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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svtools.hxx"
#include "imivctl.hxx"
IcnCursor_Impl::IcnCursor_Impl( SvxIconChoiceCtrl_Impl* pOwner )
{
pView = pOwner;
pColumns = 0;
pRows = 0;
pCurEntry = 0;
nDeltaWidth = 0;
nDeltaHeight= 0;
nCols = 0;
nRows = 0;
}
IcnCursor_Impl::~IcnCursor_Impl()
{
delete[] pColumns;
delete[] pRows;
}
sal_uInt16 IcnCursor_Impl::GetSortListPos( SvPtrarr* pList, long nValue,
int bVertical )
{
sal_uInt16 nCount = (sal_uInt16)pList->Count();
if( !nCount )
return 0;
sal_uInt16 nCurPos = 0;
long nPrevValue = LONG_MIN;
while( nCount )
{
const Rectangle& rRect=
pView->GetEntryBoundRect((SvxIconChoiceCtrlEntry*)(pList->GetObject(nCurPos)));
long nCurValue;
if( bVertical )
nCurValue = rRect.Top();
else
nCurValue = rRect.Left();
if( nValue >= nPrevValue && nValue <= nCurValue )
return (sal_uInt16)nCurPos;
nPrevValue = nCurValue;
nCount--;
nCurPos++;
}
return pList->Count();
}
void IcnCursor_Impl::ImplCreate()
{
pView->CheckBoundingRects();
DBG_ASSERT(pColumns==0&&pRows==0,"ImplCreate: Not cleared");
SetDeltas();
pColumns = new SvPtrarr[ nCols ];
pRows = new SvPtrarr[ nRows ];
sal_uLong nCount = pView->aEntries.Count();
for( sal_uLong nCur = 0; nCur < nCount; nCur++ )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( nCur );
// const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
Rectangle rRect( pView->CalcBmpRect( pEntry,0 ) );
short nY = (short)( ((rRect.Top()+rRect.Bottom())/2) / nDeltaHeight );
short nX = (short)( ((rRect.Left()+rRect.Right())/2) / nDeltaWidth );
// Rundungsfehler abfangen
if( nY >= nRows )
nY = sal::static_int_cast< short >(nRows - 1);
if( nX >= nCols )
nX = sal::static_int_cast< short >(nCols - 1);
sal_uInt16 nIns = GetSortListPos( &pColumns[nX], rRect.Top(), sal_True );
pColumns[ nX ].Insert( pEntry, nIns );
nIns = GetSortListPos( &pRows[nY], rRect.Left(), sal_False );
pRows[ nY ].Insert( pEntry, nIns );
pEntry->nX = nX;
pEntry->nY = nY;
}
}
void IcnCursor_Impl::Clear()
{
if( pColumns )
{
delete[] pColumns;
delete[] pRows;
pColumns = 0;
pRows = 0;
pCurEntry = 0;
nDeltaWidth = 0;
nDeltaHeight = 0;
}
}
SvxIconChoiceCtrlEntry* IcnCursor_Impl::SearchCol(sal_uInt16 nCol,sal_uInt16 nTop,sal_uInt16 nBottom,
sal_uInt16, sal_Bool bDown, sal_Bool bSimple )
{
DBG_ASSERT(pCurEntry,"SearchCol: No reference entry");
SvPtrarr* pList = &(pColumns[ nCol ]);
const sal_uInt16 nCount = pList->Count();
if( !nCount )
return 0;
const Rectangle& rRefRect = pView->GetEntryBoundRect(pCurEntry);
if( bSimple )
{
sal_uInt16 nListPos = pList->GetPos( pCurEntry );
DBG_ASSERT(nListPos!=0xffff,"Entry not in Col-List");
if( bDown )
{
while( nListPos < nCount-1 )
{
nListPos++;
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pList->GetObject( nListPos );
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
if( rRect.Top() > rRefRect.Top() )
return pEntry;
}
return 0;
}
else
{
while( nListPos )
{
nListPos--;
if( nListPos < nCount )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pList->GetObject( nListPos );
