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#ifndef _SDRHITTESTHELPER_HXX
#define _SDRHITTESTHELPER_HXX
#include "svx/svxdllapi.h"
#include <tools/string.hxx>
#include <tools/gen.hxx>
/////////////////////////////////////////////////////////////////////
// #i101872# new Object HitTest as View-tooling
class SdrObject;
class SdrPageView;
class SetOfByte;
class SdrObjList;
namespace sdr { namespace contact { class ViewObjectContact; }}
namespace basegfx { class B2DPoint; }
/////////////////////////////////////////////////////////////////////
// Wrappers for classic Sdr* Mode/View classes
SVX_DLLPUBLIC SdrObject* SdrObjectPrimitiveHit(
const SdrObject& rObject,
const Point& rPnt,
sal_uInt16 nTol,
const SdrPageView& rSdrPageView,
const SetOfByte* pVisiLayer,
bool bTextOnly);
SVX_DLLPUBLIC SdrObject* SdrObjListPrimitiveHit(
const SdrObjList& rList,
const Point& rPnt,
sal_uInt16 nTol,
const SdrPageView& rSdrPageView,
const SetOfByte* pVisiLayer,
bool bTextOnly);
/////////////////////////////////////////////////////////////////////
// the pure HitTest based on a VOC
SVX_DLLPUBLIC bool ViewObjectContactPrimitiveHit(
const sdr::contact::ViewObjectContact& rVOC,
const basegfx::B2DPoint& rHitPosition,
double fLogicHitTolerance,
bool bTextOnly);
/////////////////////////////////////////////////////////////////////
#endif //_SDRHITTESTHELPER_HXX
/////////////////////////////////////////////////////////////////////
// eof