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#ifndef INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
#define INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrCustomShapePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
attribute::SdrShadowTextAttribute maSdrSTAttribute;
Primitive2DSequence maSubPrimitives;
basegfx::B2DHomMatrix maTextBox;
// bitfield
// defines if SdrTextWordWrapItem was set at SdrObjCustomShape which means
// that the text needs to be block formatted
unsigned mbWordWrap : 1;
// defines that the object contains/is a 3D AutoShape. Needed for
// making exceptions with shadow generation
unsigned mb3DShape : 1;
// #SJ# Allow text clipping against TextBox in special cases (used for SC)
unsigned mbForceTextClipToTextRange : 1;
protected:
// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrCustomShapePrimitive2D(
const attribute::SdrShadowTextAttribute& rSdrSTAttribute,
const Primitive2DSequence& rSubPrimitives,
const basegfx::B2DHomMatrix& rTextBox,
bool bWordWrap,
bool b3DShape,
bool bForceTextClipToTextRange);
// data access
const attribute::SdrShadowTextAttribute& getSdrSTAttribute() const { return maSdrSTAttribute; }
const Primitive2DSequence& getSubPrimitives() const { return maSubPrimitives; }
const basegfx::B2DHomMatrix& getTextBox() const { return maTextBox; }
bool getWordWrap() const { return mbWordWrap; }
bool get3DShape() const { return mb3DShape; }
bool isForceTextClipToTextRange() const { return mbForceTextClipToTextRange; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_SDR_PRIMITIVE2D_SDCUSTOMSHAPEPRIMITIVE2D_HXX
// eof