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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
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*************************************************************/
#ifndef _SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
#define _SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
#include <svx/sdr/contact/objectcontact.hxx>
#include "svx/svxdllapi.h"
#include <svx/svdpage.hxx>
//////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrPage;
class SdrObject;
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class SVX_DLLPUBLIC ObjectContactPainter : public ObjectContact
{
protected:
// Hierarchy access methods
virtual sal_uInt32 GetPaintObjectCount() const = 0;
virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const = 0;
public:
// basic constructor/destructor
ObjectContactPainter();
virtual ~ObjectContactPainter();
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
// typedef for transferring SdrObject
typedef ::std::vector< SdrObject* > SdrObjectVector;
class SVX_DLLPUBLIC ObjectContactOfObjListPainter : public ObjectContactPainter
{
protected:
// Target OutputDevice
OutputDevice& mrTargetOutputDevice;
// Set StartPoint for next run, also given in constructor
SdrObjectVector maStartObjects;
// the processed page which is the base e.g. for PageNumberFields
const SdrPage* mpProcessedPage;
// Hierarchy access methods
virtual sal_uInt32 GetPaintObjectCount() const;
virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const;
public:
// basic constructor/destructor
ObjectContactOfObjListPainter(
OutputDevice& rTargetDevice,
const SdrObjectVector& rObjects,
const SdrPage* pProcessedPage);
virtual ~ObjectContactOfObjListPainter();
// Process the whole displaying
virtual void ProcessDisplay(DisplayInfo& rDisplayInfo);
// VirtualDevice? Default is false
virtual bool isOutputToVirtualDevice() const;
// recording MetaFile? Default is false
virtual bool isOutputToRecordingMetaFile() const;
// pdf export? Default is false
virtual bool isOutputToPDFFile() const;
// access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
virtual OutputDevice* TryToGetOutputDevice() const;
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class ObjectContactOfPagePainter : public ObjectContactPainter
{
protected:
// the original ObjectContact this painter is working on
ObjectContact& mrOriginalObjectContact;
// Set StartPoint for next run, also given in constructor
SdrPageWeakRef mxStartPage;
// Hierarchy access methods
virtual sal_uInt32 GetPaintObjectCount() const;
virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const;
public:
// basic constructor
ObjectContactOfPagePainter(
const SdrPage* pPage,
ObjectContact& rOriginalObjectContact);
virtual ~ObjectContactOfPagePainter();
// set another page
void SetStartPage(const SdrPage* pPage);
const SdrPage* GetStartPage() const { return mxStartPage.get(); }
// access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
virtual OutputDevice* TryToGetOutputDevice() const;
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif //_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
// eof