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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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#ifndef _GRFMGR_HXX
#define _GRFMGR_HXX
#include <vcl/graph.hxx>
#include <svtools/svtdllapi.h>
// -----------
// - Defines -
// -----------
#define GRFMGR_DRAW_NOTCACHED 0x00000000UL
#define GRFMGR_DRAW_CACHED 0x00000001UL
#define GRFMGR_DRAW_BILINEAR 0x00000002UL
#define GRFMGR_DRAW_USE_DRAWMODE_SETTINGS 0x00000004UL
#define GRFMGR_DRAW_SUBSTITUTE 0x00000008UL
#define GRFMGR_DRAW_NO_SUBSTITUTE 0x00000010UL
#define GRFMGR_DRAW_STANDARD (GRFMGR_DRAW_CACHED|GRFMGR_DRAW_BILINEAR)
// --------------------
// - AutoSwap Defines -
// --------------------
#define GRFMGR_AUTOSWAPSTREAM_LINK ((SvStream*)0x00000000UL)
#define GRFMGR_AUTOSWAPSTREAM_LOADED ((SvStream*)0xfffffffdUL)
#define GRFMGR_AUTOSWAPSTREAM_TEMP ((SvStream*)0xfffffffeUL)
#define GRFMGR_AUTOSWAPSTREAM_NONE ((SvStream*)0xffffffffUL)
// ----------------------
// - Adjustment Defines -
// ----------------------
#define ADJUSTMENT_NONE 0x00000000UL
#define ADJUSTMENT_DRAWMODE 0x00000001UL
#define ADJUSTMENT_COLORS 0x00000002UL
#define ADJUSTMENT_MIRROR 0x00000004UL
#define ADJUSTMENT_ROTATE 0x00000008UL
#define ADJUSTMENT_TRANSPARENCY 0x00000010UL
#define ADJUSTMENT_ALL 0xFFFFFFFFUL
// ---------
// - Enums -
// ---------
enum GraphicDrawMode
{
GRAPHICDRAWMODE_STANDARD = 0,
GRAPHICDRAWMODE_GREYS = 1,
GRAPHICDRAWMODE_MONO = 2,
GRAPHICDRAWMODE_WATERMARK = 3
};
// ------------
// - Forwards -
// ------------
class GraphicManager;
class SvStream;
class BitmapWriteAccess;
class GraphicCache;
class VirtualDevice;
struct GrfSimpleCacheObj;
struct ImplTileInfo;
// ---------------
// - GraphicAttr -
// ---------------
class SVT_DLLPUBLIC GraphicAttr
{
private:
long mnDummy1;
long mnDummy2;
double mfGamma;
sal_uInt32 mnMirrFlags;
long mnLeftCrop;
long mnTopCrop;
long mnRightCrop;
long mnBottomCrop;
sal_uInt16 mnRotate10;
short mnContPercent;
short mnLumPercent;
short mnRPercent;
short mnGPercent;
short mnBPercent;
sal_Bool mbInvert;
sal_uInt8 mcTransparency;
GraphicDrawMode meDrawMode;
void* mpDummy;
public:
GraphicAttr();
~GraphicAttr();
sal_Bool operator==( const GraphicAttr& rAttr ) const;
sal_Bool operator!=( const GraphicAttr& rAttr ) const { return !( *this == rAttr ); }
void SetDrawMode( GraphicDrawMode eDrawMode ) { meDrawMode = eDrawMode; }
GraphicDrawMode GetDrawMode() const { return meDrawMode; }
void SetMirrorFlags( sal_uLong nMirrFlags ) { mnMirrFlags = nMirrFlags; }
sal_uLong GetMirrorFlags() const { return mnMirrFlags; }
void SetCrop( long nLeft_100TH_MM, long nTop_100TH_MM, long nRight_100TH_MM, long nBottom_100TH_MM )
{
mnLeftCrop = nLeft_100TH_MM; mnTopCrop = nTop_100TH_MM;
mnRightCrop = nRight_100TH_MM; mnBottomCrop = nBottom_100TH_MM;
}
long GetLeftCrop() const { return mnLeftCrop; }
long GetTopCrop() const { return mnTopCrop; }
long GetRightCrop() const { return mnRightCrop; }
long GetBottomCrop() const { return mnBottomCrop; }
void SetRotation( sal_uInt16 nRotate10 ) { mnRotate10 = nRotate10; }
sal_uInt16 GetRotation() const { return mnRotate10; }
void SetLuminance( short nLuminancePercent ) { mnLumPercent = nLuminancePercent; }
short GetLuminance() const { return mnLumPercent; }
void SetContrast( short nContrastPercent ) { mnContPercent = nContrastPercent; }
short GetContrast() const { return mnContPercent; }
void SetChannelR( short nChannelRPercent ) { mnRPercent = nChannelRPercent; }