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
if( rRect.Top() < rRefRect.Top() )
return pEntry;
}
}
return 0;
}
}
if( nTop > nBottom )
{
sal_uInt16 nTemp = nTop;
nTop = nBottom;
nBottom = nTemp;
}
long nMinDistance = LONG_MAX;
SvxIconChoiceCtrlEntry* pResult = 0;
for( sal_uInt16 nCur = 0; nCur < nCount; nCur++ )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)(pList->GetObject( nCur ));
if( pEntry != pCurEntry )
{
sal_uInt16 nY = pEntry->nY;
if( nY >= nTop && nY <= nBottom )
{
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
long nDistance = rRect.Top() - rRefRect.Top();
if( nDistance < 0 )
nDistance *= -1;
if( nDistance && nDistance < nMinDistance )
{
nMinDistance = nDistance;
pResult = pEntry;
}
}
}
}
return pResult;
}
SvxIconChoiceCtrlEntry* IcnCursor_Impl::SearchRow(sal_uInt16 nRow,sal_uInt16 nLeft,sal_uInt16 nRight,
sal_uInt16, sal_Bool bRight, sal_Bool bSimple )
{
DBG_ASSERT(pCurEntry,"SearchRow: No reference entry");
SvPtrarr* pList = &(pRows[ nRow ]);
const sal_uInt16 nCount = pList->Count();
if( !nCount )
return 0;
const Rectangle& rRefRect = pView->GetEntryBoundRect(pCurEntry);
if( bSimple )
{
sal_uInt16 nListPos = pList->GetPos( pCurEntry );
DBG_ASSERT(nListPos!=0xffff,"Entry not in Row-List");
if( bRight )
{
while( nListPos < nCount-1 )
{
nListPos++;
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pList->GetObject( nListPos );
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
if( rRect.Left() > rRefRect.Left() )
return pEntry;
}
return 0;
}
else
{
while( nListPos )
{
nListPos--;
if( nListPos < nCount )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pList->GetObject( nListPos );
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
if( rRect.Left() < rRefRect.Left() )
return pEntry;
}
}
return 0;
}
}
if( nRight < nLeft )
{
sal_uInt16 nTemp = nRight;
nRight = nLeft;
nLeft = nTemp;
}
long nMinDistance = LONG_MAX;
SvxIconChoiceCtrlEntry* pResult = 0;
for( sal_uInt16 nCur = 0; nCur < nCount; nCur++ )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)(pList->GetObject( nCur ));
if( pEntry != pCurEntry )
{
sal_uInt16 nX = pEntry->nX;
if( nX >= nLeft && nX <= nRight )
{
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
long nDistance = rRect.Left() - rRefRect.Left();
if( nDistance < 0 )
nDistance *= -1;
if( nDistance && nDistance < nMinDistance )
{
nMinDistance = nDistance;
pResult = pEntry;
}
}
}
}
return pResult;
}
/*
Sucht ab dem uebergebenen Eintrag den naechsten rechts- bzw.
linksstehenden. Suchverfahren am Beispiel bRight = sal_True:
c
b c
a b c
S 1 1 1 ====> Suchrichtung
a b c
b c
c
S : Startposition
1 : erstes Suchrechteck
a,b,c : 2., 3., 4. Suchrechteck
*/
SvxIconChoiceCtrlEntry* IcnCursor_Impl::GoLeftRight( SvxIconChoiceCtrlEntry* pCtrlEntry, sal_Bool bRight )
{
SvxIconChoiceCtrlEntry* pResult;
pCurEntry = pCtrlEntry;
Create();
sal_uInt16 nY = pCtrlEntry->nY;
sal_uInt16 nX = pCtrlEntry->nX;
DBG_ASSERT(nY< nRows,"GoLeftRight:Bad column");
DBG_ASSERT(nX< nCols,"GoLeftRight:Bad row");
// Nachbar auf gleicher Zeile ?
