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* Licensed to the Apache Software Foundation (ASF) under one
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#ifndef SVX_FRMSEL_HXX
#define SVX_FRMSEL_HXX
#include <memory>
#include <tools/color.hxx>
#include <vcl/ctrl.hxx>
#include <vcl/bitmap.hxx>
#include <svx/framebordertype.hxx>
#include "svx/svxdllapi.h"
class SvxBorderLine;
namespace svx {
struct FrameSelectorImpl;
// ============================================================================
typedef int FrameSelFlags;
const FrameSelFlags FRAMESEL_NONE = 0x0000;
/** If set, the left frame border is enabled. */
const FrameSelFlags FRAMESEL_LEFT = 0x0001;
/** If set, the right frame border is enabled. */
const FrameSelFlags FRAMESEL_RIGHT = 0x0002;
/** If set, the top frame border is enabled. */
const FrameSelFlags FRAMESEL_TOP = 0x0004;
/** If set, the bottom frame border is enabled. */
const FrameSelFlags FRAMESEL_BOTTOM = 0x0008;
/** If set, the inner horizontal frame border is enabled. */
const FrameSelFlags FRAMESEL_INNER_HOR = 0x0010;
/** If set, the inner vertical frame border is enabled. */
const FrameSelFlags FRAMESEL_INNER_VER = 0x0020;
/** If set, the top-left to bottom-right diagonal frame border is enabled. */
const FrameSelFlags FRAMESEL_DIAG_TLBR = 0x0040;
/** If set, the bottom-left to top-right diagonal frame border is enabled. */
const FrameSelFlags FRAMESEL_DIAG_BLTR = 0x0080;
/** If set, all four outer frame borders are enabled. */
const FrameSelFlags FRAMESEL_OUTER = FRAMESEL_LEFT|FRAMESEL_RIGHT|FRAMESEL_TOP|FRAMESEL_BOTTOM;
/** If set, both inner frame borders are enabled. */
const FrameSelFlags FRAMESEL_INNER = FRAMESEL_INNER_HOR|FRAMESEL_INNER_VER;
/** If set, both diagonal frame borders are enabled. */
const FrameSelFlags FRAMESEL_DIAGONAL = FRAMESEL_DIAG_TLBR|FRAMESEL_DIAG_BLTR;
/** If set, all frame borders will support the don't care state. */
const FrameSelFlags FRAMESEL_DONTCARE = 0x0100;
// ----------------------------------------------------------------------------
/** All possible states of a frame border. */
enum FrameBorderState
{
FRAMESTATE_SHOW, /// Frame border has a visible style.
FRAMESTATE_HIDE, /// Frame border is hidden (off).
FRAMESTATE_DONTCARE /// Frame border is in don't care state (if enabled).
};
// ============================================================================
class SVX_DLLPUBLIC FrameSelector : public Control
{
public:
explicit FrameSelector( Window* pParent, const ResId& rResId );
virtual ~FrameSelector();
/** Initializes the control, enables/disables frame borders according to flags. */
void Initialize( FrameSelFlags nFlags );
// enabled frame borders --------------------------------------------------
/** Returns true, if the specified frame border is enabled. */
bool IsBorderEnabled( FrameBorderType eBorder ) const;
/** Returns the number of enabled frame borders. */
sal_Int32 GetEnabledBorderCount() const;
/** Returns the border type from the passed index (counts only enabled frame borders). */
FrameBorderType GetEnabledBorderType( sal_Int32 nIndex ) const;
/** Returns the index of a frame border (counts only enabled borders) from passed type. */
sal_Int32 GetEnabledBorderIndex( FrameBorderType eBorder ) const;
// frame border state and style -------------------------------------------
/** Returns true, if the control supports the "don't care" frame border state. */
bool SupportsDontCareState() const;
/** Returns the state (visible/hidden/don't care) of the specified frame border. */
FrameBorderState GetFrameBorderState( FrameBorderType eBorder ) const;
/** Returns the style of the specified frame border, if it is visible. */
const SvxBorderLine* GetFrameBorderStyle( FrameBorderType eBorder ) const;
/** Shows the specified frame border using the passed style, or hides it, if pStyle is 0. */
void ShowBorder( FrameBorderType eBorder, const SvxBorderLine* pStyle );
/** Sets the specified frame border to "don't care" state. */
void SetBorderDontCare( FrameBorderType eBorder );
/** Returns true, if any enabled frame border has a visible style (not "don't care"). */
bool IsAnyBorderVisible() const;
/** Hides all enabled frame borders. */
void HideAllBorders();
/** Returns true, if all visible frame borders have equal widths.
@descr Ignores hidden and "don't care" frame borders. On success,
returns the widths in the passed parameters. */
bool GetVisibleWidth( sal_uInt16& rnPrim, sal_uInt16& rnDist, sal_uInt16& rnSec ) const;
/** Returns true, if all visible frame borders have equal color.
@descr Ignores hidden and "don't care" frame borders. On success,
returns the color in the passed parameter. */
bool GetVisibleColor( Color& rColor ) const;
// frame border selection -------------------------------------------------
/** Returns the current selection handler. */
const Link& GetSelectHdl() const;
/** Sets the passed handler that is called if the selection of the control changes. */
void SetSelectHdl( const Link& rHdl );
/** Returns true, if the specified frame border is selected. */
bool IsBorderSelected( FrameBorderType eBorder ) const;
/** Selects or deselects the specified frame border. */
void SelectBorder( FrameBorderType eBorder, bool bSelect = true );
/** Deselects the specified frame border. */
inline void DeselectBorder( FrameBorderType eBorder ) { SelectBorder( eBorder, false ); }
/** Returns true, if any of the enabled frame borders is selected. */
bool IsAnyBorderSelected() const;
/** Selects or deselects all frame borders. */
void SelectAllBorders( bool bSelect = true );
/** Deselects all frame borders. */
inline void DeselectAllBorders() { SelectAllBorders( false ); }
/** Selects or deselects all visible frame borders (ignores hidden and "don't care" borders). */
void SelectAllVisibleBorders( bool bSelect = true );
/** Sets the passed line widths to all selected frame borders (in twips). */
void SetStyleToSelection( sal_uInt16 nPrim, sal_uInt16 nDist, sal_uInt16 nSec );
/** Sets the passed color to all selected frame borders. */
void SetColorToSelection( const Color& rColor );
// accessibility ----------------------------------------------------------
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
CreateAccessible();
/** Returns the accessibility child object of the specified frame border (if enabled). */
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
GetChildAccessible( FrameBorderType eBorder );
/** Returns the accessibility child object with specified index (counts enabled frame borders only). */
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
GetChildAccessible( sal_Int32 nIndex );
/** Returns the accessibility child object at the specified position (relative to control). */
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
GetChildAccessible( const Point& rPos );
/** Returns true, if the passed point is inside the click area of any enabled frame border. */
bool ContainsClickPoint( const Point& rPos ) const;
/** Returns the bounding rectangle of the specified frame border (if enabled). */
Rectangle GetClickBoundRect( FrameBorderType eBorder ) const;
// ------------------------------------------------------------------------
protected:
virtual void Paint( const Rectangle& rRect );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
virtual void GetFocus();
virtual void LoseFocus();
virtual void DataChanged( const DataChangedEvent& rDCEvt );
private:
std::auto_ptr< FrameSelectorImpl > mxImpl;
};
// ============================================================================
} // namespace svx
#endif