short GetChannelR() const { return mnRPercent; }
void SetChannelG( short nChannelGPercent ) { mnGPercent = nChannelGPercent; }
short GetChannelG() const { return mnGPercent; }
void SetChannelB( short nChannelBPercent ) { mnBPercent = nChannelBPercent; }
short GetChannelB() const { return mnBPercent; }
void SetGamma( double fGamma ) { mfGamma = fGamma; }
double GetGamma() const { return mfGamma; }
void SetInvert( sal_Bool bInvert ) { mbInvert = bInvert; }
sal_Bool IsInvert() const { return mbInvert; }
void SetTransparency( sal_uInt8 cTransparency ) { mcTransparency = cTransparency; }
sal_uInt8 GetTransparency() const { return mcTransparency; }
sal_Bool IsSpecialDrawMode() const { return( meDrawMode != GRAPHICDRAWMODE_STANDARD ); }
sal_Bool IsMirrored() const { return( mnMirrFlags != 0UL ); }
sal_Bool IsCropped() const
{
return( mnLeftCrop != 0 || mnTopCrop != 0 ||
mnRightCrop != 0 || mnBottomCrop != 0 );
}
sal_Bool IsRotated() const { return( ( mnRotate10 % 3600 ) != 0 ); }
sal_Bool IsTransparent() const { return( mcTransparency > 0 ); }
sal_Bool IsAdjusted() const
{
return( mnLumPercent != 0 || mnContPercent != 0 || mnRPercent != 0 ||
mnGPercent != 0 || mnBPercent != 0 || mfGamma != 1.0 || mbInvert );
}
friend SvStream& operator<<( SvStream& rOStm, const GraphicAttr& rAttr );
friend SvStream& operator>>( SvStream& rIStm, GraphicAttr& rAttr );
};
// -----------------
// - GraphicObject -
// -----------------
class SVT_DLLPUBLIC GraphicObject : public SvDataCopyStream
{
friend class GraphicManager;
private:
static GraphicManager* mpGlobalMgr;
Graphic maGraphic;
GraphicAttr maAttr;
Size maPrefSize;
MapMode maPrefMapMode;
sal_uLong mnSizeBytes;
GraphicType meType;
GraphicManager* mpMgr;
String* mpLink;
Link* mpSwapStreamHdl;
String* mpUserData;
Timer* mpSwapOutTimer;
GrfSimpleCacheObj* mpSimpleCache;
sal_uLong mnAnimationLoopCount;
// a unique increasing ID to be able to say which data change is older
sal_uLong mnDataChangeTimeStamp;
void* mpDummy2;
sal_Bool mbAutoSwapped : 1;
sal_Bool mbTransparent : 1;
sal_Bool mbAnimated : 1;
sal_Bool mbEPS : 1;
sal_Bool mbIsInSwapIn : 1;
sal_Bool mbIsInSwapOut : 1;
sal_Bool mbAlpha : 1;
sal_Bool mbDummyFlag8 : 1;
void SVT_DLLPRIVATE ImplConstruct();
void SVT_DLLPRIVATE ImplAssignGraphicData();
void SVT_DLLPRIVATE ImplSetGraphicManager( const GraphicManager* pMgr,
const ByteString* pID = NULL,
const GraphicObject* pCopyObj = NULL );
void SVT_DLLPRIVATE ImplAutoSwapIn();
sal_Bool SVT_DLLPRIVATE ImplIsAutoSwapped() const { return mbAutoSwapped; }
sal_Bool SVT_DLLPRIVATE ImplGetCropParams( OutputDevice* pOut, Point& rPt, Size& rSz, const GraphicAttr* pAttr,
PolyPolygon& rClipPolyPoly, sal_Bool& bRectClipRegion ) const;
/** Render a given number of tiles in an optimized way
This method recursively subdivides the tile rendering problem
in smaller parts, i.e. rendering output size x with few tiles
of size y, which in turn are generated from the original
bitmap in a recursive fashion. The subdivision size can be
controlled by the exponent argument, which specifies the
minimal number of smaller tiles used in one recursion
step. The resulting tile size is given as the integer number
of repetitions of the original bitmap along x and y. As the
exponent need not necessarily divide these numbers without
remainder, the repetition counts are effectively converted to
base-exponent numbers, where each place denotes the number of
times the corresponding tile size is rendered.
