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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include <tools/list.hxx>
#include <tools/debug.hxx>
#include <vcl/svapp.hxx>
#include <vcl/help.hxx>
#include <vcl/wall.hxx>
#include <soldep/objwin.hxx>
#include <soldep/depwin.hxx>
//#include "depapp.hxx"
#include <soldep/depper.hxx>
//#include "prjdep.hxx"
#include <soldep/connctr.hxx>
#include <stdio.h>
static Color aDefaultColor = 0L;
static Wallpaper* pDefaultWallpaper = 0L;
// Initialize static class member
sal_Bool ObjectWin::msbHideMode = sal_False;
sal_uIntPtr ObjectWin::msnGlobalViewMask = 0;
sal_uInt32 aColorMap[] = {
RGB_COLORDATA( 0xFF, 0xFF, 0x80 ), //MARKMODE_DEFAULT 0
COL_GREEN, //MARKMODE_DEPENDING 1
COL_RED, //MARKMODE_NEEDED 2
COL_MAGENTA, //1+2
COL_GRAY, //MARKMODE_ACTIVATED 4
COL_LIGHTGREEN, //1+4
COL_LIGHTRED, //2+4
COL_LIGHTMAGENTA, //1+2+4
COL_BLUE, //MARKMODE_SELECTED 8
COL_LIGHTGRAY, //1+8
COL_CYAN, //2+8
COL_LIGHTCYAN, //1+2+8
COL_LIGHTBLUE, //4+8
COL_BROWN, //1+4+8
COL_BLACK, //2+4+8
COL_BLUE //1+2+4+8
};
//
// class ObjectWin
//
/*****************************************************************************/
ObjectWin::ObjectWin( Window* pParent, WinBits nWinStyle )
/*****************************************************************************/
: Window( pParent, nWinStyle ),
msBodyText( "" ),
msTipText( "" ),
mnObjectId( 0 ),
mnMarkMode( 0 ),
mnViewMask( 0 ),
mbVisible( sal_False ),
mbMenuExecute( sal_False ),
mbVisited( sal_False ),
mnRootDist( 0 ),
mnHeadDist( 0 ),
mbFixed( sal_False )
{
SetBackground( Wallpaper( aColorMap[0] ));
aTipTimer.SetTimeout( 500 );
aTipTimer.SetTimeoutHdl(
LINK( this, ObjectWin, TipHdl ));
SetFont( Font( GetFont() ) );
Font aFont( GetFont() );
Size aSize = aFont.GetSize();
aFont.SetSize( aSize );
SetFont( aFont );
EnableClipSiblings();
SetZOrder( NULL, WINDOW_ZORDER_FIRST );
mpPopup = new PopupMenu();
mpPopup->InsertItem( OBJWIN_EDIT_TEXT, String::CreateFromAscii( "Details" ));
mpPopup->InsertItem( OBJWIN_ADD_CONNECTOR, String::CreateFromAscii( "New connection" ));
mpPopup->InsertItem( OBJWIN_REMOVE_WIN, String::CreateFromAscii( "Remove object" ));
mpPopup->InsertItem( OBJWIN_VIEW_CONTENT, String::CreateFromAscii( "View content" ));
// mpPopup->InsertSeparator();
mpPopup->SetSelectHdl( LINK( this, ObjectWin, PopupSelected ));
mpPopup->SetDeactivateHdl( LINK( this, ObjectWin, PopupDeactivated ));
mnPopupStaticItems = mpPopup->GetItemCount();
if ( ! pDefaultWallpaper )
{
pDefaultWallpaper = new Wallpaper( GetBackground() );
aDefaultColor = GetTextColor();
}
Hide();
}
/*****************************************************************************/
ObjectWin::~ObjectWin()
/*****************************************************************************/
{
while ( mConnections.Count() > 0 )
{
delete mConnections.GetObject( 0 );
}
}
void ObjectWin::SetHideMode(sal_Bool bHide)
{
msbHideMode = bHide;
mConnections.GetObject(0)->SetHideMode(msbHideMode);
}
sal_Bool ObjectWin::ToggleHideMode()
{
msbHideMode = !msbHideMode;
mConnections.GetObject(0)->SetHideMode(msbHideMode);
return msbHideMode;
}
/*****************************************************************************/
void ObjectWin::SetViewMask( sal_uIntPtr nMask )
/*****************************************************************************/
{
mnViewMask = nMask;
// Compares
if ( mnViewMask & msnGlobalViewMask) {
mbVisible = sal_True;
Show();
}
else {
Hide();
mbVisible = sal_False;
}
for ( sal_uIntPtr i = 0; i < mConnections.Count(); i++ )
