blob: ebd398b68a2d51130f5c1f31d200bdb7f7e26fcf [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svtools.hxx"
#include "svtools/table/tablecontrol.hxx"
#include "tablegeometry.hxx"
#include "tablecontrol_impl.hxx"
#include "tabledatawindow.hxx"
#include <com/sun/star/accessibility/AccessibleStateType.hpp>
#include <com/sun/star/accessibility/AccessibleRole.hpp>
#include <com/sun/star/accessibility/AccessibleEventId.hpp>
#include <tools/diagnose_ex.h>
using namespace ::com::sun::star::uno;
using ::com::sun::star::accessibility::XAccessible;
using namespace ::com::sun::star::accessibility;
using namespace ::com::sun::star::lang;
using namespace utl;
//......................................................................................................................
namespace svt { namespace table
{
//......................................................................................................................
namespace AccessibleEventId = ::com::sun::star::accessibility::AccessibleEventId;
//==================================================================================================================
//= TableControl
//==================================================================================================================
// -----------------------------------------------------------------------------------------------------------------
TableControl::TableControl( Window* _pParent, WinBits _nStyle )
:Control( _pParent, _nStyle )
,m_pImpl( new TableControl_Impl( *this ) )
{
TableDataWindow& rDataWindow = m_pImpl->getDataWindow();
rDataWindow.SetSelectHdl( LINK( this, TableControl, ImplSelectHdl ) );
// by default, use the background as determined by the style settings
const Color aWindowColor( GetSettings().GetStyleSettings().GetFieldColor() );
SetBackground( Wallpaper( aWindowColor ) );
SetFillColor( aWindowColor );
SetCompoundControl( true );
}
// -----------------------------------------------------------------------------------------------------------------
TableControl::~TableControl()
{
ImplCallEventListeners( VCLEVENT_OBJECT_DYING );
m_pImpl->setModel( PTableModel() );
m_pImpl->disposeAccessible();
m_pImpl.reset();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::GetFocus()
{
if ( !m_pImpl->getInputHandler()->GetFocus( *m_pImpl ) )
Control::GetFocus();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::LoseFocus()
{
if ( !m_pImpl->getInputHandler()->LoseFocus( *m_pImpl ) )
Control::LoseFocus();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::KeyInput( const KeyEvent& rKEvt )
{
if ( !m_pImpl->getInputHandler()->KeyInput( *m_pImpl, rKEvt ) )
Control::KeyInput( rKEvt );
else
{
if ( m_pImpl->isAccessibleAlive() )
{
m_pImpl->commitCellEvent( AccessibleEventId::STATE_CHANGED,
makeAny( AccessibleStateType::FOCUSED ),
Any()
);
// Huh? What the heck? Why do we unconditionally notify a STATE_CHANGE/FOCUSED after each and every
// (handled) key stroke?
m_pImpl->commitTableEvent( AccessibleEventId::ACTIVE_DESCENDANT_CHANGED,
Any(),
Any()
);
// ditto: Why do we notify this unconditionally? We should find the right place to notify the
// ACTIVE_DESCENDANT_CHANGED event.
// Also, we should check if STATE_CHANGED/FOCUSED is really necessary: finally, the children are
// transient, aren't they?