if( bRight )
pResult = SearchRow(
nY, nX, sal::static_int_cast< sal_uInt16 >(nCols-1), nX, sal_True, sal_True );
else
pResult = SearchRow( nY, nX ,0, nX, sal_False, sal_True );
if( pResult )
return pResult;
long nCurCol = nX;
long nColOffs, nLastCol;
if( bRight )
{
nColOffs = 1;
nLastCol = nCols;
}
else
{
nColOffs = -1;
nLastCol = -1; // 0-1
}
sal_uInt16 nRowMin = nY;
sal_uInt16 nRowMax = nY;
do
{
SvxIconChoiceCtrlEntry* pEntry = SearchCol((sal_uInt16)nCurCol,nRowMin,nRowMax,nY,sal_True, sal_False);
if( pEntry )
return pEntry;
if( nRowMin )
nRowMin--;
if( nRowMax < (nRows-1))
nRowMax++;
nCurCol += nColOffs;
} while( nCurCol != nLastCol );
return 0;
}
SvxIconChoiceCtrlEntry* IcnCursor_Impl::GoPageUpDown( SvxIconChoiceCtrlEntry* pStart, sal_Bool bDown)
{
if( pView->IsAutoArrange() && !(pView->nWinBits & WB_ALIGN_TOP) )
{
const long nPos = (long)pView->GetEntryListPos( pStart );
long nEntriesInView = (pView->aOutputSize.Height() / pView->nGridDY);
nEntriesInView *=
((pView->aOutputSize.Width()+(pView->nGridDX/2)) / pView->nGridDX );
long nNewPos = nPos;
if( bDown )
{
nNewPos += nEntriesInView;
if( nNewPos >= (long)pView->aEntries.Count() )
nNewPos = pView->aEntries.Count() - 1;
}
else
{
nNewPos -= nEntriesInView;
if( nNewPos < 0 )
nNewPos = 0;
}
if( nPos != nNewPos )
return (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( (sal_uLong)nNewPos );
return 0;
}
long nOpt = pView->GetEntryBoundRect( pStart ).Top();
if( bDown )
{
nOpt += pView->aOutputSize.Height();
nOpt -= pView->nGridDY;
}
else
{
nOpt -= pView->aOutputSize.Height();
nOpt += pView->nGridDY;
}
if( nOpt < 0 )
nOpt = 0;
long nPrevErr = LONG_MAX;
SvxIconChoiceCtrlEntry* pPrev = pStart;
SvxIconChoiceCtrlEntry* pNext = GoUpDown( pStart, bDown );
while( pNext )
{
long nCur = pView->GetEntryBoundRect( pNext ).Top();
long nErr = nOpt - nCur;
if( nErr < 0 )
nErr *= -1;
if( nErr > nPrevErr )
return pPrev;
nPrevErr = nErr;
pPrev = pNext;
pNext = GoUpDown( pNext, bDown );
}
if( pPrev != pStart )
return pPrev;
return 0;
}
SvxIconChoiceCtrlEntry* IcnCursor_Impl::GoUpDown( SvxIconChoiceCtrlEntry* pCtrlEntry, sal_Bool bDown)
{
if( pView->IsAutoArrange() && !(pView->nWinBits & WB_ALIGN_TOP) )
{
sal_uLong nPos = pView->GetEntryListPos( pCtrlEntry );
if( bDown && nPos < (pView->aEntries.Count() - 1) )
return (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( nPos + 1 );
else if( !bDown && nPos > 0 )
return (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( nPos - 1 );
return 0;
}
SvxIconChoiceCtrlEntry* pResult;
pCurEntry = pCtrlEntry;
Create();
sal_uInt16 nY = pCtrlEntry->nY;
sal_uInt16 nX = pCtrlEntry->nX;
DBG_ASSERT(nY<nRows,"GoUpDown:Bad column");
DBG_ASSERT(nX<nCols,"GoUpDown:Bad row");
// Nachbar in gleicher Spalte ?
if( bDown )
pResult = SearchCol(
nX, nY, sal::static_int_cast< sal_uInt16 >(nRows-1), nY, sal_True, sal_True );
else
pResult = SearchCol( nX, nY ,0, nY, sal_False, sal_True );
if( pResult )
return pResult;
long nCurRow = nY;
long nRowOffs, nLastRow;
if( bDown )
{
nRowOffs = 1;
nLastRow = nRows;
}
else
{
nRowOffs = -1;
nLastRow = -1; // 0-1
}
sal_uInt16 nColMin = nX;
sal_uInt16 nColMax = nX;
do
{
SvxIconChoiceCtrlEntry* pEntry = SearchRow((sal_uInt16)nCurRow,nColMin,nColMax,nX,sal_True, sal_False);
if( pEntry )
return pEntry;
if( nColMin )
nColMin--;
if( nColMax < (nCols-1))
nColMax++;
nCurRow += nRowOffs;
} while( nCurRow != nLastRow );
return 0;
}
void IcnCursor_Impl::SetDeltas()
{
const Size& rSize = pView->aVirtOutputSize;
nCols = rSize.Width() / pView->nGridDX;
if( !nCols )
nCols = 1;
nRows = rSize.Height() / pView->nGridDY;
if( (nRows * pView->nGridDY) < rSize.Height() )
nRows++;
if( !nRows )
nRows = 1;
nDeltaWidth = (short)(rSize.Width() / nCols);
nDeltaHeight = (short)(rSize.Height() / nRows);
if( !nDeltaHeight )
{
nDeltaHeight = 1;
DBG_WARNING("SetDeltas:Bad height");
}
if( !nDeltaWidth )
{
nDeltaWidth = 1;
DBG_WARNING("SetDeltas:Bad width");
}
}
void IcnCursor_Impl::CreateGridAjustData( SvPtrarr& rLists, SvxIconChoiceCtrlEntry* pRefEntry)
{
if( !pRefEntry )
{
sal_uInt16 nGridRows = (sal_uInt16)(pView->aVirtOutputSize.Height() / pView->nGridDY);
nGridRows++; // wg. Abrundung!