@param rVDev
Virtual device to render everything into
@param nExponent
Number of repetitions per subdivision step, _must_ be greater than 1
@param nNumTilesX
Number of original tiles to generate in x direction
@param nNumTilesY
Number of original tiles to generate in y direction
@param rTileSizePixel
Size in pixel of the original tile bitmap to render it in
@param pAttr
Graphic attributes to be used for rendering
@param nFlags
Graphic flags to be used for rendering
@param rCurrPos
Current output point for this recursion level (should start with (0,0))
@return true, if everything was successfully rendered.
*/
bool SVT_DLLPRIVATE ImplRenderTempTile( VirtualDevice& rVDev, int nExponent,
int nNumTilesX, int nNumTilesY,
const Size& rTileSizePixel,
const GraphicAttr* pAttr, sal_uLong nFlags );
/// internally called by ImplRenderTempTile()
bool SVT_DLLPRIVATE ImplRenderTileRecursive( VirtualDevice& rVDev, int nExponent, int nMSBFactor,
int nNumOrigTilesX, int nNumOrigTilesY,
int nRemainderTilesX, int nRemainderTilesY,
const Size& rTileSizePixel, const GraphicAttr* pAttr,
sal_uLong nFlags, ImplTileInfo& rTileInfo );
bool SVT_DLLPRIVATE ImplDrawTiled( OutputDevice* pOut, const Rectangle& rArea, const Size& rSizePixel,
const Size& rOffset, const GraphicAttr* pAttr, sal_uLong nFlags, int nTileCacheSize1D );
bool SVT_DLLPRIVATE ImplDrawTiled( OutputDevice& rOut, const Point& rPos,
int nNumTilesX, int nNumTilesY,
const Size& rTileSize,
const GraphicAttr* pAttr, sal_uLong nFlags );
void SVT_DLLPRIVATE ImplTransformBitmap( BitmapEx& rBmpEx,
const GraphicAttr& rAttr,
const Size& rCropLeftTop,
const Size& rCropRightBottom,
const Rectangle& rCropRect,
const Size& rDstSize,
sal_Bool bEnlarge ) const;
DECL_LINK( ImplAutoSwapOutHdl, void* );
// Handle evtl. needed AfterDataChanges, needs to be called when new
// graphic data is swapped in/added to the GraphicManager
void ImplAfterDataChange();
protected:
virtual void GraphicManagerDestroyed();
virtual SvStream* GetSwapStream() const;
// !!! to be removed
virtual sal_uLong GetReleaseFromCache() const;
virtual void Load( SvStream& );
virtual void Save( SvStream& );
virtual void Assign( const SvDataCopyStream& );
public:
TYPEINFO();
GraphicObject( const GraphicManager* pMgr = NULL );
GraphicObject( const Graphic& rGraphic, const GraphicManager* pMgr = NULL );
GraphicObject( const Graphic& rGraphic, const String& rLink, const GraphicManager* pMgr = NULL );
GraphicObject( const GraphicObject& rCacheObj, const GraphicManager* pMgr = NULL );
GraphicObject( const ByteString& rUniqueID, const GraphicManager* pMgr = NULL );
~GraphicObject();
GraphicObject& operator=( const GraphicObject& rCacheObj );
sal_Bool operator==( const GraphicObject& rCacheObj ) const;
sal_Bool operator!=( const GraphicObject& rCacheObj ) const { return !( *this == rCacheObj ); }
sal_Bool HasSwapStreamHdl() const { return( mpSwapStreamHdl != NULL && mpSwapStreamHdl->IsSet() ); }
void SetSwapStreamHdl();
void SetSwapStreamHdl( const Link& rHdl, const sal_uLong nSwapOutTimeout = 0UL );
Link GetSwapStreamHdl() const;
sal_uLong GetSwapOutTimeout() const { return( mpSwapOutTimer ? mpSwapOutTimer->GetTimeout() : 0 ); }
void FireSwapInRequest();
void FireSwapOutRequest();
void SetGraphicManager( const GraphicManager& rMgr );
GraphicManager& GetGraphicManager() const { return *mpMgr; }
sal_Bool IsCached( OutputDevice* pOut, const Point& rPt, const Size& rSz,
const GraphicAttr* pAttr = NULL, sal_uLong nFlags = GRFMGR_DRAW_STANDARD) const;
void ReleaseFromCache();
const Graphic& GetGraphic() const;