}
}
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::StateChanged( StateChangedType i_nStateChange )
{
Control::StateChanged( i_nStateChange );
// forward certain settings to the data window
switch ( i_nStateChange )
{
case STATE_CHANGE_CONTROL_FOCUS:
m_pImpl->invalidateSelectedRows();
break;
case STATE_CHANGE_CONTROLBACKGROUND:
if ( IsControlBackground() )
getDataWindow().SetControlBackground( GetControlBackground() );
else
getDataWindow().SetControlBackground();
break;
case STATE_CHANGE_CONTROLFOREGROUND:
if ( IsControlForeground() )
getDataWindow().SetControlForeground( GetControlForeground() );
else
getDataWindow().SetControlForeground();
break;
case STATE_CHANGE_CONTROLFONT:
if ( IsControlFont() )
getDataWindow().SetControlFont( GetControlFont() );
else
getDataWindow().SetControlFont();
break;
}
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::Resize()
{
Control::Resize();
m_pImpl->onResize();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::SetModel( PTableModel _pModel )
{
m_pImpl->setModel( _pModel );
}
// -----------------------------------------------------------------------------------------------------------------
PTableModel TableControl::GetModel() const
{
return m_pImpl->getModel();
}
// -----------------------------------------------------------------------------------------------------------------
RowPos TableControl::GetTopRow() const
{
return m_pImpl->getTopRow();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::SetTopRow( RowPos _nRow )
{
OSL_ENSURE( false, "TableControl::SetTopRow: not implemented!" );
OSL_UNUSED( _nRow );
}
// -----------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetCurrentRow() const
{
return m_pImpl->getCurrentRow();
}
// -----------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetCurrentColumn() const
{
return m_pImpl->getCurrentColumn();
}
// -----------------------------------------------------------------------------------------------------------------
bool TableControl::GoTo( ColPos _nColumn, RowPos _nRow )
{
return m_pImpl->goTo( _nColumn, _nRow );
}
// -----------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::GoToCell(sal_Int32 _nColPos, sal_Int32 _nRowPos)
{
return m_pImpl->goTo( _nColPos, _nRowPos );
}
//------------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetSelectedRowCount() const
{
return sal_Int32( m_pImpl->getSelectedRowCount() );
}
//------------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetSelectedRowIndex( sal_Int32 const i_selectionIndex ) const
{
return sal_Int32( m_pImpl->getSelectedRowIndex( i_selectionIndex ) );
}
//------------------------------------------------------------------------------------------------------------------
bool TableControl::IsRowSelected( sal_Int32 const i_rowIndex ) const
{
return m_pImpl->isRowSelected( i_rowIndex );
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::SelectRow( RowPos const i_rowIndex, bool const i_select )
{
ENSURE_OR_RETURN_VOID( ( i_rowIndex >= 0 ) && ( i_rowIndex < m_pImpl->getModel()->getRowCount() ),
"TableControl::SelectRow: invalid row index!" );
if ( i_select )
{
if ( !m_pImpl->markRowAsSelected( i_rowIndex ) )
// nothing to do
return;
}
else
{
m_pImpl->markRowAsDeselected( i_rowIndex );
}
m_pImpl->invalidateRowRange( i_rowIndex, i_rowIndex );
Select();
}
// -----------------------------------------------------------------------------------------------------------------
void TableControl::SelectAllRows( bool const i_select )
{
if ( i_select )
{
if ( !m_pImpl->markAllRowsAsSelected() )
// nothing to do
return;
}
else
{
if ( !m_pImpl->markAllRowsAsDeselected() )
// nothing to do
return;
}
Invalidate();
// TODO: can't we do better than this, and invalidate only the rows which changed?
Select();
}
// -----------------------------------------------------------------------------------------------------------------
ITableControl& TableControl::getTableControlInterface()
{
return *m_pImpl;
}
// -----------------------------------------------------------------------------------------------------------------
SelectionEngine* TableControl::getSelEngine()
{
return m_pImpl->getSelEngine();
}
// -----------------------------------------------------------------------------------------------------------------
Window& TableControl::getDataWindow()
{
return m_pImpl->getDataWindow();
}