if( !nGridRows )
return;
for( sal_uInt16 nCurList = 0; nCurList < nGridRows; nCurList++ )
{
SvPtrarr* pRow = new SvPtrarr;
rLists.Insert( (void*)pRow, nCurList );
}
const sal_uLong nCount = pView->aEntries.Count();
for( sal_uLong nCur = 0; nCur < nCount; nCur++ )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( nCur );
const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
short nY = (short)( ((rRect.Top()+rRect.Bottom())/2) / pView->nGridDY );
sal_uInt16 nIns = GetSortListPos((SvPtrarr*)rLists[nY],rRect.Left(),sal_False);
((SvPtrarr*)rLists[ nY ])->Insert( pEntry, nIns );
}
}
else
{
// Aufbau eines hor. "Schlauchs" auf der RefEntry-Zeile
// UEBERLEGEN: BoundingRect nehmen wg. Ueberlappungen???
Rectangle rRefRect( pView->CalcBmpRect( pRefEntry ) );
//const Rectangle& rRefRect = pView->GetEntryBoundRect( pRefEntry );
short nRefRow = (short)( ((rRefRect.Top()+rRefRect.Bottom())/2) / pView->nGridDY );
SvPtrarr* pRow = new SvPtrarr;
rLists.Insert( (void*)pRow, 0 );
sal_uLong nCount = pView->aEntries.Count();
for( sal_uLong nCur = 0; nCur < nCount; nCur++ )
{
SvxIconChoiceCtrlEntry* pEntry = (SvxIconChoiceCtrlEntry*)pView->aEntries.GetObject( nCur );
Rectangle rRect( pView->CalcBmpRect(pEntry) );
//const Rectangle& rRect = pView->GetEntryBoundRect( pEntry );
short nY = (short)( ((rRect.Top()+rRect.Bottom())/2) / pView->nGridDY );
if( nY == nRefRow )
{
sal_uInt16 nIns = GetSortListPos( pRow, rRect.Left(), sal_False );
pRow->Insert( pEntry, nIns );
}
}
}
}
//static
void IcnCursor_Impl::DestroyGridAdjustData( SvPtrarr& rLists )
{
const sal_uInt16 nCount = rLists.Count();
for( sal_uInt16 nCur = 0; nCur < nCount; nCur++ )
{
SvPtrarr* pArr = (SvPtrarr*)rLists[ nCur ];
delete pArr;
}
rLists.Remove( 0, rLists.Count() );
}
IcnGridMap_Impl::IcnGridMap_Impl(SvxIconChoiceCtrl_Impl* pView)
{
_pView = pView;
_pGridMap = 0;
_nGridCols = 0;
_nGridRows = 0;
}
IcnGridMap_Impl::~IcnGridMap_Impl()
{
delete[] _pGridMap, _pGridMap=0;
}
void IcnGridMap_Impl::Expand()
{
if( !_pGridMap )
Create_Impl();
else
{
sal_uInt16 nNewGridRows = _nGridRows;
sal_uInt16 nNewGridCols = _nGridCols;
if( _pView->nWinBits & WB_ALIGN_TOP )
nNewGridRows += 50;
else
nNewGridCols += 50;
sal_Bool* pNewGridMap = new sal_Bool[nNewGridRows*nNewGridCols];
memset( pNewGridMap, 0, nNewGridRows * nNewGridCols * sizeof(sal_Bool) );
memcpy( pNewGridMap, _pGridMap, _nGridRows * _nGridCols * sizeof(sal_Bool) );
delete[] _pGridMap;
_pGridMap = pNewGridMap;
_nGridRows = nNewGridRows;
_nGridCols = nNewGridCols;
}
}
void IcnGridMap_Impl::Create_Impl()
{
DBG_ASSERT(!_pGridMap,"Unnecessary call to IcnGridMap_Impl::Create_Impl()");
if( _pGridMap )
return;
GetMinMapSize( _nGridCols, _nGridRows );
if( _pView->nWinBits & WB_ALIGN_TOP )