mConnections.GetObject( i )->UpdateVisibility();
}
/*****************************************************************************/
void ObjectWin::SetBodyText( const ByteString& rNewString )
/*****************************************************************************/
{
msBodyText = rNewString;
}
/*****************************************************************************/
ByteString& ObjectWin::GetBodyText()
/*****************************************************************************/
{
return msBodyText;
}
/*****************************************************************************/
void ObjectWin::SetTipText( const ByteString& rNewString )
/*****************************************************************************/
{
msTipText = rNewString;
}
/*****************************************************************************/
ByteString& ObjectWin::GetTipText()
/*****************************************************************************/
{
return msTipText;
}
/*****************************************************************************/
Point ObjectWin::GetFixPoint( const Point& rRefPoint, sal_Bool bUseRealPos )
/*****************************************************************************/
{
Point aLocalPoint;
if ( bUseRealPos )
aLocalPoint = GetPosPixel();
else
aLocalPoint = GetCalcPosPixel();
Size aLocalSize = GetSizePixel();
Point aRetPoint;
sal_uInt16 nRefX = aLocalPoint.X() + aLocalSize.Width() / 2 ;
sal_uInt16 nRefY = aLocalPoint.Y() + aLocalSize.Height() / 2 ;
// always false...
//if ( nRefX < 0 ) nRefX = 0;
//if ( nRefY < 0 ) nRefY = 0;
if ( rRefPoint.X() > nRefX )
{
if ( rRefPoint.Y() > nRefY )
{
if ( Abs( rRefPoint.X() - nRefX ) > Abs( rRefPoint.Y() - nRefY ))
{
aRetPoint.X() = aLocalPoint.X() + aLocalSize.Width();
aRetPoint.Y() = nRefY;
}
else
{
aRetPoint.X() = nRefX;
aRetPoint.Y() = aLocalPoint.Y() + aLocalSize.Height();
}
}
else
{
if ( Abs( rRefPoint.X() - nRefX ) > Abs( rRefPoint.Y() - nRefY ))
{
aRetPoint.X() = aLocalPoint.X() + aLocalSize.Width();
aRetPoint.Y() = nRefY;
}
else
{
aRetPoint.X() = nRefX;
aRetPoint.Y() = aLocalPoint.Y();
}
}
}
else
{
if ( rRefPoint.Y() > nRefY )
{
if ( Abs( rRefPoint.X() - nRefX ) > Abs( rRefPoint.Y() - nRefY ))
{
aRetPoint.X() = aLocalPoint.X();
aRetPoint.Y() = nRefY;
}
else
{
aRetPoint.X() = nRefX;
aRetPoint.Y() = aLocalPoint.Y() + aLocalSize.Height();
}
}
else
{
if ( Abs( rRefPoint.X() - nRefX ) > Abs( rRefPoint.Y() - nRefY ))
{
aRetPoint.X() = aLocalPoint.X();
aRetPoint.Y() = nRefY;
}
else
{
aRetPoint.X() = nRefX;
aRetPoint.Y() = aLocalPoint.Y();
}
}
}
return PixelToLogic(aRetPoint);
}
/*****************************************************************************/
void ObjectWin::AddConnector( Connector* pNewCon )
/*****************************************************************************/
{
mConnections.Insert( pNewCon );
}
/*****************************************************************************/
sal_Bool ObjectWin::ConnectionExistsInAnyDirection( ObjectWin *pWin )
/*****************************************************************************/
{
for ( sal_uIntPtr i = 0; i < mConnections.Count(); i++ )
if ( mConnections.GetObject( i )->GetOtherWin( this ) == pWin )
return sal_True;
return sal_False;
}
/*****************************************************************************/
void ObjectWin::RemoveConnector( Connector* pOldCon )
/*****************************************************************************/
{
mConnections.Remove( pOldCon );
}
/*****************************************************************************/