// -----------------------------------------------------------------------------------------------------------------
Reference< XAccessible > TableControl::CreateAccessible()
{
Window* pParent = GetAccessibleParentWindow();
ENSURE_OR_RETURN( pParent, "TableControl::CreateAccessible - parent not found", NULL );
return m_pImpl->getAccessible( *pParent );
}
// -----------------------------------------------------------------------------------------------------------------
Reference<XAccessible> TableControl::CreateAccessibleControl( sal_Int32 _nIndex )
{
(void)_nIndex;
DBG_ASSERT( sal_False, "TableControl::CreateAccessibleControl: to be overwritten!" );
return NULL;
}
// -----------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetAccessibleObjectName( AccessibleTableControlObjType eObjType, sal_Int32 _nRow, sal_Int32 _nCol) const
{
::rtl::OUString aRetText;
//Window* pWin;
switch( eObjType )
{
case TCTYPE_GRIDCONTROL:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Grid control" ) );
break;
case TCTYPE_TABLE:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Grid conrol" ) );
break;
case TCTYPE_ROWHEADERBAR:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "RowHeaderBar" ) );
break;
case TCTYPE_COLUMNHEADERBAR:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "ColumnHeaderBar" ) );
break;
case TCTYPE_TABLECELL:
//the name of the cell constists of column name and row name if defined
//if the name is equal to cell content, it'll be read twice
if(GetModel()->hasColumnHeaders())
{
aRetText = GetColumnName(_nCol);
aRetText += rtl::OUString::createFromAscii(" , ");
}
if(GetModel()->hasRowHeaders())
{
aRetText += GetRowName(_nRow);
aRetText += rtl::OUString::createFromAscii(" , ");
}
//aRetText = GetAccessibleCellText(_nRow, _nCol);
break;
case TCTYPE_ROWHEADERCELL:
aRetText = GetRowName(_nRow);
break;
case TCTYPE_COLUMNHEADERCELL:
aRetText = GetColumnName(_nCol);
break;
default:
OSL_ENSURE(0,"GridControl::GetAccessibleName: invalid enum!");
}
return aRetText;
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetAccessibleObjectDescription( AccessibleTableControlObjType eObjType, sal_Int32 ) const
{
::rtl::OUString aRetText;
switch( eObjType )
{
case TCTYPE_GRIDCONTROL:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Grid control description" ) );
break;
case TCTYPE_TABLE:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "TABLE description" ) );
break;
case TCTYPE_ROWHEADERBAR:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "ROWHEADERBAR description" ) );
break;
case TCTYPE_COLUMNHEADERBAR:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "COLUMNHEADERBAR description" ) );
break;
case TCTYPE_TABLECELL:
// the description of the cell consists of column name and row name if defined
// if the name is equal to cell content, it'll be read twice
if ( GetModel()->hasColumnHeaders() )
{
aRetText = GetColumnName( GetCurrentColumn() );
aRetText += rtl::OUString::createFromAscii( " , " );
}
if ( GetModel()->hasRowHeaders() )
{
aRetText += GetRowName( GetCurrentRow() );
}
break;
case TCTYPE_ROWHEADERCELL:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "ROWHEADERCELL description" ) );
break;
case TCTYPE_COLUMNHEADERCELL:
aRetText = ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "COLUMNHEADERCELL description" ) );
break;
}
return aRetText;
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetRowDescription( sal_Int32 _nRow) const
{
(void)_nRow;
return rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "row description" ) );
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetRowName( sal_Int32 _nIndex) const
{
::rtl::OUString sRowName;
GetModel()->getRowHeading( _nIndex ) >>= sRowName;
return sRowName;
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetColumnDescription( sal_uInt16 _nColumn) const
{
(void)_nColumn;
return rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "col description" ) );
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetColumnName( sal_Int32 _nIndex) const
{
return GetModel()->getColumnModel(_nIndex)->getName();
}
//------------------------------------------------------------------------------------------------------------------
::com::sun::star::uno::Any TableControl::GetCellContent( sal_Int32 _nRowPos, sal_Int32 _nColPos ) const
{
Any aCellContent;
GetModel()->getCellContent( _nColPos, _nRowPos, aCellContent );
return aCellContent;
}
//------------------------------------------------------------------------------------------------------------------