void SetGraphic( const Graphic& rGraphic, const GraphicObject* pCopyObj = 0);
void SetGraphic( const Graphic& rGraphic, const String& rLink );
/** Get graphic transformed according to given attributes
This method returns a Graphic transformed, cropped and scaled
to the given parameters, ready to be rendered to printer or
display. The returned graphic has the same visual appearance
as if it had been drawn via GraphicObject::Draw() to a
specific output device.
@param rDestSize
Desired output size in logical coordinates. The mapmode to
interpret these logical coordinates in is given by the second
parameter, rDestMap.
@param rDestMap
Mapmode the output should be interpreted in. This is used to
interpret rDestSize, to set the appropriate PrefMapMode on the
returned Graphic, and to deal correctly with metafile graphics.
@param rAttr
Graphic attributes used to transform the graphic. This
includes cropping, rotation, mirroring, and various color
adjustment parameters.
@return the readily transformed Graphic
*/
Graphic GetTransformedGraphic( const Size& rDestSize, const MapMode& rDestMap, const GraphicAttr& rAttr ) const;
Graphic GetTransformedGraphic( const GraphicAttr* pAttr = NULL ) const; // TODO: Change to Impl
void SetAttr( const GraphicAttr& rAttr );
const GraphicAttr& GetAttr() const { return maAttr; }
sal_Bool HasLink() const { return( mpLink != NULL && mpLink->Len() > 0 ); }
void SetLink();
void SetLink( const String& rLink );
String GetLink() const;
sal_Bool HasUserData() const { return( mpUserData != NULL && mpUserData->Len() > 0 ); }
void SetUserData();
void SetUserData( const String& rUserData );
String GetUserData() const;
ByteString GetUniqueID() const;
GraphicType GetType() const { return meType; }
const Size& GetPrefSize() const { return maPrefSize; }
const MapMode& GetPrefMapMode() const { return maPrefMapMode; }
sal_uLong GetSizeBytes() const { return mnSizeBytes; }
sal_uLong GetChecksum() const;
sal_Bool IsTransparent() const { return mbTransparent; }
sal_Bool IsAlpha() const { return mbAlpha; }
sal_Bool IsAnimated() const { return mbAnimated; }
sal_Bool IsEPS() const { return mbEPS; }
void ResetAnimationLoopCount();
List* GetAnimationInfoList() const;
Link GetAnimationNotifyHdl() const { return maGraphic.GetAnimationNotifyHdl(); }
void SetAnimationNotifyHdl( const Link& rLink );
sal_Bool SwapOut();
sal_Bool SwapOut( SvStream* pOStm );
sal_Bool SwapIn();
sal_Bool SwapIn( SvStream* pIStm );
sal_Bool IsInSwapIn() const { return mbIsInSwapIn; }
sal_Bool IsInSwapOut() const { return mbIsInSwapOut; }
sal_Bool IsInSwap() const { return( mbIsInSwapOut || mbIsInSwapOut ); }
sal_Bool IsSwappedOut() const { return( mbAutoSwapped || maGraphic.IsSwapOut() ); }
void SetSwapState();
sal_Bool Draw( OutputDevice* pOut, const Point& rPt, const Size& rSz,
const GraphicAttr* pAttr = NULL, sal_uLong nFlags = GRFMGR_DRAW_STANDARD );
sal_Bool DrawWithPDFHandling( OutputDevice& rOutDev,
const Point& rPt, const Size& rSz,
const GraphicAttr* pGrfAttr = NULL,
const sal_uLong nFlags = GRFMGR_DRAW_STANDARD );
/** Draw the graphic repeatedly into the given output rectangle
@param pOut
OutputDevice where the rendering should take place
@param rArea
The output area that is filled with tiled instances of this graphic
@param rSize
The actual size of a single tile
@param rOffset
Offset from the left, top position of rArea, where to start
the tiling. The upper left corner of the graphic tilings will
virtually start at this position. Concretely, only that many
tiles are drawn to completely fill the given output area.
