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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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*************************************************************/
#ifndef _SDRPAGEWINDOW_HXX
#define _SDRPAGEWINDOW_HXX
#include <tools/debug.hxx>
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/beans/XPropertyChangeListener.hpp>
#include <com/sun/star/awt/XControlContainer.hpp>
#include <com/sun/star/util/XModeChangeListener.hpp>
#include <cppuhelper/implbase4.hxx>
#include <svx/svdtypes.hxx> // fuer SdrLayerID
#include <svl/svarray.hxx>
#include <tools/contnr.hxx>
#include <svx/sdrpagewindow.hxx>
#include "svx/svxdllapi.h"
#include <vector>
////////////////////////////////////////////////////////////////////////////////////////////////////
// predeclarations
class Region;
class SdrUnoObj;
class SdrPageView;
// #110094#
namespace sdr
{
namespace contact
{
class ObjectContact;
class ViewObjectContactRedirector;
} // end of namespace contact
namespace overlay
{
class OverlayManager;
} // end of namespace overlay
} // end of namespace sdr
namespace basegfx
{
class B2DRange;
} // end of namespace basegfx
class SdrUnoControlList;
class SdrPaintWindow;
class Link;
////////////////////////////////////////////////////////////////////////////////////////////////////
class SVX_DLLPUBLIC SdrPageWindow
{
// #110094# ObjectContact section
sdr::contact::ObjectContact* mpObjectContact;
// the SdrPageView this window belongs to
SdrPageView& mrPageView;
// the PaintWindow to paint on. Here is access to OutDev etc.
// #i72752# change to pointer to allow patcing it in DrawLayer() if necessary
SdrPaintWindow* mpPaintWindow;
SdrPaintWindow* mpOriginalPaintWindow;
// UNO stuff for xControls
void* mpDummy;
::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > mxControlContainer;
// #110094# ObjectContact section
sdr::contact::ObjectContact* CreateViewSpecificObjectContact();
public:
SdrPageWindow(SdrPageView& rNewPageView, SdrPaintWindow& rPaintWindow);
~SdrPageWindow();
// data read accesses
SdrPageView& GetPageView() const { return mrPageView; }
SdrPaintWindow& GetPaintWindow() const { return *mpPaintWindow; }
const SdrPaintWindow* GetOriginalPaintWindow() const { return mpOriginalPaintWindow; }
::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > GetControlContainer( bool _bCreateIfNecessary = true ) const;
// OVERLAYMANAGER
::sdr::overlay::OverlayManager* GetOverlayManager() const;
// #i72752# allow patcing SdrPaintWindow from SdrPageView::DrawLayer if needed
void patchPaintWindow(SdrPaintWindow& rPaintWindow);
void unpatchPaintWindow();
// the repaint method. For migration from pPaintProc, use one more parameter
void PrePaint();
void PrepareRedraw(const Region& rReg);
void RedrawAll(sdr::contact::ViewObjectContactRedirector* pRedirector) const;
void RedrawLayer(const SdrLayerID* pId, sdr::contact::ViewObjectContactRedirector* pRedirector) const;
void PostPaint();
// Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
void InvalidatePageWindow(const basegfx::B2DRange& rRange);
// #110094# ObjectContact section
sdr::contact::ObjectContact& GetObjectContact() const;
/// determines whether there already exists an ObjectContact
bool HasObjectContact() const;
// #i26631#
void ResetObjectContact();
/** sets all elements in the view which support a design and a alive mode into the given mode
*/
void SetDesignMode( bool _bDesignMode ) const;
};
// typedefs for a list of SdrPageWindow
typedef ::std::vector< SdrPageWindow* > SdrPageWindowVector;
////////////////////////////////////////////////////////////////////////////////////////////////////
#endif //_SDRPAGEWINDOW_HXX