::rtl::OUString TableControl::GetAccessibleCellText( sal_Int32 _nRowPos, sal_Int32 _nColPos) const
{
return m_pImpl->getCellContentAsString( _nRowPos, _nColPos );
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::FillAccessibleStateSet(
::utl::AccessibleStateSetHelper& rStateSet,
AccessibleTableControlObjType eObjType ) const
{
switch( eObjType )
{
case TCTYPE_GRIDCONTROL:
case TCTYPE_TABLE:
rStateSet.AddState( AccessibleStateType::FOCUSABLE );
if ( m_pImpl->getSelEngine()->GetSelectionMode() == MULTIPLE_SELECTION )
rStateSet.AddState( AccessibleStateType::MULTI_SELECTABLE);
if ( HasChildPathFocus() )
rStateSet.AddState( AccessibleStateType::FOCUSED );
if ( IsActive() )
rStateSet.AddState( AccessibleStateType::ACTIVE );
if ( m_pImpl->getDataWindow().IsEnabled() )
{
rStateSet.AddState( AccessibleStateType::ENABLED );
rStateSet.AddState( AccessibleStateType::SENSITIVE );
}
if ( IsReallyVisible() )
rStateSet.AddState( AccessibleStateType::VISIBLE );
if ( eObjType == TCTYPE_TABLE )
rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
break;
case TCTYPE_ROWHEADERBAR:
rStateSet.AddState( AccessibleStateType::VISIBLE );
rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
break;
case TCTYPE_COLUMNHEADERBAR:
rStateSet.AddState( AccessibleStateType::VISIBLE );
rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
break;
case TCTYPE_TABLECELL:
{
rStateSet.AddState( AccessibleStateType::FOCUSABLE );
if ( HasChildPathFocus() )
rStateSet.AddState( AccessibleStateType::FOCUSED );
rStateSet.AddState( AccessibleStateType::ACTIVE );
rStateSet.AddState( AccessibleStateType::TRANSIENT );
rStateSet.AddState( AccessibleStateType::SELECTABLE);
rStateSet.AddState( AccessibleStateType::VISIBLE );
rStateSet.AddState( AccessibleStateType::SHOWING );
if ( IsRowSelected( GetCurrentRow() ) )
// Hmm? Wouldn't we expect the affected row to be a parameter to this function?
rStateSet.AddState( AccessibleStateType::SELECTED );
}
break;
case TCTYPE_ROWHEADERCELL:
rStateSet.AddState( AccessibleStateType::VISIBLE );
rStateSet.AddState( AccessibleStateType::TRANSIENT );
break;
case TCTYPE_COLUMNHEADERCELL:
rStateSet.AddState( AccessibleStateType::VISIBLE );
break;
}
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::commitCellEventIfAccessibleAlive( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
{
if ( m_pImpl->isAccessibleAlive() )
m_pImpl->commitCellEvent( i_eventID, i_newValue, i_oldValue );
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::commitTableEventIfAccessibleAlive( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
{
if ( m_pImpl->isAccessibleAlive() )
m_pImpl->commitTableEvent( i_eventID, i_newValue, i_oldValue );
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::GetWindowExtentsRelative( Window *pRelativeWindow ) const
{
return Control::GetWindowExtentsRelative( pRelativeWindow );
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::GrabFocus()
{
Control::GrabFocus();
}
//------------------------------------------------------------------------------------------------------------------
Reference< XAccessible > TableControl::GetAccessible( sal_Bool bCreate )
{
return Control::GetAccessible( bCreate );
}
//------------------------------------------------------------------------------------------------------------------
Window* TableControl::GetAccessibleParentWindow() const
{
return Control::GetAccessibleParentWindow();
}
//------------------------------------------------------------------------------------------------------------------
Window* TableControl::GetWindowInstance()
{
return this;
}
//------------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::HasRowHeader()
{
return GetModel()->hasRowHeaders();
}
//------------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::HasColHeader()
{
return GetModel()->hasColumnHeaders();
}
//------------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetAccessibleControlCount() const
{
// TC_TABLE is always defined, no matter whether empty or not
sal_Int32 count = 1;
if ( GetModel()->hasRowHeaders() )
++count;
if ( GetModel()->hasColumnHeaders() )
++count;
return count;
}
//------------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::ConvertPointToControlIndex( sal_Int32& _rnIndex, const Point& _rPoint )
{
sal_Int32 nRow = m_pImpl->getRowAtPoint( _rPoint );
