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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
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*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef _E3D_SPHERE3D_HXX
#define _E3D_SPHERE3D_HXX
#include <svx/obj3d.hxx>
#include "svx/svxdllapi.h"
/*************************************************************************
|*
|* Kugelobjekt mit Durchmesser r3DSize; Anzahl der Flaechen wird durch
|* die horizontale und vertikale Segmentanzahl vorgegeben
|*
\************************************************************************/
class SVX_DLLPUBLIC E3dSphereObj : public E3dCompoundObject
{
private:
basegfx::B3DPoint aCenter;
basegfx::B3DVector aSize;
protected:
virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
public:
TYPEINFO();
E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize);
E3dSphereObj();
// FG: Dieser Konstruktor wird nur von MakeObject aus der 3d-Objectfactory beim
// Laden von Dokumenten mit Kugeln aufgerufen. Dieser Konstruktor ruft kein
// CreateSphere auf, er erzeugt also keine Kugel.
E3dSphereObj(int dummy);
// HorizontalSegments:
sal_uInt32 GetHorizontalSegments() const
{ return ((const Svx3DHorizontalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); }
// VerticalSegments:
sal_uInt32 GetVerticalSegments() const
{ return ((const Svx3DVerticalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); }
virtual sal_uInt16 GetObjIdentifier() const;
virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const;
virtual void operator=(const SdrObject&);
void ReSegment(sal_uInt32 nHorzSegments, sal_uInt32 nVertSegments);
const basegfx::B3DPoint& Center() const { return aCenter; }
const basegfx::B3DVector& Size() const { return aSize; }
// Lokale Parameter setzen mit Geometrieneuerzeugung
void SetCenter(const basegfx::B3DPoint& rNew);
void SetSize(const basegfx::B3DVector& rNew);
// TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert".
virtual void TakeObjNameSingul(String& rName) const;
virtual void TakeObjNamePlural(String& rName) const;
};
#endif // _E3D_SPHERE3D_HXX