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#**************************************************************
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
#**************************************************************
##########################################################################
# Platform MAKEFILE for Mac OS X and Darwin on both PowerPC and Intel
##########################################################################
# PROCESSOR_DEFINES and DLLPOSTFIX are defined in the particular platform file
ASM=
AFLAGS=
LINKOUTPUT_FILTER=
# Definitions that we may need on the compile line.
# -D_PTHREADS and -D_REENTRANT are needed for STLport, and must be specified when
# compiling STLport sources too, either internally or externally.
CDEFS+=-DGLIBC=2 -D_PTHREADS -D_REENTRANT -DNO_PTHREAD_PRIORITY $(PROCESSOR_DEFINES) -D_USE_NAMESPACE=1
# MAXOSX_DEPLOYMENT_TARGET : The minimum version required to run the build result
# (safer/easier than dealing with the MAC_OS_X_VERSION_MAX_ALLOWED macro)
# http://developer.apple.com/technotes/tn2002/tn2064.html
# done in setsolar/configure now. left here for documentation
#MACOSX_DEPLOYMENT_TARGET=10.4
#.EXPORT: MACOSX_DEPLOYMENT_TARGET
CDEFS+=-DQUARTZ
EXTRA_CDEFS*=-isysroot /Developer/SDKs/MacOSX10.4u.sdk
# Name of library where static data members are initialized
# STATICLIBNAME=static$(DLLPOSTFIX)
# STATICLIB=-l$(STATICLIBNAME)
# enable visibility define in "sal/types.h"
.IF "$(HAVE_GCC_VISIBILITY_FEATURE)" == "TRUE"
CDEFS += -DHAVE_GCC_VISIBILITY_FEATURE
.ENDIF # "$(HAVE_GCC_VISIBILITY_FEATURE)" == "TRUE"
# MacOS X specific Java compilation/link flags
SOLAR_JAVA*=TRUE
.IF "$(SOLAR_JAVA)"!=""
JAVADEF=-DSOLAR_JAVA
JAVAFLAGSDEBUG=-g
JAVA_RUNTIME=-framework JavaVM
.ENDIF
# architecture dependent flags for the C and C++ compiler that can be changed by
# exporting the variable ARCH_FLAGS="..." in the shell, which is used to start build
ARCH_FLAGS*=
# Specify the compiler to use. NOTE: MacOS X should always specify
# c++ for C++ compilation as it does certain C++ specific things
# behind the scenes for us.
# CC = C++ compiler to use
# cc = C compiler to use
# objc = Objective C compiler to use
# objcpp = Objective C++ compiler to use
CXX*=g++
CC*=gcc
objc*=$(CC)
objcpp*=$(CXX)
CFLAGS=-fsigned-char -fmessage-length=0 -malign-natural -c $(EXTRA_CFLAGS)
.IF "$(DISABLE_DEPRECATION_WARNING)" == "TRUE"
CFLAGS+=-Wno-deprecated-declarations
.ENDIF
# ---------------------------------
# Compilation flags
# ---------------------------------
# Normal C compilation flags
CFLAGSCC=-pipe -fsigned-char -malign-natural $(ARCH_FLAGS)
# Normal Objective C compilation flags
#OBJCFLAGS=-no-precomp
OBJCFLAGS=-fobjc-exceptions
# -x options generally ignored by ccache, tell it that it can cache
# the result nevertheless
CCACHE_SKIP:=$(eq,$(USE_CCACHE),YES --ccache-skip $(NULL))
OBJCXXFLAGS:=$(CCACHE_SKIP) -x $(CCACHE_SKIP) objective-c++ -fobjc-exceptions
# Comp Flags for files that need exceptions enabled (C and C++)
CFLAGSEXCEPTIONS=-fexceptions -fno-enforce-eh-specs
# Comp Flags for files that do not need exceptions enabled (C and C++)
CFLAGS_NO_EXCEPTIONS=-fno-exceptions
# Normal C++ compilation flags
CFLAGSCXX=-pipe -malign-natural -fsigned-char $(ARCH_FLAGS)
CFLAGSCXX+= -Wno-ctor-dtor-privacy
PICSWITCH:=-fPIC
# Other flags
CFLAGSOBJGUIMT=$(PICSWITCH) -fno-common
CFLAGSOBJCUIMT=$(PICSWITCH) -fno-common
CFLAGSSLOGUIMT=$(PICSWITCH) -fno-common
CFLAGSSLOCUIMT=$(PICSWITCH) -fno-common
CFLAGSPROF=
# Flag for including debugging information in object files
CFLAGSDEBUG=-g
CFLAGSDBGUTIL=
# Flag to specify output file to compiler/linker
CFLAGSOUTOBJ=-o
# Flags to enable precompiled headers
CFLAGS_CREATE_PCH=-x c++-header -I$(INCPCH) -DPRECOMPILED_HEADERS
CFLAGS_USE_PCH=-I$(SLO)/pch -DPRECOMPILED_HEADERS -Winvalid-pch
CFLAGS_USE_EXCEPTIONS_PCH=-I$(SLO)/pch_ex -DPRECOMPILED_HEADERS -Winvalid-pch
# ---------------------------------
# Optimization flags
# ---------------------------------
CFLAGSOPT=-O2 -fno-strict-aliasing
CFLAGSNOOPT=-O0
# -Wshadow does not work for C with nested uses of pthread_cleanup_push:
# -Wshadow does not work for C++ as /usr/include/c++/4.0.0/ext/hashtable.h
# l. 717 contains a declaration of __cur2 shadowing the declaration at l. 705,
# in template code for which a #pragma gcc system_header would not work:
# -Wextra doesn not work for gcc-3.3
CFLAGSWARNCC=-Wall -Wendif-labels
CFLAGSWARNCXX=$(CFLAGSWARNCC) -Wno-ctor-dtor-privacy -Wno-non-virtual-dtor
CFLAGSWALLCC=$(CFLAGSWARNCC)
CFLAGSWALLCXX=$(CFLAGSWARNCXX)
