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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
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*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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*************************************************************/
#ifndef _SDR_CONTACT_DISPLAYINFO_HXX
#define _SDR_CONTACT_DISPLAYINFO_HXX
#include <sal/types.h>
#include <svx/svdsob.hxx>
#include <svtools/colorcfg.hxx>
#include <vcl/region.hxx>
#include <vector>
#include "svx/svxdllapi.h"
//////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrPage;
namespace sdr { namespace contact {
class ViewObjectContact;
}}
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
class SVX_DLLPUBLIC DisplayInfo
{
protected:
// The Layers which shall be processed (visible)
SetOfByte maProcessLayers;
// The redraw area, in logical coordinates of OutputDevice. If Region
// is empty, everything needs to be redrawn
Region maRedrawArea;
// bitfield
// Internal flag to know when the control layer is painted. Default is
// false. If set to true, painting of the page, page borders and
// the rasters will be suppressed as if mbPageProcessingActive is set (see there).
// This flag is set internally from the processing mechanism to avoid double page
// painting when the control layer needs to be painted as last layer
unsigned mbControlLayerProcessingActive : 1;
// Internal flag to decide if page stuff (background, border, MasterPage, grid, etc...)
// will be processed at all. This flag is user-defined and will not be changed from the
// processing mechanism. Default is true, thus set to false if PagePainting should be suppressed.
// For more granular switching page stuff painting on and off, use the according flags at the
// view (->Is*Visible())
unsigned mbPageProcessingActive : 1;
// Internal flag to remember if EnteredGroupDrawMode is active. Default is true
// since this mode starts activated and gets switched off when reacing
// the current group level. Should only be changed by instances which do
// primitive processing
unsigned mbGhostedDrawModeActive : 1;
// Internal flag to know if a MasterPage is processed as SubContent of another
// page. Initialized to false, this should only be changed from the instance which
// is processing the MasterPage asSubContent and knows what it does
unsigned mbSubContentActive : 1;
public:
// basic constructor.
DisplayInfo();
// destructor
virtual ~DisplayInfo();
// access to ProcessLayers
void SetProcessLayers(const SetOfByte& rSet);
const SetOfByte& GetProcessLayers() const { return maProcessLayers; }
// access to RedrawArea
void SetRedrawArea(const Region& rRegion);
const Region& GetRedrawArea() const { return maRedrawArea; }
// Access to ControlLayerProcessingActive flag
void SetControlLayerProcessingActive(bool bDoPaint);
bool GetControlLayerProcessingActive() const { return mbControlLayerProcessingActive; }
// Access to PageProcessingActive flag
void SetPageProcessingActive(bool bDoPaint);
bool GetPageProcessingActive() const { return mbPageProcessingActive; }
// Save the original DrawMode from outdev
void ClearGhostedDrawMode();
void SetGhostedDrawMode();
bool IsGhostedDrawModeActive() const { return mbGhostedDrawModeActive; }
// access to master page painting flag
bool GetSubContentActive() const { return mbSubContentActive; }
void SetSubContentActive(bool bNew);
};
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif //_SDR_CONTACT_DISPLAYINFO_HXX
// eof