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*
* Licensed to the Apache Software Foundation (ASF) under one
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#ifndef INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
#define INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrConnectorPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
attribute::SdrLineShadowTextAttribute maSdrLSTAttribute;
::basegfx::B2DPolygon maUnitPolygon;
protected:
// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrConnectorPrimitive2D(
const attribute::SdrLineShadowTextAttribute& rSdrLSTAttribute,
const ::basegfx::B2DPolygon& rUnitPolygon);
// data access
const attribute::SdrLineShadowTextAttribute& getSdrLSTAttribute() const { return maSdrLSTAttribute; }
const ::basegfx::B2DPolygon& getUnitPolygon() const { return maUnitPolygon; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
// eof