Connector* ObjectWin::GetConnector( sal_uIntPtr nIndex )
/*****************************************************************************/
{
sal_uIntPtr nConCount = mConnections.Count();
if ( nIndex < nConCount )
return mConnections.GetObject( nIndex );
return NULL;
}
/*****************************************************************************/
Connector* ObjectWin::GetConnector( sal_uIntPtr nStartId, sal_uIntPtr nEndId )
/*****************************************************************************/
{
if ( mnObjectId != nStartId )
return NULL;
sal_uInt16 i;
Connector* pCon;
sal_uIntPtr nConCount = mConnections.Count();
for ( i = 0; i < nConCount; i++ )
{
pCon = mConnections.GetObject( i );
if ( pCon->GetOtherWin( this )->GetId() == nEndId )
return pCon;
}
return NULL;
}
void ObjectWin::SetAllConnectorsUnvisible()
{
Connector* pCon;
sal_uIntPtr nConCount = mConnections.Count();
for ( sal_uIntPtr i = 0; i < nConCount; i++ )
{
pCon = mConnections.GetObject( i );
if (pCon) pCon->SetVisibility( sal_False );
}
}
/*****************************************************************************/
void ObjectWin::SetMarkMode( sal_uIntPtr nMarkMode )
/*****************************************************************************/
{
//Wallpaper aWallpaper;
if ( nMarkMode == MARKMODE_DEFAULT )
{
if ( pDefaultWallpaper )
{
maObjWallpaper = GetBackground();
maObjWallpaper.SetColor( pDefaultWallpaper->GetColor() );
SetBackground( maObjWallpaper );
SetTextColor( aDefaultColor );
}
}
else
{
mnMarkMode |= nMarkMode;
maObjWallpaper = GetBackground();
maObjWallpaper.SetColor( aColorMap[ mnMarkMode ] );
SetBackground( maObjWallpaper );
SetTextColor( COL_WHITE );
}
Invalidate();
}
/*****************************************************************************/
void ObjectWin::UnsetMarkMode( sal_uIntPtr nMarkMode )
/*****************************************************************************/
{
//Wallpaper aWallpaper;
sal_uIntPtr nOldMode = mnMarkMode;
mnMarkMode &= ( !nMarkMode );
if ( nOldMode != mnMarkMode ) {
if ( mnMarkMode == MARKMODE_DEFAULT )
{
if ( pDefaultWallpaper )
{
maObjWallpaper = GetBackground();
maObjWallpaper.SetColor( pDefaultWallpaper->GetColor() );
SetBackground( maObjWallpaper );
SetTextColor( aDefaultColor );
}
}
else
{
maObjWallpaper = GetBackground();
maObjWallpaper.SetColor( aColorMap[ mnMarkMode ] ); //mnMarkMode
SetBackground( maObjWallpaper );
SetTextColor( COL_WHITE );
}
Invalidate();
}
}
/*****************************************************************************/
void ObjectWin::MarkNeeded( sal_Bool bReset )
/*****************************************************************************/
{
Connector* pCon;
ObjectWin* pWin;
sal_uIntPtr nConCount = mConnections.Count();
sal_uIntPtr i;
for ( i = 0; i < nConCount; i++ )
{
pCon = mConnections.GetObject( i );
if ( pCon && !pCon->IsStart( this))
{
pWin = pCon->GetOtherWin( this );
if ( pWin )
{
if ( bReset )
pWin->UnsetMarkMode( MARKMODE_NEEDED );
else
pWin->SetMarkMode( MARKMODE_NEEDED );
pWin->MarkNeeded( bReset ); // recursive call
}
}
}
}
/*****************************************************************************/
void ObjectWin::MarkDepending( sal_Bool bReset )
/*****************************************************************************/
{
//if ( !bReset )
// return;
Connector* pCon;
ObjectWin* pWin;
sal_uIntPtr nConCount = mConnections.Count();
sal_uIntPtr i;
for ( i = 0; i < nConCount; i++ )
{
pCon = mConnections.GetObject( i );
if ( pCon && pCon->IsStart( this) )
{
pWin = pCon->GetOtherWin( this );