@param pAttr
Optional GraphicAttr
@param nFlags
Optional rendering flags
@param nTileCacheSize1D
Optional dimension of the generated cache tiles. The pOut sees
a number of tile draws, which have approximately
nTileCacheSize1D times nTileCacheSize1D bitmap sizes if the
tile bitmap is smaller. Otherwise, the tile is drawn as
is. This is useful if e.g. you want only a few, very large
bitmap drawings appear on the outdev.
@return sal_True, if drawing completed successfully
*/
sal_Bool DrawTiled( OutputDevice* pOut, const Rectangle& rArea, const Size& rSize,
const Size& rOffset, const GraphicAttr* pAttr = NULL,
sal_uLong nFlags = GRFMGR_DRAW_STANDARD, int nTileCacheSize1D=128 );
sal_Bool StartAnimation( OutputDevice* pOut, const Point& rPt, const Size& rSz, long nExtraData = 0L,
const GraphicAttr* pAttr = NULL, sal_uLong nFlags = GRFMGR_DRAW_STANDARD,
OutputDevice* pFirstFrameOutDev = NULL );
void StopAnimation( OutputDevice* pOut = NULL, long nExtraData = 0L );
friend SvStream& operator<<( SvStream& rOStm, const GraphicObject& rGraphicObj );
friend SvStream& operator>>( SvStream& rIStm, GraphicObject& rGraphicObj );
static GraphicObject CreateGraphicObjectFromURL( const ::rtl::OUString &rURL );
// create CropScaling information
// fWidth, fHeight: object size
// f*Crop: crop values relative to original bitmap size
basegfx::B2DVector calculateCropScaling(
double fWidth,
double fHeight,
double fLeftCrop,
double fTopCrop,
double fRightCrop,
double fBottomCrop) const;
// read access
sal_uLong GetDataChangeTimeStamp() const { return mnDataChangeTimeStamp; }
// restart SwapOut timer; this is like touching in a cache to reset to the full timeout value
void restartSwapOutTimer() const;
};
// ------------------
// - GraphicManager -
// ------------------
class SVT_DLLPUBLIC GraphicManager
{
friend class GraphicObject;
friend class GraphicDisplayCacheEntry;
private:
List maObjList;
GraphicCache* mpCache;
GraphicManager( const GraphicManager& ) {}
GraphicManager& operator=( const GraphicManager& ) { return *this; }
sal_Bool SVT_DLLPRIVATE ImplDraw( OutputDevice* pOut, const Point& rPt,
const Size& rSz, GraphicObject& rObj,
const GraphicAttr& rAttr,
const sal_uLong nFlags, sal_Bool& rCached );
sal_Bool SVT_DLLPRIVATE ImplCreateOutput( OutputDevice* pOut, const Point& rPt, const Size& rSz,
const BitmapEx& rBmpEx, const GraphicAttr& rAttr,
const sal_uLong nFlags, BitmapEx* pBmpEx = NULL );
sal_Bool SVT_DLLPRIVATE ImplCreateOutput( OutputDevice* pOut,
const Point& rPt, const Size& rSz,
const GDIMetaFile& rMtf, const GraphicAttr& rAttr,
const sal_uLong nFlags, GDIMetaFile& rOutMtf, BitmapEx& rOutBmpEx );
sal_Bool SVT_DLLPRIVATE ImplCreateScaled( const BitmapEx& rBmpEx,
long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY,
long nStartX, long nEndX, long nStartY, long nEndY,
BitmapEx& rOutBmpEx );
sal_Bool SVT_DLLPRIVATE ImplCreateRotatedScaled( const BitmapEx& rBmpEx,
sal_uInt16 nRot10, const Size& rOutSzPix, const Size& rUntSzPix,
long* pMapIX, long* pMapFX, long* pMapIY, long* pMapFY,
