/** returns true only if we are in edit mode and the user actually changed anything */
virtual bool IsRealyEdited() const;
void FitFrameToTextSize();
SdrOutliner* GetCellTextEditOutliner( const sdr::table::CellPos& rPos ) const;
// Gleichzeitig wird der Text in den Outliner gesetzt (ggf.
// der des EditOutliners) und die PaperSize gesetzt.
virtual void TakeTextRect( const sdr::table::CellPos& rPos, SdrOutliner& rOutliner, ::Rectangle& rTextRect, FASTBOOL bNoEditText=sal_False, ::Rectangle* pAnchorRect=NULL, sal_Bool bLineWidth=sal_True ) const;
virtual void TakeTextRect( SdrOutliner& rOutliner, Rectangle& rTextRect, FASTBOOL bNoEditText=sal_False, Rectangle* pAnchorRect=NULL, sal_Bool bLineWidth=sal_True ) const;
virtual void TakeTextAnchorRect(const sdr::table::CellPos& rPos, ::Rectangle& rAnchorRect ) const;
virtual void TakeTextAnchorRect(::Rectangle& rAnchorRect) const;
virtual FASTBOOL IsAutoGrowHeight() const;
long GetMinTextFrameHeight() const;
long GetMaxTextFrameHeight() const;
virtual FASTBOOL IsAutoGrowWidth() const;
long GetMinTextFrameWidth() const;
long GetMaxTextFrameWidth() const;
virtual FASTBOOL IsFontwork() const;
virtual void SetPage(SdrPage* pNewPage);
virtual void SetModel(SdrModel* pNewModel);
virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const;
virtual sal_uInt16 GetObjIdentifier() const;
virtual void SetChanged();
virtual FASTBOOL AdjustTextFrameWidthAndHeight(Rectangle& rR, FASTBOOL bHgt=sal_True, FASTBOOL bWdt=sal_True) const;
virtual FASTBOOL AdjustTextFrameWidthAndHeight(FASTBOOL bHgt=sal_True, FASTBOOL bWdt=sal_True);
virtual void TakeObjNameSingul(String& rName) const;
virtual void TakeObjNamePlural(String& rName) const;
virtual void operator=(const SdrObject& rObj);
virtual basegfx::B2DPolyPolygon TakeXorPoly() const;
virtual basegfx::B2DPolyPolygon TakeContour() const;
virtual void RecalcSnapRect();
virtual const Rectangle& GetSnapRect() const;
virtual void NbcSetSnapRect(const Rectangle& rRect);
virtual const Rectangle& GetLogicRect() const;
virtual void NbcSetLogicRect(const Rectangle& rRect);
virtual void AdjustToMaxRect( const Rectangle& rMaxRect, bool bShrinkOnly = false );
virtual sal_uInt32 GetSnapPointCount() const;
virtual Point GetSnapPoint(sal_uInt32 i) const;
virtual sal_uInt32 GetHdlCount() const;
virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const;
virtual void AddToHdlList(SdrHdlList& rHdlList) const;
// special drag methods
virtual bool hasSpecialDrag() const;
virtual bool beginSpecialDrag(SdrDragStat& rDrag) const;
virtual bool applySpecialDrag(SdrDragStat& rDrag);
virtual String getSpecialDragComment(const SdrDragStat& rDrag) const;
virtual basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const;
virtual FASTBOOL BegCreate(SdrDragStat& rStat);
virtual FASTBOOL MovCreate(SdrDragStat& rStat);
virtual FASTBOOL EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd);
virtual FASTBOOL BckCreate(SdrDragStat& rStat);
virtual void BrkCreate(SdrDragStat& rStat);
virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const;
virtual Pointer GetCreatePointer() const;
virtual void NbcMove(const Size& rSiz);
virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
virtual sal_Bool BegTextEdit(SdrOutliner& rOutl);
virtual void EndTextEdit(SdrOutliner& rOutl);
virtual void TakeTextEditArea(Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const;
virtual void TakeTextEditArea(const sdr::table::CellPos& rPos, Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const;
virtual sal_uInt16 GetOutlinerViewAnchorMode() const;
virtual void NbcSetOutlinerParaObject(OutlinerParaObject* pTextObject);
virtual OutlinerParaObject* GetOutlinerParaObject() const;
virtual OutlinerParaObject* GetEditOutlinerParaObject() const;
virtual void NbcReformatText();
virtual void ReformatText();
void SetTextEditOutliner(SdrOutliner* pOutl) { pEdtOutl=pOutl; }
virtual sal_Bool IsVerticalWriting() const;
virtual void SetVerticalWriting(sal_Bool bVertical);
com::sun::star::text::WritingMode GetWritingMode() const;
virtual void onEditOutlinerStatusEvent( EditStatus* pEditStatus );
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// transformation interface for StarOfficeAPI. This implements support for
// homogen 3x3 matrices containing the transformation of the SdrObject. At the
// moment it contains a shearX, rotation and translation, but for setting all linear
// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported.
//
////////////////////////////////////////////////////////////////////////////////////////////////////
// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon
// with the base geometry and returns TRUE. Otherwise it returns FALSE.
virtual sal_Bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const;
// sets the base geometry of the object using infos contained in the homogen 3x3 matrix.
// If it's an SdrPathObj it will use the provided geometry information. The Polygon has
// to use (0,0) as upper left and will be scaled to the given size in the matrix.
virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon);
// #103836# iterates over the paragraphs of a given SdrObject and removes all
// hard set character attributes with the which ids contained in the
// given vector
// virtual void RemoveOutlinerCharacterAttribs( const std::vector<sal_uInt16>& rCharWhichIds );
/** hack for clipboard with calc and writer, export and import table content as rtf table */
static void ExportAsRTF( SvStream& rStrm, SdrTableObj& rObj );
static void ImportAsRTF( SvStream& rStrm, SdrTableObj& rObj );
private:
void init( sal_Int32 nColumns, sal_Int32 nRows );
protected:
virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
virtual SdrObjGeoData* NewGeoData() const;
virtual void SaveGeoData(SdrObjGeoData& rGeo) const;
virtual void RestGeoData(const SdrObjGeoData& rGeo);
private:
SdrOutliner* GetCellTextEditOutliner( const ::sdr::table::Cell& rCell ) const;
private:
// for the ViewContactOfTableObj to build the primitive representation, it is necessary to access the
// TableLayouter for position and attribute informations
friend class sdr::contact::ViewContactOfTableObj;
const TableLayouter& getTableLayouter() const;
Rectangle maLogicRect;
private:
SdrTableObjImpl* mpImpl;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
} }
#endif