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*
* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
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#ifndef _SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX
#define _SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX
#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
//////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrGrafObj;
namespace sdr { namespace event {
class AsynchGraphicLoadingEvent;
}}
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class ViewObjectContactOfGraphic : public ViewObjectContactOfSdrObj
{
private:
// allow async loading event helper to call tooling methods
friend class sdr::event::AsynchGraphicLoadingEvent;
// Member which takes care for the asynch loading events which may be necessary
// for asynch graphics loading.
sdr::event::AsynchGraphicLoadingEvent* mpAsynchLoadEvent;
// async graphics loading helpers. Only to be used internally or from the
// event helper class (in .cxx file)
bool impPrepareGraphicWithAsynchroniousLoading();
bool impPrepareGraphicWithSynchroniousLoading();
void doAsynchGraphicLoading();
void forgetAsynchGraphicLoadingEvent(sdr::event::AsynchGraphicLoadingEvent* pEvent);
protected:
SdrGrafObj& getSdrGrafObj();
// This method is responsible for creating the graphical visualisation data
virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const;
public:
ViewObjectContactOfGraphic(ObjectContact& rObjectContact, ViewContact& rViewContact);
virtual ~ViewObjectContactOfGraphic();
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif //_SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX
// eof