if ( pWin )
{
if ( bReset )
pWin->UnsetMarkMode( MARKMODE_DEPENDING );
else
pWin->SetMarkMode( MARKMODE_DEPENDING );
pWin->MarkDepending( bReset ); // recursive call
}
}
}
}
/*****************************************************************************/
void ObjectWin::Paint( const Rectangle& rRect )
/*****************************************************************************/
{
Size aWinSize = PixelToLogic( GetOutputSizePixel() );
Size aTextSize;
ByteString sbt = msBodyText; //debug
//sbt += " "; //debug
//sbt += ByteString::CreateFromInt32(mnMarkMode); //debug
aTextSize.Width() = GetTextWidth( String( msBodyText, RTL_TEXTENCODING_UTF8 ));
aTextSize.Height() = GetTextHeight();
Point aPos( aWinSize.Width() / 2 - aTextSize.Width() / 2,
aWinSize.Height() / 2 - aTextSize.Height() / 2 );
//DrawText( aPos , String( sBodyText, RTL_TEXTENCODING_UTF8 ));
if (msBodyText =="null") //don't paint this "window"
{
Hide();
Invalidate();
} else
DrawText( aPos , String( sbt, RTL_TEXTENCODING_UTF8 )); //debug
}
void ObjectWin::DrawOutput( OutputDevice* pDevice, const Point& rOffset )
/*****************************************************************************/
{
Size aWinSize = PixelToLogic( GetSizePixel() );
Size aTextSize;
ByteString sbt = msBodyText;
aTextSize.Width() = GetTextWidth( String( msBodyText, RTL_TEXTENCODING_UTF8 ));
aTextSize.Height() = GetTextHeight();
Point aPos = GetPosPixel();
Point aTextPos( aWinSize.Width() / 2 - aTextSize.Width() / 2,
aWinSize.Height() / 2 - aTextSize.Height() / 2 );
aTextPos += aPos;
aPos = pDevice->PixelToLogic( aPos ) - rOffset;
aTextPos = pDevice->PixelToLogic( aTextPos ) - rOffset;
if ( msBodyText !="null" )
{
pDevice->SetFillColor( GetBackground().GetColor() );
pDevice->DrawRect( Rectangle( aPos, pDevice->PixelToLogic( GetSizePixel() ) ) );
Font aFont( GetFont() );
Size aSize = aFont.GetSize();
aSize = pDevice->PixelToLogic( aSize );
aFont.SetSize( aSize );
pDevice->SetFont( aFont );
pDevice->SetTextColor( GetTextColor() );
pDevice->DrawText( aTextPos, String( sbt, RTL_TEXTENCODING_UTF8 ) );
}
}
/*****************************************************************************/
void ObjectWin::MouseButtonDown( const MouseEvent& rMEvt )
/*****************************************************************************/
{
//Notify Soldep to clear ObjectList
SetZOrder( NULL, WINDOW_ZORDER_FIRST );
GrabFocus();
// workaround fuer vcl-bug
// GetWindow( WINDOW_REALPARENT)->Invalidate();
// MyApp *pApp = (MyApp*)GetpApp();
// SolDep *pSoldep = pApp->GetSolDep();
maMouseOffset = rMEvt.GetPosPixel();
if ( rMEvt.IsLeft() )
{
if ( rMEvt.IsMod2() ) // alt + mouse click left
{
CallEventListeners( VCLEVENT_USER_MOUSEBUTTON_DOWN_ALT, this );
}
else {
CallEventListeners( VCLEVENT_USER_MOUSEBUTTON_DOWN, this );
}
if( rMEvt.GetClicks() == 2 )
CallEventListeners( VCLEVENT_USER_MOUSEBUTTON_DOWN_DBLCLICK, this );
else if ( !rMEvt.IsShift() && !((DepWin*)GetParent())->IsStartNewCon())
{
//((DepWin*)GetParent())->SaveSelectedObjWin(&this);
CaptureMouse();
}
}
}
/*****************************************************************************/
void ObjectWin::MouseButtonUp( const MouseEvent& rMEvt )
/*****************************************************************************/
{
fprintf(stdout,"ObjectWin::MouseButtonUp\n");
if ( rMEvt.IsLeft() )
{
if ( rMEvt.IsShift() || ((DepWin*)GetParent())->IsStartNewCon())
CallEventListeners( VCLEVENT_USER_MOUSEBUTTON_UP_SHFT, this );
// ((DepWin*)GetParent())->NewConnector( this );
else
{
CallEventListeners( VCLEVENT_USER_MOUSEBUTTON_UP, this );
