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* Licensed to the Apache Software Foundation (ASF) under one
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*
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#ifndef SVT_UNO_WIZARD_SHELL
#define SVT_UNO_WIZARD_SHELL
/** === begin UNO includes === **/
#include <com/sun/star/ui/dialogs/XWizardController.hpp>
#include <com/sun/star/ui/dialogs/XWizard.hpp>
/** === end UNO includes === **/
#include <svtools/roadmapwizard.hxx>
#include <boost/shared_ptr.hpp>
#include <map>
//......................................................................................................................
namespace svt { namespace uno
{
//......................................................................................................................
class WizardPageController;
typedef ::boost::shared_ptr< WizardPageController > PWizardPageController;
//==================================================================================================================
//= WizardShell
//==================================================================================================================
typedef ::svt::RoadmapWizard WizardShell_Base;
class WizardShell : public WizardShell_Base
{
public:
WizardShell(
Window* _pParent,
const ::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizard >& i_rWizard,
const ::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizardController >& i_rController,
const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< sal_Int16 > >& i_rPaths
);
virtual ~WizardShell();
// Dialog overridables
virtual short Execute();
// OWizardMachine overridables
virtual TabPage* createPage( WizardState i_nState );
virtual void enterState( WizardState i_nState );
virtual sal_Bool leaveState( WizardState i_nState );
virtual String getStateDisplayName( WizardState i_nState ) const;
virtual bool canAdvance() const;
virtual sal_Bool onFinish();
virtual IWizardPageController*
getPageController( TabPage* _pCurrentPage ) const;
// attribute access
const ::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizard >&
getWizard() const { return m_xWizard; }
static sal_Int16 convertCommitReasonToTravelType( const CommitPageReason i_eReason );
// operations
sal_Bool advanceTo( const sal_Int16 i_nPageId )
{
return skipUntil( impl_pageIdToState( i_nPageId ) );
}
sal_Bool goBackTo( const sal_Int16 i_nPageId )
{
return skipBackwardUntil( impl_pageIdToState( i_nPageId ) );
}
sal_Bool travelNext() { return WizardShell_Base::travelNext(); }
sal_Bool travelPrevious() { return WizardShell_Base::travelPrevious(); }
void activatePath( const sal_Int16 i_nPathID, const sal_Bool i_bFinal )
{
WizardShell_Base::activatePath( PathId( i_nPathID ), i_bFinal );
}
::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizardPage >
getCurrentWizardPage() const;
sal_Int16 getCurrentPage() const
{
return impl_stateToPageId( getCurrentState() );
}
void enablePage( const sal_Int16 i_PageID, const sal_Bool i_Enable );
bool knowsPage( const sal_Int16 i_nPageID ) const
{
return knowsState( impl_pageIdToState( i_nPageID ) );
}
private:
sal_Int16 impl_stateToPageId( const WizardTypes::WizardState i_nState ) const
{
return static_cast< sal_Int16 >( i_nState + m_nFirstPageID );
}
WizardState impl_pageIdToState( const sal_Int16 i_nPageId ) const
{
return static_cast< WizardState >( i_nPageId - m_nFirstPageID );
}
PWizardPageController impl_getController( TabPage* i_pPage ) const;
// prevent outside access to some base class members
using WizardShell_Base::skip;
using WizardShell_Base::skipUntil;
using WizardShell_Base::skipBackwardUntil;
using WizardShell_Base::getCurrentState;
using WizardShell_Base::activatePath;
private:
typedef ::std::map< TabPage*, PWizardPageController > Page2ControllerMap;
const ::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizard > m_xWizard;
const ::com::sun::star::uno::Reference< ::com::sun::star::ui::dialogs::XWizardController > m_xController;
const sal_Int16 m_nFirstPageID;
Page2ControllerMap m_aPageControllers;
};
//......................................................................................................................
} } // namespace svt::uno
//......................................................................................................................
#endif // SVT_UNO_WIZARD_SHELL