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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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#ifndef INCLUDED_SVGIO_SVGREADER_SVGCHARACTERNODE_HXX
#define INCLUDED_SVGIO_SVGREADER_SVGCHARACTERNODE_HXX
#include <svgio/svgiodllapi.h>
#include <svgio/svgreader/svgnode.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
namespace drawinglayer { namespace primitive2d { class TextSimplePortionPrimitive2D; }}
//////////////////////////////////////////////////////////////////////////////
namespace svgio
{
namespace svgreader
{
class SvgTextPositions
{
private:
SvgNumberVector maX;
SvgNumberVector maY;
SvgNumberVector maDx;
SvgNumberVector maDy;
SvgNumberVector maRotate;
SvgNumber maTextLength;
/// bitfield
bool mbLengthAdjust : 1; // true = spacing, false = spacingAndGlyphs
public:
SvgTextPositions();
void parseTextPositionAttributes(const rtl::OUString& rTokenName, SVGToken aSVGToken, const rtl::OUString& aContent);
/// X content
const SvgNumberVector& getX() const { return maX; }
void setX(const SvgNumberVector& aX) { maX = aX; }
/// Y content
const SvgNumberVector& getY() const { return maY; }
void setY(const SvgNumberVector& aY) { maY = aY; }
/// Dx content
const SvgNumberVector& getDx() const { return maDx; }
void setDx(const SvgNumberVector& aDx) { maDx = aDx; }
/// Dy content
const SvgNumberVector& getDy() const { return maDy; }
void setDy(const SvgNumberVector& aDy) { maDy = aDy; }
/// Rotate content
const SvgNumberVector& getRotate() const { return maRotate; }
void setRotate(const SvgNumberVector& aRotate) { maRotate = aRotate; }
/// TextLength content
const SvgNumber& getTextLength() const { return maTextLength; }
void setTextLength(const SvgNumber& rTextLength = SvgNumber()) { maTextLength = rTextLength; }
/// LengthAdjust content
bool getLengthAdjust() const { return mbLengthAdjust; }
void setLengthAdjust(bool bNew) { mbLengthAdjust = bNew; }
};
} // end of namespace svgreader
} // end of namespace svgio
//////////////////////////////////////////////////////////////////////////////
namespace svgio
{
namespace svgreader
{
class SvgTextPosition
{
private:
SvgTextPosition* mpParent;
::std::vector< double > maX;
::std::vector< double > maY;
::std::vector< double > maRotate;
double mfTextLength;
// absolute, current, advancing position
basegfx::B2DPoint maPosition;
// advancing rotation index
sal_uInt32 mnRotationIndex;
/// bitfield
bool mbLengthAdjust : 1; // true = spacing, false = spacingAndGlyphs
bool mbAbsoluteX : 1;
bool mbAbsoluteY : 1;
public:
SvgTextPosition(
SvgTextPosition* pParent,
const InfoProvider& rInfoProvider,
const SvgTextPositions& rSvgTextPositions);
// data read access
const SvgTextPosition* getParent() const { return mpParent; }
const ::std::vector< double >& getX() const { return maX; }
const ::std::vector< double >& getY() const { return maY; }
double getTextLength() const { return mfTextLength; }
bool getLengthAdjust() const { return mbLengthAdjust; }
bool getAbsoluteX() const { return mbAbsoluteX; }
bool getAbsoluteY() const { return mbAbsoluteY; }
// get/set absolute, current, advancing position
const basegfx::B2DPoint& getPosition() const { return maPosition; }
void setPosition(const basegfx::B2DPoint& rNew) { maPosition = rNew; }
// rotation handling
bool isRotated() const;
double consumeRotation();
};
} // end of namespace svgreader
} // end of namespace svgio
//////////////////////////////////////////////////////////////////////////////
namespace svgio
{
namespace svgreader
{
class SvgCharacterNode : public SvgNode
{
private:
/// the string data
rtl::OUString maText;
/// local helpers
drawinglayer::primitive2d::TextSimplePortionPrimitive2D* createSimpleTextPrimitive(
SvgTextPosition& rSvgTextPosition,
const SvgStyleAttributes& rSvgStyleAttributes) const;
void decomposeTextWithStyle(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
SvgTextPosition& rSvgTextPosition,
const SvgStyleAttributes& rSvgStyleAttributes) const;
public:
SvgCharacterNode(
SvgDocument& rDocument,
SvgNode* pParent,
const rtl::OUString& rText);
virtual ~SvgCharacterNode();
virtual const SvgStyleAttributes* getSvgStyleAttributes() const;
virtual void decomposeText(drawinglayer::primitive2d::Primitive2DSequence& rTarget, SvgTextPosition& rSvgTextPosition) const;
void whiteSpaceHandling();
void addGap();
void concatenate(const rtl::OUString& rText);
/// Text content
const rtl::OUString& getText() const { return maText; }
};
} // end of namespace svgreader
} // end of namespace svgio
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_SVGIO_SVGREADER_SVGCHARACTERNODE_HXX
// eof