_nGridRows += 50; // avoid resize of gridmap too often
else
_nGridCols += 50;
_pGridMap = new sal_Bool[ _nGridRows * _nGridCols];
memset( (void*)_pGridMap, 0, _nGridRows * _nGridCols );
const sal_uLong nCount = _pView->aEntries.Count();
for( sal_uLong nCur=0; nCur < nCount; nCur++ )
OccupyGrids( (SvxIconChoiceCtrlEntry*)_pView->aEntries.GetObject( nCur ));
}
void IcnGridMap_Impl::GetMinMapSize( sal_uInt16& rDX, sal_uInt16& rDY ) const
{
long nX, nY;
if( _pView->nWinBits & WB_ALIGN_TOP )
{
// The view grows in vertical direction. Its max. width is _pView->nMaxVirtWidth
nX = _pView->nMaxVirtWidth;
if( !nX )
nX = _pView->pView->GetOutputSizePixel().Width();
if( !(_pView->nFlags & F_ARRANGING) )
nX -= _pView->nVerSBarWidth;
nY = _pView->aVirtOutputSize.Height();
}
else
{
// The view grows in horizontal direction. Its max. height is _pView->nMaxVirtHeight
nY = _pView->nMaxVirtHeight;
if( !nY )
nY = _pView->pView->GetOutputSizePixel().Height();
if( !(_pView->nFlags & F_ARRANGING) )
nY -= _pView->nHorSBarHeight;
nX = _pView->aVirtOutputSize.Width();
}
if( !nX )
nX = DEFAULT_MAX_VIRT_WIDTH;
if( !nY )
nY = DEFAULT_MAX_VIRT_HEIGHT;
long nDX = nX / _pView->nGridDX;
long nDY = nY / _pView->nGridDY;
if( !nDX )
nDX++;
if( !nDY )
nDY++;
rDX = (sal_uInt16)nDX;
rDY = (sal_uInt16)nDY;
}
GridId IcnGridMap_Impl::GetGrid( sal_uInt16 nGridX, sal_uInt16 nGridY )
{
Create();
if( _pView->nWinBits & WB_ALIGN_TOP )
return nGridX + ( nGridY * _nGridCols );
else
return nGridY + ( nGridX * _nGridRows );
}
GridId IcnGridMap_Impl::GetGrid( const Point& rDocPos, sal_Bool* pbClipped )
{
Create();
long nX = rDocPos.X();
long nY = rDocPos.Y();
nX -= LROFFS_WINBORDER;
nY -= TBOFFS_WINBORDER;
nX /= _pView->nGridDX;
nY /= _pView->nGridDY;
sal_Bool bClipped = sal_False;
if( nX >= _nGridCols )
{
nX = _nGridCols - 1;
bClipped = sal_True;
}
if( nY >= _nGridRows )
{
nY = _nGridRows - 1;
bClipped = sal_True;
}
GridId nId = GetGrid( (sal_uInt16)nX, (sal_uInt16)nY );
if( pbClipped )
*pbClipped = bClipped;
DBG_ASSERT(nId <(sal_uLong)(_nGridCols*_nGridRows),"GetGrid failed");
return nId;
}
Rectangle IcnGridMap_Impl::GetGridRect( GridId nId )
{
Create();
sal_uInt16 nGridX, nGridY;
GetGridCoord( nId, nGridX, nGridY );
const long nLeft = nGridX * _pView->nGridDX+ LROFFS_WINBORDER;
const long nTop = nGridY * _pView->nGridDY + TBOFFS_WINBORDER;
return Rectangle(
nLeft, nTop,
nLeft + _pView->nGridDX,
nTop + _pView->nGridDY );
}
GridId IcnGridMap_Impl::GetUnoccupiedGrid( sal_Bool bOccupyFound )
{
Create();
sal_uLong nStart = 0;
sal_Bool bExpanded = sal_False;
while( 1 )
{
const sal_uLong nCount = (sal_uInt16)(_nGridCols * _nGridRows);
for( sal_uLong nCur = nStart; nCur < nCount; nCur++ )
{
if( !_pGridMap[ nCur ] )
{
if( bOccupyFound )
_pGridMap[ nCur ] = sal_True;
return (GridId)nCur;
