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#ifndef _SVX_SIDEBAR_VALUESETWITHTEXT_CONTROL_HXX_
#define _SVX_SIDEBAR_VALUESETWITHTEXT_CONTROL_HXX_
#include "svx/svxdllapi.h"
#include <svtools/valueset.hxx>
#include <limits.h>
#include <com/sun/star/uno/Reference.h>
#include <com/sun/star/uno/Sequence.h>
#include <com/sun/star/lang/Locale.hpp>
#include <vcl/image.hxx>
#include <vector>
namespace com{namespace sun{ namespace star{
namespace container{
class XIndexAccess;
}
namespace beans{
struct PropertyValue;
}
namespace text{
class XNumberingFormatter;
}
}}}
namespace svx { namespace sidebar {
/** Specialization of class <ValueSet>.
This specialization allows is a one-columned ValueSet which allow
items containing an image and a text or a text and a second text.
Especially, used for sidebar related controls.
*/
class SVX_DLLPUBLIC ValueSetWithTextControl : public ValueSet
{
public:
// control type of specialized <ValueSet>:
// - image + text
// - text + text
enum tControlType
{
IMAGE_TEXT,
TEXT_TEXT
};
ValueSetWithTextControl(
const tControlType eControlType,
Window* pParent,
const ResId& rResId);
virtual ~ValueSetWithTextControl(void);
// add item for control type IMAGE_TEXT
// if control type does not match IMAGE_TEXT no item is added.
// @param pSelectedItemImage
// selection item image is optional. if not provided, it is the same as the image item
// @param pItemHelpText
// help text is optional. if not provided, it is the same as the item text
void AddItem(
const Image& rItemImage,
const Image* pSelectedItemImage,
const XubString& rItemText,
const XubString* pItemHelpText );
// replace item images for control type IMAGE_TEXT
void ReplaceItemImages(
const sal_uInt16 nItemId,
const Image& rItemImage,
const Image* pSelectedItemImage );
// add item for control type TEXT_TEXT
// if control type does not match TEXT_TEXT no item is added.
// @param pItemHelpText
// help text is optional. if not provided, it is the same as the item text
void AddItem(
const XubString& rItemText,
const XubString& rItemText2,
const XubString* pItemHelpText );
virtual void UserDraw( const UserDrawEvent& rUDEvt );
private:
struct ValueSetWithTextItem
{
Image maItemImage;
Image maSelectedItemImage;
XubString maItemText;
XubString maItemText2;
};
typedef ::std::vector< ValueSetWithTextItem > tItemList;
const tControlType meControlType;
tItemList maItems;
};
class SVX_DLLPUBLIC SvxNumValueSet2 : public ValueSet
{
Color aLineColor;
Rectangle aOrgRect;
VirtualDevice* pVDev;
com::sun::star::uno::Reference<com::sun::star::text::XNumberingFormatter> xFormatter;
com::sun::star::lang::Locale aLocale;
com::sun::star::uno::Sequence<
com::sun::star::uno::Sequence<
com::sun::star::beans::PropertyValue> > aNumSettings;
public:
SvxNumValueSet2( Window* pParent, const ResId& rResId);
~SvxNumValueSet2();
virtual void UserDraw( const UserDrawEvent& rUDEvt );
void SetNumberingSettings(
const com::sun::star::uno::Sequence<
com::sun::star::uno::Sequence<
com::sun::star::beans::PropertyValue> >& aNum,
com::sun::star::uno::Reference<com::sun::star::text::XNumberingFormatter>& xFormatter,
const com::sun::star::lang::Locale& rLocale );
};
class SVX_DLLPUBLIC SvxNumValueSet3 : public ValueSet
{
public:
SvxNumValueSet3( Window* pParent, const ResId& rResId);
~SvxNumValueSet3();
virtual void UserDraw( const UserDrawEvent& rUDEvt );
};
} } // end of namespace svx::sidebar
#endif