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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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#ifndef _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
#define _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
#include <sal/types.h>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
#include <drawinglayer/attribute/fillgradientattribute.hxx>
#include <svx/sdr/attribute/sdrtextattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class SdrFillTextAttribute
{
// shadow and text attributes
SdrFillAttribute maFill; // fill attributes (if used)
FillGradientAttribute maFillFloatTransGradient; // fill float transparence gradient (if used)
SdrTextAttribute maTextAttribute; // text and text attributes (if used)
public:
SdrFillTextAttribute(
const SdrFillAttribute& rFill,
const FillGradientAttribute& rFillFloatTransGradient,
const SdrTextAttribute& rTextAttribute);
SdrFillTextAttribute();
SdrFillTextAttribute(const SdrFillTextAttribute& rCandidate);
SdrFillTextAttribute& operator=(const SdrFillTextAttribute& rCandidate);
// checks if the incarnation is default constructed
bool isDefault() const;
// compare operator
bool operator==(const SdrFillTextAttribute& rCandidate) const;
// data access
const SdrFillAttribute& getFill() const { return maFill; }
const FillGradientAttribute& getFillFloatTransGradient() const { return maFillFloatTransGradient; }
const SdrTextAttribute& getText() const { return maTextAttribute; }
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // _SDR_ATTRIBUTE_SDRFILLTEXTATTRIBUTE_HXX
// eof