if ( IsMouseCaptured() ) ReleaseMouse();
}
}
else if ( rMEvt.IsRight() )
{
sal_uInt16 i;
while ( mnPopupStaticItems < mpPopup->GetItemCount() )
{
mpPopup->RemoveItem( mnPopupStaticItems );
}
if ( mConnections.Count()) {
mpPopup->InsertSeparator();
for( i = 0; i < mConnections.Count() ; i++ )
{
mpPopup->InsertItem( mnPopupStaticItems + i + 1, String( ((mConnections.GetObject( i ))->GetOtherWin( this ))->GetBodyText(), RTL_TEXTENCODING_UTF8 ));
}
}
mbMenuExecute = sal_True;
mpPopup->Execute( GetParent(), rMEvt.GetPosPixel() + GetPosPixel());
}
}
/*****************************************************************************/
void ObjectWin::MouseMove( const MouseEvent& rMEvt )
/*****************************************************************************/
{
if ( IsMouseCaptured() )
{
sal_uInt16 i;
Point aNewWinPos( GetPosPixel() + rMEvt.GetPosPixel() - maMouseOffset );
aNewWinPos.X() = Max( 0L, aNewWinPos.X());
aNewWinPos.Y() = Max( 0L, aNewWinPos.Y());
SetPosPixel( aNewWinPos );
//int t = mConnections.Count();
for ( i=0; i < mConnections.Count();i++)
{
mConnections.GetObject( i )->UpdatePosition( this );
}
}
else // !IsMouseCaptured()
{
if ( rMEvt.IsLeaveWindow() )
aTipTimer.Stop();
else
aTipTimer.Start();
MouseEvent aNewMEvt( rMEvt.GetPosPixel() + GetPosPixel());
GetParent()->MouseMove( aNewMEvt ); //call to DepWin::MouseMove
}
}
/*****************************************************************************/
sal_uInt16 ObjectWin::Save( SvFileStream& rOutFile )
/*****************************************************************************/
{
return 0;
}
/*****************************************************************************/
sal_uInt16 ObjectWin::Load( SvFileStream& rInFile )
/*****************************************************************************/
{
return 0;
}
/*****************************************************************************/
void ObjectWin::SetId( sal_uIntPtr nId )
/*****************************************************************************/
{
mnObjectId = nId;
}
/*****************************************************************************/
sal_uIntPtr ObjectWin::GetId()
/*****************************************************************************/
{
return mnObjectId;
}
/*****************************************************************************/
void ObjectWin::UpdateConnectors()
/*****************************************************************************/
{
sal_uInt16 i;
for ( i = 0; i < mConnections.Count(); i++ )
{
mConnections.GetObject( i )->UpdatePosition( this );
}
}
IMPL_LINK( ObjectWin, PopupSelected, PopupMenu*, mpPopup_l )
{
sal_uInt16 nItemId = mpPopup_l->GetCurItemId();
switch( nItemId )
{
case OBJWIN_EDIT_TEXT :
DBG_ASSERT( sal_False,"edit");
break;
case OBJWIN_REMOVE_WIN :
// DBG_ASSERT( FALSE,"remove");
// DBG_ASSERT( mpDepperDontuseme,"remove");
//mpDepperDontuseme->RemoveObject(mpDepperDontuseme->mpObjectList, ( sal_uInt16 ) GetId());
break;
case OBJWIN_ADD_CONNECTOR :
// DBG_ASSERT( FALSE,"add con");
((DepWin*)GetParent())->NewConnector( this );
break;
case OBJWIN_VIEW_CONTENT :
// DBG_ASSERT( FALSE,"view cnt");
// mpDepperDontuseme->ViewContent( msBodyText );
// TBD: CallEventListener
break;
default :
// DBG_ASSERT( sal_False, String (nItemId) );
Connector* pCon = mConnections.GetObject( nItemId - mnPopupStaticItems - 1);
pCon = 0;
// delete pCon;
// mpDepperDontuseme->RemoveConnector( pCon->GetStartId(), pCon->GetEndId());
// TBD: CallEventListener
break;
}
return 0;
}
