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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
#ifndef SVTOOLS_TABLEGEOMETRY_HXX
#define SVTOOLS_TABLEGEOMETRY_HXX
#include "svtools/table/tabletypes.hxx"
#include <tools/gen.hxx>
//........................................................................
namespace svt { namespace table
{
//........................................................................
class TableControl_Impl;
//====================================================================
//= TableGeometry
//====================================================================
class TableGeometry
{
protected:
const TableControl_Impl& m_rControl;
const Rectangle& m_rBoundaries;
Rectangle m_aRect;
protected:
TableGeometry(
const TableControl_Impl& _rControl,
const Rectangle& _rBoundaries
)
:m_rControl( _rControl )
,m_rBoundaries( _rBoundaries )
,m_aRect( _rBoundaries )
{
}
public:
// attribute access
const TableControl_Impl& getControl() const { return m_rControl; }
// status
const Rectangle& getRect() const { return m_aRect; }
bool isValid() const { return !m_aRect.GetIntersection( m_rBoundaries ).IsEmpty(); }
};
//====================================================================
//= TableRowGeometry
//====================================================================
class TableRowGeometry : public TableGeometry
{
protected:
RowPos m_nRowPos;
bool m_bAllowVirtualRows;
public:
TableRowGeometry(
TableControl_Impl const & _rControl,
Rectangle const & _rBoundaries,
RowPos const _nRow,
bool const i_allowVirtualRows = false
// allow rows >= getRowCount()?
);
// status
RowPos getRow() const { return m_nRowPos; }
// operations
bool moveDown();
private:
void impl_initRect();
bool impl_isValidRow( RowPos const i_row ) const;
};
//====================================================================
//= TableColumnGeometry
//====================================================================
class TableColumnGeometry : public TableGeometry
{
protected:
ColPos m_nColPos;
bool m_bAllowVirtualColumns;
public:
TableColumnGeometry(
TableControl_Impl const & _rControl,
Rectangle const & _rBoundaries,
ColPos const _nCol,
bool const i_allowVirtualColumns = false
);
// status
ColPos getCol() const { return m_nColPos; }
// operations
bool moveRight();
private:
void impl_initRect();
bool impl_isValidColumn( ColPos const i_column ) const;
};
//====================================================================
//= TableCellGeometry
//====================================================================
/** a helper representing geometry information of a cell
*/
class TableCellGeometry
{
private:
TableRowGeometry m_aRow;
TableColumnGeometry m_aCol;
public:
TableCellGeometry(
TableControl_Impl const & _rControl,
Rectangle const & _rBoundaries,
ColPos const _nCol,
RowPos const _nRow,
bool const i_alllowVirtualCells = false
)
:m_aRow( _rControl, _rBoundaries, _nRow, i_alllowVirtualCells )
,m_aCol( _rControl, _rBoundaries, _nCol, i_alllowVirtualCells )
{
}
TableCellGeometry(
const TableRowGeometry& _rRow,
ColPos _nCol
)
:m_aRow( _rRow )
,m_aCol( _rRow.getControl(), _rRow.getRect(), _nCol )
{
}
inline Rectangle getRect() const { return m_aRow.getRect().GetIntersection( m_aCol.getRect() ); }
inline RowPos getRow() const { return m_aRow.getRow(); }
inline ColPos getColumn() const { return m_aCol.getCol(); }
inline bool isValid() const { return !getRect().IsEmpty(); }
inline bool moveDown() {return m_aRow.moveDown(); }
inline bool moveRight() {return m_aCol.moveRight(); }
};
//........................................................................
} } // namespace svt::table
//........................................................................
#endif // SVTOOLS_TABLEGEOMETRY_HXX