}
}
DBG_ASSERT(!bExpanded,"ExpandGrid failed");
if( bExpanded )
return 0; // prevent never ending loop
bExpanded = sal_True;
Expand();
nStart = nCount;
}
}
// ein Eintrag belegt nur das unter seinem Zentrum liegende GridRect
// diese Variante ist bedeutend schneller als die Belegung ueber das
// Bounding-Rect, kann aber zu kleinen Ueberlappungen fuehren
#define OCCUPY_CENTER
void IcnGridMap_Impl::OccupyGrids( const SvxIconChoiceCtrlEntry* pEntry, sal_Bool bOccupy )
{
if( !_pGridMap || !_pView->IsBoundingRectValid( pEntry->aRect ))
return;
#ifndef OCCUPY_CENTER
OccupyGrids( pEntry->aRect, bOccupy );
#else
OccupyGrid( GetGrid( pEntry->aRect.Center()), bOccupy );
#endif
}
void IcnGridMap_Impl::OccupyGrids( const Rectangle& rRect, sal_Bool bUsed )
{
if( !_pGridMap )
return;
if( bUsed )
{
if( _aLastOccupiedGrid == rRect )
return;
_aLastOccupiedGrid = rRect;
}
else
_aLastOccupiedGrid.SetEmpty();
sal_Bool bTopLeftClipped, bBottomRightClipped;
GridId nIdTL = GetGrid( rRect.TopLeft(), &bTopLeftClipped );
GridId nIdBR = GetGrid( rRect.BottomRight(), &bBottomRightClipped );
if( bTopLeftClipped && bBottomRightClipped )
return;
sal_uInt16 nX1,nX2,nY1,nY2;
GetGridCoord( nIdTL, nX1, nY1 );
GetGridCoord( nIdBR, nX2, nY2 );
sal_uInt16 nTemp;
if( nX1 > nX2 )
{
nTemp = nX1;
nX1 = nX2;
nX2 = nTemp;
}
if( nY1 > nY2 )
{
nTemp = nY1;
nY1 = nY2;
nY2 = nTemp;
}
for( ; nX1 <= nX2; nX1++ )
for( ; nY1 <= nY2; nY1++ )
OccupyGrid( GetGrid( nX1, nY1 ) );
}
void IcnGridMap_Impl::Clear()
{
if( _pGridMap )
{
delete[] _pGridMap, _pGridMap=0;
_nGridRows = 0;
_nGridCols = 0;
_aLastOccupiedGrid.SetEmpty();
}
}
sal_uLong IcnGridMap_Impl::GetGridCount( const Size& rSizePixel, sal_uInt16 nDX, sal_uInt16 nDY)
{
long ndx = (rSizePixel.Width() - LROFFS_WINBORDER) / nDX;
if( ndx < 0 ) ndx *= -1;
long ndy = (rSizePixel.Height() - TBOFFS_WINBORDER) / nDY;
if( ndy < 0 ) ndy *= -1;
return (sal_uLong)(ndx * ndy);
}
void IcnGridMap_Impl::OutputSizeChanged()
{
if( _pGridMap )
{
sal_uInt16 nCols, nRows;
GetMinMapSize( nCols, nRows );
if( _pView->nWinBits & WB_ALIGN_TOP )
{
if( nCols != _nGridCols )
Clear();
else if( nRows >= _nGridRows )
Expand();
}
else
{
if( nRows != _nGridRows )
Clear();
else if( nCols >= _nGridCols )
Expand();
}
}
}
// Independendly of the views alignment (TOP or LEFT) the gridmap
// should contain the data in a continues region, to make it possible
// to copy the whole block if the gridmap needs to be expanded.
void IcnGridMap_Impl::GetGridCoord( GridId nId, sal_uInt16& rGridX, sal_uInt16& rGridY )
{
Create();
if( _pView->nWinBits & WB_ALIGN_TOP )
{
rGridX = (sal_uInt16)(nId % _nGridCols);
rGridY = (sal_uInt16)(nId / _nGridCols);
}
else
{
rGridX = (sal_uInt16)(nId / _nGridRows);
rGridY = (sal_uInt16)(nId % _nGridRows);
}
}