/*****************************************************************************/
IMPL_LINK( ObjectWin, TipHdl, void *, EMTY_ARG )
/*****************************************************************************/
{
aTipTimer.Stop();
if ( msTipText.Len()) {
Point aPos( GetpApp()->GetAppWindow()->GetPointerPosPixel());
Help::ShowBalloon( GetpApp()->GetAppWindow(),
Point( aPos.X(), aPos.Y()),
String( msTipText, RTL_TEXTENCODING_UTF8 ));
}
return 0;
}
/*****************************************************************************/
//void ObjectWin::GetFocus()
/*****************************************************************************/
//{
//SetMarkMode( MARKMODE_SELECTED );
//}
/*****************************************************************************/
void ObjectWin::LoseFocus()
/*****************************************************************************/
{
if ( !mbMenuExecute && !msbHideMode ) {
UnsetMarkMode( MARKMODE_SELECTED );
UnsetMarkMode( MARKMODE_ACTIVATED );
MarkNeeded( sal_True );
MarkDepending( sal_True );
}
else
mbMenuExecute = sal_False;
}
/*****************************************************************************/
IMPL_LINK( ObjectWin, PopupDeactivated, PopupMenu*, mpPopup_l )
/*****************************************************************************/
{
mbMenuExecute = sal_False;
if ( !HasFocus()) {
UnsetMarkMode( MARKMODE_SELECTED );
UnsetMarkMode( MARKMODE_ACTIVATED );
MarkNeeded( sal_True );
MarkDepending( sal_True );
}
return 0;
}
/*****************************************************************************/
void ObjectWin::Command( const CommandEvent& rEvent)
/*****************************************************************************/
{
fprintf(stdout, "ObjectWin::Command");
// mpDepperDontuseme->GetGraphWin()->Command( rEvent );
// TBD: CallEventListener
}
/*****************************************************************************/
/*****************************************************************************/
ObjectList::ObjectList() : ObjWinList()
{
}
/*****************************************************************************/
void ObjectList::ResetSelectedObject()
/*****************************************************************************/
{
// return;
sal_uIntPtr nCount_l = Count();
ObjectWin* pObjectWin = NULL;
for (sal_uIntPtr i=0; i < nCount_l; i++ )
{
pObjectWin = GetObject( i );
pObjectWin->UnsetMarkMode( MARKMODE_SELECTED );
pObjectWin->UnsetMarkMode( MARKMODE_NEEDED );
pObjectWin->UnsetMarkMode( MARKMODE_DEPENDING );
pObjectWin->SetActualWallpaper(*pDefaultWallpaper);
pObjectWin->SetAllConnectorsUnvisible();
}
return;
}
/*****************************************************************************/
ObjectWin* ObjectList::GetPtrByName( const ByteString& rText )
/*****************************************************************************/
{
sal_uIntPtr i = 0;
sal_uIntPtr nCount_l = Count();
ObjectWin* pObjectWin = NULL;
while ( i < nCount_l )
{
pObjectWin = GetObject( i );
ByteString sPrj = pObjectWin->GetBodyText();
if (sPrj == rText) return pObjectWin;
i++;
}
return 0;
}
ObjectList* ObjectList::FindTopLevelModules()
{
ObjectList* pList = new ObjectList;
for ( sal_uInt16 i=0; i<Count(); i++ )
{
ObjectWin* pObjectWin = GetObject( i );
if ( pObjectWin->IsTop() )
pList->Insert( pObjectWin );
}
return pList;
}
sal_Bool ObjectWin::IsTop()
{
sal_uIntPtr nConCount = mConnections.Count();
for ( sal_uIntPtr i = 0; i < nConCount; i++ )
{
Connector* pCon = mConnections.GetObject( i );
if ( pCon && pCon->IsStart( this) )
return sal_False;
}
return sal_True;
}