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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef INCLUDED_SVTOOLS_ACCELERATOREXECUTE_HXX
#define INCLUDED_SVTOOLS_ACCELERATOREXECUTE_HXX
//===============================================
// includes
#include "svtools/svtdllapi.h"
#ifndef INCLUDED_VECTOR
#include <vector>
#define INCLUDED_VECTOR
#endif
#ifndef __COM_SUN_STAR_LANG_XMULTISERVICEFACTORY_HPP_
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#endif
#ifndef __COM_SUN_STAR_FRAME_XFRAME_HPP_
#include <com/sun/star/frame/XFrame.hpp>
#endif
#ifndef __COM_SUN_STAR_FRAME_XDISPATCHPROVIDER_HPP_
#include <com/sun/star/frame/XDispatchProvider.hpp>
#endif
#ifndef __com_SUN_STAR_UI_XACCELERATORCONFIGURATION_HPP_
#include <com/sun/star/ui/XAcceleratorConfiguration.hpp>
#endif
#ifndef __COM_SUN_STAR_UTIL_XURLTRANSFORMER_HPP_
#include <com/sun/star/util/XURLTransformer.hpp>
#endif
#include <com/sun/star/util/URL.hpp>
#ifndef __COM_SUN_STAR_AWT_KEYEVENT_HPP_
#include <com/sun/star/awt/KeyEvent.hpp>
#endif
#include <vcl/keycod.hxx>
#include <vcl/evntpost.hxx>
#include <osl/mutex.h>
//===============================================
// namespace
#ifdef css
#error "Conflict on using css as namespace alias!"
#else
#define css ::com::sun::star
#endif
namespace svt
{
//===============================================
// definitions
struct TMutexInit
{
::osl::Mutex m_aLock;
};
//===============================================
/**
@descr implements a helper, which can be used to
convert vcl key codes into awt key codes ...
and reverse.
Further such key code can be triggered.
Doing so different accelerator
configurations are merged together; a suitable
command registered for the given key code is searched
and will be dispatched.
@attention
Because exceution of an accelerator command can be dangerous
(in case it force an office shutdown for key "ALT+F4"!)
all internal dispatches are done asynchronous.
Menas that the trigger call doesnt wait till the dispatch
is finished. You can call very often. All requests will be
queued internal and dispatched ASAP.
Of course this queue will be stopped if the environment
will be destructed ...
*/
class SVT_DLLPUBLIC AcceleratorExecute : private TMutexInit
{
//-------------------------------------------
// const, types
private:
/** @deprecated
replaced by internal class AsyncAccelExec ...
remove this resource here if we go forwards to next major */
typedef ::std::vector< ::std::pair< css::util::URL, css::uno::Reference< css::frame::XDispatch > > > TCommandQueue;
//-------------------------------------------
// member
private:
/** TODO document me */
css::uno::Reference< css::lang::XMultiServiceFactory > m_xSMGR;
/** TODO document me */
css::uno::Reference< css::util::XURLTransformer > m_xURLParser;
/** TODO document me */
css::uno::Reference< css::frame::XDispatchProvider > m_xDispatcher;
/** TODO document me */
css::uno::Reference< css::ui::XAcceleratorConfiguration > m_xGlobalCfg;
css::uno::Reference< css::ui::XAcceleratorConfiguration > m_xModuleCfg;
css::uno::Reference< css::ui::XAcceleratorConfiguration > m_xDocCfg;
/** @deprecated
replaced by internal class AsyncAccelExec ...
remove this resource here if we go forwards to next major */
TCommandQueue m_lCommandQueue;
/** @deprecated
replaced by internal class AsyncAccelExec ...
remove this resource here if we go forwards to next major */
::vcl::EventPoster m_aAsyncCallback;
//-------------------------------------------
// interface
public:
//---------------------------------------
/** @short factory method to create new accelerator
helper instance.
@descr Such helper instance must be initialized at first.
