| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _SDR_ANIMATION_SCHEDULER_HXX |
| #define _SDR_ANIMATION_SCHEDULER_HXX |
| |
| #include <sal/types.h> |
| #include <vcl/timer.hxx> |
| #include <svx/svxdllapi.h> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // event class |
| |
| namespace sdr |
| { |
| namespace animation |
| { |
| class Event |
| { |
| // time of event in ms |
| sal_uInt32 mnTime; |
| |
| // pointer for simply linked list |
| Event* mpNext; |
| |
| public: |
| // constructor/destructor |
| Event(sal_uInt32 nTime); |
| SVX_DLLPUBLIC virtual ~Event(); |
| |
| // access to mpNext |
| Event* GetNext() const; |
| void SetNext(Event* pNew); |
| |
| // get/set time |
| sal_uInt32 GetTime() const; |
| void SetTime(sal_uInt32 nNew); |
| |
| // execute event |
| virtual void Trigger(sal_uInt32 nTime) = 0; |
| }; |
| } // end of namespace animation |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eventlist class |
| |
| namespace sdr |
| { |
| namespace animation |
| { |
| class EventList |
| { |
| // pointer to first entry |
| Event* mpHead; |
| |
| public: |
| // constructor/destructor |
| EventList(); |
| SVX_DLLPUBLIC virtual ~EventList(); |
| |
| // insert/remove time dependent |
| void Insert(Event* pNew); |
| void Remove(Event* pOld); |
| |
| // clear list |
| void Clear(); |
| |
| // get first |
| Event* GetFirst(); |
| }; |
| } // end of namespace animation |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // scheduler class |
| |
| namespace sdr |
| { |
| namespace animation |
| { |
| class Scheduler : public Timer |
| { |
| // time in ms |
| sal_uInt32 mnTime; |
| |
| // next delta time |
| sal_uInt32 mnDeltaTime; |
| |
| // list of events |
| EventList maList; |
| |
| // Flag which remembers if this timer is paused. Default |
| // is false. |
| bool mbIsPaused; |
| |
| public: |
| // constructor/destructor |
| Scheduler(); |
| SVX_DLLPUBLIC virtual ~Scheduler(); |
| |
| // From baseclass Timer, the timeout call |
| SVX_DLLPUBLIC virtual void Timeout(); |
| |
| // get time |
| sal_uInt32 GetTime(); |
| |
| // #i38135# |
| void SetTime(sal_uInt32 nTime); |
| |
| // reset |
| void Reset(sal_uInt32 nTime); |
| |
| // execute all ripe events, removes executed ones from the scheduler |
| void triggerEvents(); |
| |
| // re-start or stop timer according to event list |
| void checkTimeout(); |
| |
| // insert/remove events, wrapper to EventList methods |
| void InsertEvent(Event* pNew); |
| void RemoveEvent(Event* pOld); |
| |
| // get/set pause |
| bool IsPaused() const { return mbIsPaused; } |
| void SetPaused(bool bNew); |
| }; |
| } // end of namespace animation |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //_SDR_ANIMATION_SCHEDULER_HXX |
| |
| // eof |