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*
* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
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#ifndef _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
#define _SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace overlay
{
class SVX_DLLPUBLIC OverlayPrimitive2DSequenceObject : public OverlayObjectWithBasePosition
{
protected:
// the sequence of primitives to show
const drawinglayer::primitive2d::Primitive2DSequence maSequence;
// geometry creation for OverlayObject
virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
private:
// internal helper to create a drawinglayer::geometry::ViewInformation2D
// using a OutputDevice and local knowledge
drawinglayer::geometry::ViewInformation2D impCreateViewInformation2D(OutputDevice& rOutputDevice) const;
public:
OverlayPrimitive2DSequenceObject(const drawinglayer::primitive2d::Primitive2DSequence& rSequence);
virtual ~OverlayPrimitive2DSequenceObject();
// data read access
const drawinglayer::primitive2d::Primitive2DSequence& getSequence() const { return maSequence; }
};
} // end of namespace overlay
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif //_SDR_OVERLAY_OVERLAYPRIMITIVE2DSEQUENCEOBJECT_HXX
// eof