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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
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*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svgio.hxx"
#include <svgio/svgreader/svgtextnode.hxx>
#include <svgio/svgreader/svgcharacternode.hxx>
#include <svgio/svgreader/svgstyleattributes.hxx>
#include <svgio/svgreader/svgtrefnode.hxx>
#include <svgio/svgreader/svgtextpathnode.hxx>
#include <svgio/svgreader/svgtspannode.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace svgio
{
namespace svgreader
{
SvgTextNode::SvgTextNode(
SvgDocument& rDocument,
SvgNode* pParent)
: SvgNode(SVGTokenText, rDocument, pParent),
maSvgStyleAttributes(*this),
mpaTransform(0),
maSvgTextPositions()
{
}
SvgTextNode::~SvgTextNode()
{
if(mpaTransform) delete mpaTransform;
}
const SvgStyleAttributes* SvgTextNode::getSvgStyleAttributes() const
{
static rtl::OUString aClassStr(rtl::OUString::createFromAscii("text"));
return checkForCssStyle(aClassStr, maSvgStyleAttributes);
}
void SvgTextNode::parseAttribute(const rtl::OUString& rTokenName, SVGToken aSVGToken, const rtl::OUString& aContent)
{
// call parent
SvgNode::parseAttribute(rTokenName, aSVGToken, aContent);
// read style attributes
maSvgStyleAttributes.parseStyleAttribute(rTokenName, aSVGToken, aContent);
// read text position attributes
maSvgTextPositions.parseTextPositionAttributes(rTokenName, aSVGToken, aContent);
// parse own
switch(aSVGToken)
{
case SVGTokenStyle:
{
maSvgStyleAttributes.readStyle(aContent);
break;
}
case SVGTokenTransform:
{
const basegfx::B2DHomMatrix aMatrix(readTransform(aContent, *this));
if(!aMatrix.isIdentity())
{
setTransform(&aMatrix);
}
break;
}
default:
{
break;
}
}
}
void SvgTextNode::addTextPrimitives(
const SvgNode& rCandidate,
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
drawinglayer::primitive2d::Primitive2DSequence& rSource) const
{
if(rSource.hasElements())
{
const SvgStyleAttributes* pAttributes = rCandidate.getSvgStyleAttributes();
if(pAttributes)
{
// add text with taking all Fill/Stroke attributes into account
pAttributes->add_text(rTarget, rSource);
}
else
{
// should not happen, every subnode from SvgTextNode will at least
// return the attributes from SvgTextNode. Nonetheless, add text
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(rTarget, rSource);
}
}
}
void SvgTextNode::DecomposeChild(const SvgNode& rCandidate, drawinglayer::primitive2d::Primitive2DSequence& rTarget, SvgTextPosition& rSvgTextPosition) const
{
switch(rCandidate.getType())
{
case SVGTokenCharacter:
{
// direct SvgTextPathNode derivates, decompose them
const SvgCharacterNode& rSvgCharacterNode = static_cast< const SvgCharacterNode& >(rCandidate);
rSvgCharacterNode.decomposeText(rTarget, rSvgTextPosition);
break;
}
case SVGTokenTextPath:
{
// direct TextPath decompose
const SvgTextPathNode& rSvgTextPathNode = static_cast< const SvgTextPathNode& >(rCandidate);
const SvgNodeVector& rChildren = rSvgTextPathNode.getChildren();
const sal_uInt32 nCount(rChildren.size());
if(nCount && rSvgTextPathNode.isValid())
{
// remember original TextStart to later detect hor/ver offsets
const basegfx::B2DPoint aTextStart(rSvgTextPosition.getPosition());
drawinglayer::primitive2d::Primitive2DSequence aNewTarget;
