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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
#include <soldep/graphwin.hxx>
//#include "depapp.hxx"
#include <soldep/soldep.hxx>
GraphWin::GraphWin( Window * pParent, void * pClass )
: ScrollableWindow( pParent, 0L, SCRWIN_DEFAULT | SCRWIN_VCENTER | SCRWIN_HCENTER )
, aBufferWindow( this )
{
mpClass = pClass;
SetSizePixel( pParent->GetSizePixel());
SetPosPixel( pParent->GetPosPixel());
SetTotalSize( Size( 2000,2000 ));
aBufferWindow.SetBackground( Wallpaper( Color( COL_WHITE )));
aBufferWindow.SetPosSizePixel( PIXELS( 0, 0, 2000, 2000 ) );
aBufferWindow.Show(); // Content
Show(); // Window with Scrollbars
}
void GraphWin::EndScroll( long nDeltaX, long nDeltaY )
{
// get the visible area
Rectangle aArea( GetVisibleArea());
long nX = aArea.Right();
long nY = aArea.Bottom();
// set the new pos and size by using LogicToPixel (this is mandatory)
aBufferWindow.SetPosSizePixel( LogicToPixel( Point( 0, 0 )),
LogicToPixel( Size( nX, nY )));
aBufferWindow.Invalidate();
}
void GraphWin::Resize()
{
// get the visible area
ScrollableWindow::Resize();
Rectangle aArea( GetVisibleArea());
long nX = aArea.Right();
long nY = aArea.Bottom();
// set the new pos and size by using LogicToPixel (this is mandatory)
aBufferWindow.SetPosSizePixel( LogicToPixel( Point( 0, 0 )),
LogicToPixel( Size( nX, nY )));
}
void GraphWin::Command( const CommandEvent& rEvent)
{
ScrollableWindow::Command( rEvent );
}