CFLAGSWERRCC=-Werror
# All modules on this platform compile without warnings.
# If you need to set MODULES_WITH_WARNINGS here, comment
# COMPILER_WARN_ERRORS=TRUE here (see settings.mk):
COMPILER_WARN_ERRORS=TRUE
#special settings form environment
CDEFS+=$(EXTRA_CDEFS)
STDLIBCPP=-lstdc++
# ---------------------------------
# STLport library names
# ---------------------------------
.IF "$(USE_STLP_DEBUG)" != ""
.IF "$(STLPORT_VER)" >= "500"
LIBSTLPORT=-lstlportstlg
LIBSTLPORTST=$(STATIC) -lstlportstlg
.ELSE
LIBSTLPORT=-lstlport_gcc_stldebug
LIBSTLPORTST=$(SOLARVERSION)/$(INPATH)/lib/libstlport_gcc_stldebug.a
.ENDIF
.ELSE # "$(USE_STLP_DEBUG" != ""
.IF "$(STLPORT_VER)" >= "500"
LIBSTLPORT=-lstlport
LIBSTLPORTST=$(STATIC) -lstlport
.ELSE
LIBSTLPORT=-lstlport_gcc
LIBSTLPORTST=$(SOLARVERSION)/$(INPATH)/lib/libstlport_gcc.a
.ENDIF
.ENDIF # "$(USE_STLP_DEBUG" != ""
# ---------------------------------
# Link stage flags
# ---------------------------------
# always link with gcc since you may be linking c code and don't want -lstdc++ linked in!
## ericb 04 mars 2005
LINK*=$(CXX)
LINKC*=$(CC)
LINKFLAGSDEFS*=-Wl,-multiply_defined,suppress
# assure backwards-compatibility
EXTRA_LINKFLAGS*=-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk
# Very long install_names are needed so that install_name_tool -change later on
# does not complain that "larger updated load commands do not fit:"
LINKFLAGSRUNPATH_URELIB=-install_name '@__________________________________________________URELIB/$(@:f)'
LINKFLAGSRUNPATH_UREBIN=
LINKFLAGSRUNPATH_OOO=-install_name '@__________________________________________________OOO/$(@:f)'
LINKFLAGSRUNPATH_SDK=
LINKFLAGSRUNPATH_BRAND=
LINKFLAGSRUNPATH_OXT=
LINKFLAGSRUNPATH_BOXT=
LINKFLAGSRUNPATH_NONE=-install_name '@__________________________________________________NONE/$(@:f)'
LINKFLAGS=$(LINKFLAGSDEFS)
# [ed] 5/14/02 If we're building for aqua, add in the objc runtime library into our link line
.IF "$(GUIBASE)" == "aqua"
LINKFLAGS+=-lobjc
# Sometimes we still use files that would be in a GUIBASE="unx" specific directory
# because they really aren't GUIBASE specific, so we've got to account for that here.
INCGUI+= -I$(PRJ)/unx/inc
.ENDIF
#special settings form environment
LINKFLAGS+=$(EXTRA_LINKFLAGS)
# Random link flags dealing with different cases of linking
LINKFLAGSAPPGUI=-bind_at_load
LINKFLAGSSHLGUI=-dynamiclib -single_module
LINKFLAGSAPPCUI=-bind_at_load
LINKFLAGSSHLCUI=-dynamiclib -single_module
LINKFLAGSTACK=
LINKFLAGSPROF=
# Flag to add debugging information to final products
LINKFLAGSDEBUG=-g
LINKFLAGSOPT=
# ---------------------------------
# MacOS X shared library specifics
# ---------------------------------
# Tag to identify an output file as a library
DLLPRE=lib
# File extension to identify dynamic shared libraries on MacOS X
DLLPOST=.dylib
# Precompiled header file extension
PCHPOST=.gch
# We don't use mapping on MacOS X
#LINKVERSIONMAPFLAG=-Wl,--version-script
LINKVERSIONMAPFLAG=-Wl,-exported_symbols_list
SONAME_SWITCH=-Wl,-h
STDLIBCPP=-lstdc++
STDOBJVCL=$(L)/salmain.o
STDOBJGUI=
STDSLOGUI=
STDOBJCUI=
STDSLOCUI=
.IF "$(GUIBASE)" == "aqua"
STDLIBCUIMT=CPPRUNTIME -lm
STDLIBGUIMT=-framework Carbon -framework Cocoa -lpthread CPPRUNTIME -lm
STDSHLCUIMT=-lpthread CPPRUNTIME -lm
STDSHLGUIMT=-framework Carbon -framework CoreFoundation -framework Cocoa -lpthread CPPRUNTIME -lm
.ELSE
STDLIBCUIMT= CPPRUNTIME -lm
STDLIBGUIMT=-lX11 -lpthread CPPRUNTIME -lm
STDSHLCUIMT=-lpthread CPPRUNTIME -lm
STDSHLGUIMT=-lX11 -lXext -lpthread CPPRUNTIME -lm -framework CoreFoundation
.ENDIF
LIBMGR=ar
LIBFLAGS=-r
IMPLIB=
IMPLIBFLAGS=
MAPSYM=
MAPSYMFLAGS=
RC=irc
RCFLAGS=-fo$@ $(RCFILES)
RCLINK=
RCLINKFLAGS=
RCSETVERSION=
OOO_LIBRARY_PATH_VAR = DYLD_LIBRARY_PATH