// decompose to regular TextPrimitives
for(sal_uInt32 a(0); a < nCount; a++)
{
DecomposeChild(*rChildren[a], aNewTarget, rSvgTextPosition);
}
if(aNewTarget.hasElements())
{
const drawinglayer::primitive2d::Primitive2DSequence aPathContent(aNewTarget);
aNewTarget.realloc(0);
// dismantle TextPrimitives and map them on curve/path
rSvgTextPathNode.decomposePathNode(aPathContent, aNewTarget, aTextStart);
}
if(aNewTarget.hasElements())
{
addTextPrimitives(rCandidate, rTarget, aNewTarget);
}
}
break;
}
case SVGTokenTspan:
{
// Tspan may have children, call recursively
const SvgTspanNode& rSvgTspanNode = static_cast< const SvgTspanNode& >(rCandidate);
const SvgNodeVector& rChildren = rSvgTspanNode.getChildren();
const sal_uInt32 nCount(rChildren.size());
if(nCount)
{
SvgTextPosition aSvgTextPosition(&rSvgTextPosition, rSvgTspanNode, rSvgTspanNode.getSvgTextPositions());
drawinglayer::primitive2d::Primitive2DSequence aNewTarget;
for(sal_uInt32 a(0); a < nCount; a++)
{
DecomposeChild(*rChildren[a], aNewTarget, aSvgTextPosition);
}
rSvgTextPosition.setPosition(aSvgTextPosition.getPosition());
if(aNewTarget.hasElements())
{
addTextPrimitives(rCandidate, rTarget, aNewTarget);
}
}
break;
}
case SVGTokenTref:
{
const SvgTrefNode& rSvgTrefNode = static_cast< const SvgTrefNode& >(rCandidate);
const SvgTextNode* pRefText = rSvgTrefNode.getReferencedSvgTextNode();
if(pRefText)
{
const SvgNodeVector& rChildren = pRefText->getChildren();
const sal_uInt32 nCount(rChildren.size());
drawinglayer::primitive2d::Primitive2DSequence aNewTarget;
if(nCount)
{
for(sal_uInt32 a(0); a < nCount; a++)
{
const SvgNode& rChildCandidate = *rChildren[a];
const_cast< SvgNode& >(rChildCandidate).setAlternativeParent(this);
DecomposeChild(rChildCandidate, aNewTarget, rSvgTextPosition);
const_cast< SvgNode& >(rChildCandidate).setAlternativeParent(0);
}
if(aNewTarget.hasElements())
{
addTextPrimitives(rCandidate, rTarget, aNewTarget);
}
}
}
break;
}
default:
{
OSL_ENSURE(false, "Unexpected node in text token (!)");
break;
}
}
}
void SvgTextNode::decomposeSvgNode(drawinglayer::primitive2d::Primitive2DSequence& rTarget, bool /*bReferenced`*/) const
{
// text has a group of child nodes, allowed are SVGTokenCharacter, SVGTokenTspan,
// SVGTokenTref and SVGTokenTextPath. These increase a given current text position
const SvgStyleAttributes* pStyle = getSvgStyleAttributes();
if(pStyle && !getChildren().empty())
{
const double fOpacity(pStyle->getOpacity().getNumber());
if(fOpacity > 0.0)
{
SvgTextPosition aSvgTextPosition(0, *this, getSvgTextPositions());
drawinglayer::primitive2d::Primitive2DSequence aNewTarget;
const SvgNodeVector& rChildren = getChildren();
const sal_uInt32 nCount(rChildren.size());
for(sal_uInt32 a(0); a < nCount; a++)
{
const SvgNode& rCandidate = *rChildren[a];
DecomposeChild(rCandidate, aNewTarget, aSvgTextPosition);
}
if(aNewTarget.hasElements())
{
drawinglayer::primitive2d::Primitive2DSequence aNewTarget2;
addTextPrimitives(*this, aNewTarget2, aNewTarget);
aNewTarget = aNewTarget2;
}
if(aNewTarget.hasElements())
{
pStyle->add_postProcess(rTarget, aNewTarget, getTransform());
}
}
}
}
} // end of namespace svgreader
} // end of namespace svgio
//////////////////////////////////////////////////////////////////////////////
// eof