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#ifndef _SFXITEMSET_HXX
#define _SFXITEMSET_HXX
#include "svl/svldllapi.h"
#include <cstdarg> // std::va_list and friends
#include <svl/poolitem.hxx>
#include <tools/rtti.hxx>
#include <tools/solar.h>
class SfxItemPool;
class SfxPoolItem;
class SvStream;
typedef SfxPoolItem const** SfxItemArray;
#define USHORT_ARG int
#ifdef MI_HATS_REPARIERT
#ifndef DBG
#ifdef DBG_UTILx
#define DBG(s) s
#define _pChildCount(THIS) ( *(sal_uInt16**)SfxPointerServer::GetServer()->GetPointer(THIS) )
#define _pChildCountCtor ( (*(sal_uInt16**)SfxPointerServer::GetServer()->CreatePointer(this)) = new sal_uInt16 )
#define _pChildCountDtor ( SfxPointerServer::GetServer()->ReleasePointer(this) )
#else
#define DBG(s)
#endif
#endif
#else
#ifdef DBG
#undef DBG
#endif
#define DBG(s)
#endif
//========================================================================
#define SFX_ITEMSET_GET( rSet, pItem, ItemType, nSlotId, bDeep ) \
const ItemType *pItem = (const ItemType*) \
(rSet).GetItem( nSlotId, bDeep, TYPE(ItemType) )
//========================================================================
class SVL_DLLPUBLIC SfxItemSet
{
friend class SfxItemIter;
SfxItemPool* _pPool; // der verwendete Pool
const SfxItemSet* _pParent; // Ableitung
SfxItemArray _aItems; // Item-Feld
sal_uInt16* _pWhichRanges; // Array von Which-Bereichen
sal_uInt16 _nCount; // Anzahl Items
//optimize a comparing operation from 'memcmp' to 'hash compare' to improve xls loading performance, i120575
sal_Int32 _aHashKey; //hash result of array of points: _aItems.
void UpdateHashKey();
//Need invlidate the hashkey at every possible place where the array _aItems may be changed.
//thread safe : there is always solarmutex outter, so no need to add mutex here.
void InvalidateHashKey() { _aHashKey = 0;} //treat '0' as an invalidate key.
sal_Bool IsValidateHashKey() const { return (0!=_aHashKey);}
sal_Int32 GetHashKey() const { return _aHashKey; }
//end:i120575
//---------------------------------------------------------------------
#ifndef _SFXITEMS_HXX
friend class SfxItemPoolCache;
friend class SfxAllItemSet;
friend const char *DbgCheckItemSet( const void* );
private:
SVL_DLLPRIVATE void InitRanges_Impl(const sal_uInt16 *nWhichPairTable);
SVL_DLLPRIVATE void InitRanges_Impl(va_list pWhich, sal_uInt16 n1, sal_uInt16 n2, sal_uInt16 n3);
SVL_DLLPRIVATE void InitRanges_Impl(sal_uInt16 nWh1, sal_uInt16 nWh2);
public:
//optimize a comparing operation from 'memcmp' to 'hash compare' to improve xls loading performance, i120575
//Make this method public is dangerous, may disrupt the item array. so invalidate the hash key here.
//currently this method is never called, pls also do not do it in future.
SfxItemArray GetItems_Impl() const
{
const_cast<SfxItemSet &>(*this).InvalidateHashKey();
return _aItems;
}//end:i120575
#endif
//---------------------------------------------------------------------
private:
const SfxItemSet& operator=(const SfxItemSet &); // n.i.!!