sal_Int32 nCol = m_pImpl->getColAtPoint( _rPoint );
_rnIndex = nRow * GetColumnCount() + nCol;
return nRow >= 0 ? sal_True : sal_False;
}
//------------------------------------------------------------------------------------------------------------------
long TableControl::GetRowCount() const
{
return GetModel()->getRowCount();
}
//------------------------------------------------------------------------------------------------------------------
long TableControl::GetColumnCount() const
{
return GetModel()->getColumnCount();
}
//------------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::HasRowHeader() const
{
return GetModel()->hasRowHeaders();
}
//------------------------------------------------------------------------------------------------------------------
sal_Bool TableControl::ConvertPointToCellAddress( sal_Int32& _rnRow, sal_Int32& _rnColPos, const Point& _rPoint )
{
_rnRow = m_pImpl->getRowAtPoint( _rPoint );
_rnColPos = m_pImpl->getColAtPoint( _rPoint );
return _rnRow >= 0 ? sal_True : sal_False;
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32 _nRow, sal_uInt16 _nColumnPos ) const
{
if ( IsRowSelected( _nRow ) )
_rStateSet.AddState( AccessibleStateType::SELECTED );
if ( HasChildPathFocus() )
_rStateSet.AddState( AccessibleStateType::FOCUSED );
else // only transient when column is not focused
_rStateSet.AddState( AccessibleStateType::TRANSIENT );
_rStateSet.AddState( AccessibleStateType::VISIBLE );
_rStateSet.AddState( AccessibleStateType::SHOWING );
_rStateSet.AddState( AccessibleStateType::ENABLED );
_rStateSet.AddState( AccessibleStateType::SENSITIVE );
_rStateSet.AddState( AccessibleStateType::ACTIVE );
(void)_nColumnPos;
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::GetFieldCharacterBounds(sal_Int32 _nRow,sal_Int32 _nColumnPos,sal_Int32 nIndex)
{
(void)_nRow;
(void)_nColumnPos;
return GetCharacterBounds(nIndex);
}
//------------------------------------------------------------------------------------------------------------------
sal_Int32 TableControl::GetFieldIndexAtPoint(sal_Int32 _nRow,sal_Int32 _nColumnPos,const Point& _rPoint)
{
(void)_nRow;
(void)_nColumnPos;
return GetIndexForPoint(_rPoint);
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::calcHeaderRect(sal_Bool _bIsColumnBar,sal_Bool _bOnScreen)
{
(void)_bOnScreen;
return m_pImpl->calcHeaderRect( _bIsColumnBar ? false : true );
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::calcHeaderCellRect( sal_Bool _bIsColumnBar, sal_Int32 nPos )
{
return m_pImpl->calcHeaderCellRect( _bIsColumnBar, nPos );
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::calcTableRect(sal_Bool _bOnScreen)
{
(void)_bOnScreen;
return m_pImpl->calcTableRect();
}
//------------------------------------------------------------------------------------------------------------------
Rectangle TableControl::calcCellRect( sal_Int32 _nRowPos, sal_Int32 _nColPos )
{
return m_pImpl->calcCellRect( _nRowPos, _nColPos );
}
//------------------------------------------------------------------------------------------------------------------
IMPL_LINK( TableControl, ImplSelectHdl, void*, EMPTYARG )
{
Select();
return 1;
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::Select()
{
ImplCallEventListenersAndHandler( VCLEVENT_TABLEROW_SELECT, m_pImpl->getSelectHandler(), this );
if ( m_pImpl->isAccessibleAlive() )
{
m_pImpl->commitAccessibleEvent( AccessibleEventId::SELECTION_CHANGED, Any(), Any() );
m_pImpl->commitTableEvent( AccessibleEventId::ACTIVE_DESCENDANT_CHANGED, Any(), Any() );
// TODO: why do we notify this when the *selection* changed? Shouldn't we find a better place for this,
// actually, when the active descendant, i.e. the current cell, *really* changed?
}
}
//------------------------------------------------------------------------------------------------------------------
void TableControl::SetSelectHdl( const Link& i_selectHandler )
{
m_pImpl->setSelectHandler( i_selectHandler );
}
//------------------------------------------------------------------------------------------------------------------
const Link& TableControl::GetSelectHdl() const
{
return m_pImpl->getSelectHandler();
}
//......................................................................................................................
}} // namespace svt::table
//......................................................................................................................