So it can know its environment (global/module or
document specific).
Afterwards it can be used to execute incoming
accelerator requests.
The "end of life" of such helper can be reached as follow:
- delete the object
=> If it stands currently in its execute method, they will
be finished. All further queued requests will be removed
and further not executed!
- "let it stay alone"
=> All currently queued events will be finished. The
helper kills itself afterwards. A shutdown of the
environment will be recognized ... The helper stop its
work immediatly then!
*/
static AcceleratorExecute* createAcceleratorHelper();
//---------------------------------------
/** @short fight against inlining ... */
virtual ~AcceleratorExecute();
//---------------------------------------
/** @short init this instance.
@descr It must be called as first method after creation.
And further it can be called more then once ...
but at least its should be used one times only.
Otherwhise nobody can say, which asynchronous
executions will be used inside the old and which one
will be used inside the new environment.
@param xSMGR
reference to an uno service manager.
@param xEnv
if it points to a valid frame it will be used
to execute the dispatch there. Further the frame
is used to locate the right module configuration
and use it merged together with the document and
the global configuration.
If this parameter is set to NULL, the global configuration
is used only. Further the global Desktop instance is
used for dispatch.
*/
virtual void init(const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR,
const css::uno::Reference< css::frame::XFrame >& xEnv );
//---------------------------------------
/** @short trigger this accelerator.
@descr The internal configuartions are used to find
as suitable command for this key code.
This command will be queued and executed later
asynchronous.
@param aKey
specify the accelerator for execute.
@return [sal_Bool]
sal_True if this key is configured and match to a command.
Attention: This state does not mean the success state
of the corresponding execute. Because its done asynchronous!
*/
virtual sal_Bool execute(const KeyCode& aKey);
virtual sal_Bool execute(const css::awt::KeyEvent& aKey);
/** search the command for the given key event.
*
* @param aKey The key event
* @return The command or an empty string if the key event could not be found.
*/
::rtl::OUString findCommand(const ::com::sun::star::awt::KeyEvent& aKey);
//---------------------------------------
/** TODO document me */
static css::awt::KeyEvent st_VCLKey2AWTKey(const KeyCode& aKey);
static KeyCode st_AWTKey2VCLKey(const css::awt::KeyEvent& aKey);
//---------------------------------------
/** TODO document me */
static css::uno::Reference< css::ui::XAcceleratorConfiguration > st_openGlobalConfig(const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR);
//---------------------------------------
/** TODO document me */
static css::uno::Reference< css::ui::XAcceleratorConfiguration > st_openModuleConfig(const css::uno::Reference< css::lang::XMultiServiceFactory >& xSMGR ,
const css::uno::Reference< css::frame::XFrame >& xFrame);
//---------------------------------------
/** TODO document me */
static css::uno::Reference< css::ui::XAcceleratorConfiguration > st_openDocConfig(const css::uno::Reference< css::frame::XModel >& xModel);
//-------------------------------------------
// internal
private:
//---------------------------------------
/** @short allow creation of instances of this class
by using our factory only!
*/
SVT_DLLPRIVATE AcceleratorExecute();
AcceleratorExecute(const AcceleratorExecute& rCopy);
void operator=(const AcceleratorExecute&) {};
//---------------------------------------
/** TODO document me */
SVT_DLLPRIVATE ::rtl::OUString impl_ts_findCommand(const css::awt::KeyEvent& aKey);
//---------------------------------------
/** TODO document me */
SVT_DLLPRIVATE css::uno::Reference< css::util::XURLTransformer > impl_ts_getURLParser();
//---------------------------------------
/** @deprecated
replaced by internal class AsyncAccelExec ...
remove this resource here if we go forwards to next major */
DECL_DLLPRIVATE_LINK(impl_ts_asyncCallback, void*);
};
} // namespace svt
#undef css
#endif // INCLUDED_SVTOOLS_ACCELERATOREXECUTE_HXX