long nStartX, long nEndX, long nStartY, long nEndY,
BitmapEx& rOutBmpEx );
static void SVT_DLLPRIVATE ImplAdjust( BitmapEx& rBmpEx, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags );
static void SVT_DLLPRIVATE ImplAdjust( GDIMetaFile& rMtf, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags );
static void SVT_DLLPRIVATE ImplAdjust( Animation& rAnimation, const GraphicAttr& rAttr, sal_uLong nAdjustmentFlags );
static void SVT_DLLPRIVATE ImplDraw( OutputDevice* pOut, const Point& rPt, const Size& rSz,
const GDIMetaFile& rMtf, const GraphicAttr& rAttr );
// Only used by GraphicObject's Ctor's and Dtor's
void SVT_DLLPRIVATE ImplRegisterObj( const GraphicObject& rObj, Graphic& rSubstitute,
const ByteString* pID = NULL,
const GraphicObject* pCopyObj = NULL );
void SVT_DLLPRIVATE ImplUnregisterObj( const GraphicObject& rObj );
inline sal_Bool SVT_DLLPRIVATE ImplHasObjects() const { return( maObjList.Count() > 0UL ); }
// Only used in swap case by GraphicObject
void SVT_DLLPRIVATE ImplGraphicObjectWasSwappedOut( const GraphicObject& rObj );
sal_Bool SVT_DLLPRIVATE ImplFillSwappedGraphicObject( const GraphicObject& rObj, Graphic& rSubstitute );
void SVT_DLLPRIVATE ImplGraphicObjectWasSwappedIn( const GraphicObject& rObj );
ByteString SVT_DLLPRIVATE ImplGetUniqueID( const GraphicObject& rObj ) const;
// This method allows to check memory footprint for all currently swapped in GraphicObjects on this GraphicManager
// which are based on Bitmaps. This is needed on 32Bit systems and only does something on those systems. The problem
// to solve is that normally the SwapOut is timer-driven, but even with short timer settings there are situations
// where this does not trigger - or in other words: A maximum limitation for GraphicManagers was not in place before.
// For 32Bit systems this leads to situations where graphics will be missing. This method will actively swap out
// the longest swapped in graphics until a maximum memory boundary (derived from user settings in tools/options/memory)
// is no longer exceeded
void ImplCheckSizeOfSwappedInGraphics();
public:
GraphicManager( sal_uLong nCacheSize = 10000000UL, sal_uLong nMaxObjCacheSize = 2400000UL );
~GraphicManager();
void SetMaxCacheSize( sal_uLong nNewCacheSize );
sal_uLong GetMaxCacheSize() const;
void SetMaxObjCacheSize( sal_uLong nNewMaxObjSize, sal_Bool bDestroyGreaterCached = sal_False );
sal_uLong GetMaxObjCacheSize() const;
sal_uLong GetUsedCacheSize() const;
sal_uLong GetFreeCacheSize() const;
void SetCacheTimeout( sal_uLong nTimeoutSeconds );
sal_uLong GetCacheTimeout() const;
void ClearCache();
void ReleaseFromCache( const GraphicObject& rObj );
sal_Bool IsInCache( OutputDevice* pOut, const Point& rPt, const Size& rSz,
const GraphicObject& rObj, const GraphicAttr& rAttr ) const;
sal_Bool DrawObj( OutputDevice* pOut, const Point& rPt, const Size& rSz,
GraphicObject& rObj, const GraphicAttr& rAttr,
const sal_uLong nFlags, sal_Bool& rCached );
};
#endif // _GRFMGR_HXX