protected:
// Notification-Callback
virtual void Changed( const SfxPoolItem& rOld, const SfxPoolItem& rNew );
// direkte Put-Methode
int PutDirect(const SfxPoolItem &rItem);
public:
SfxItemSet( const SfxItemSet& );
SfxItemSet( SfxItemPool&, sal_Bool bTotalPoolRanges = sal_False );
SfxItemSet( SfxItemPool&, sal_uInt16 nWhich1, sal_uInt16 nWhich2 );
SfxItemSet( SfxItemPool&, USHORT_ARG nWh1, USHORT_ARG nWh2, USHORT_ARG nNull, ... );
SfxItemSet( SfxItemPool&, const sal_uInt16* nWhichPairTable );
virtual ~SfxItemSet();
virtual SfxItemSet * Clone(sal_Bool bItems = sal_True, SfxItemPool *pToPool = 0) const;
// Items erfragen
sal_uInt16 Count() const { return _nCount; }
sal_uInt16 TotalCount() const;
virtual const SfxPoolItem& Get( sal_uInt16 nWhich, sal_Bool bSrchInParent = sal_True ) const;
const SfxPoolItem* GetItem( sal_uInt16 nWhich, sal_Bool bSrchInParent = sal_True,
TypeId aItemType = 0 ) const;
// Which-Wert des Items an der Position nPos erfragen
sal_uInt16 GetWhichByPos(sal_uInt16 nPos) const;
// Item-Status erfragen
SfxItemState GetItemState( sal_uInt16 nWhich,
sal_Bool bSrchInParent = sal_True,
const SfxPoolItem **ppItem = 0 ) const;
virtual void DisableItem(sal_uInt16 nWhich);
virtual void InvalidateItem( sal_uInt16 nWhich );
virtual sal_uInt16 ClearItem( sal_uInt16 nWhich = 0);
virtual void ClearInvalidItems( sal_Bool bHardDefault = sal_False );
void InvalidateAllItems(); HACK(via nWhich = 0)
inline void SetParent( const SfxItemSet* pNew );
// Items hinzufuegen, loeschen etc.
virtual const SfxPoolItem* Put( const SfxPoolItem&, sal_uInt16 nWhich );
const SfxPoolItem* Put( const SfxPoolItem& rItem )
{ return Put(rItem, rItem.Which()); }
virtual int Put( const SfxItemSet&,
sal_Bool bInvalidAsDefault = sal_True );
void PutExtended( const SfxItemSet&,
SfxItemState eDontCareAs = SFX_ITEM_UNKNOWN,
SfxItemState eDefaultAs = SFX_ITEM_UNKNOWN );
virtual int Set( const SfxItemSet&, sal_Bool bDeep = sal_True );
virtual void Intersect( const SfxItemSet& rSet );
virtual void MergeValues( const SfxItemSet& rSet, sal_Bool bOverwriteDefaults = sal_False );
virtual void Differentiate( const SfxItemSet& rSet );
virtual void MergeValue( const SfxPoolItem& rItem, sal_Bool bOverwriteDefaults = sal_False );
SfxItemPool* GetPool() const { return _pPool; }
const sal_uInt16* GetRanges() const { return _pWhichRanges; }
void SetRanges( const sal_uInt16 *pRanges );
void MergeRange( sal_uInt16 nFrom, sal_uInt16 nTo );
const SfxItemSet* GetParent() const { return _pParent; }
virtual SvStream & Load( SvStream &, FASTBOOL bDirect = sal_False,
const SfxItemPool *pRefPool = 0 );
virtual SvStream & Store( SvStream &, FASTBOOL bDirect = sal_False ) const;
virtual int operator==(const SfxItemSet &) const;
//optimize a comparing operation from 'memcmp' to 'hash compare' to improve xls loading performance, i120575
//in some situation (e.g.. ScPatternAttr::operator== ),
//two sfxitemset can be compared 'quickly' by the Hashkey only.
//may also update the hashkey in this method.
sal_Bool QuickCompare( SfxItemSet & rCmp);
//end:i120575
};
// --------------- Inline Implementierungen ------------------------
inline void SfxItemSet::SetParent( const SfxItemSet* pNew )
{
DBG( if (_pParent) --*_pChildCount(_pParent) );
_pParent = pNew;
DBG( if (_pParent) ++*_pChildCount(_pParent) );
}
//========================================================================
class SVL_DLLPUBLIC SfxAllItemSet: public SfxItemSet
/* versteht alle Ranges; werden durch das Putten der Items
automatisch angepasst
*/
{
SfxVoidItem aDefault;
sal_uInt16 nFree;
public:
SfxAllItemSet( SfxItemPool &rPool );
SfxAllItemSet( const SfxItemSet & );
SfxAllItemSet( const SfxAllItemSet & );
virtual SfxItemSet * Clone( sal_Bool bItems = sal_True, SfxItemPool *pToPool = 0 ) const;
virtual const SfxPoolItem* Put( const SfxPoolItem&, sal_uInt16 nWhich );
const SfxPoolItem* Put( const SfxPoolItem& rItem )
{ return Put(rItem, rItem.Which()); }
virtual int Put( const SfxItemSet&,
sal_Bool bInvalidAsDefault = sal_True );
};
#endif // #ifndef _SFXITEMSET_HXX