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#ifndef _SDR_ATTRIBUTE_SDRLINESHADOWTEXTATTRIBUTE_HXX
#define _SDR_ATTRIBUTE_SDRLINESHADOWTEXTATTRIBUTE_HXX
#include <sal/types.h>
#include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
#include <drawinglayer/attribute/sdrlineattribute.hxx>
#include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class SdrLineShadowTextAttribute : public SdrShadowTextAttribute
{
// line, shadow, lineStartEnd and text attributes
SdrLineAttribute maLine; // line attributes (if used)
SdrLineStartEndAttribute maLineStartEnd; // line start end (if used)
public:
SdrLineShadowTextAttribute(
const SdrLineAttribute& rLine,
const SdrLineStartEndAttribute& rLineStartEnd,
const SdrShadowAttribute& rShadow,
const SdrTextAttribute& rTextAttribute);
SdrLineShadowTextAttribute();
SdrLineShadowTextAttribute(const SdrLineShadowTextAttribute& rCandidate);
SdrLineShadowTextAttribute& operator=(const SdrLineShadowTextAttribute& rCandidate);
// checks if the incarnation is default constructed
bool isDefault() const;
// compare operator
bool operator==(const SdrLineShadowTextAttribute& rCandidate) const;
// data access
const SdrLineAttribute& getLine() const { return maLine; }
const SdrLineStartEndAttribute& getLineStartEnd() const { return maLineStartEnd; }
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // _SDR_ATTRIBUTE_SDRLINESHADOWTEXTATTRIBUTE_HXX
// eof