blob: 14266edd7e01274bae53c881085d903311d3e375 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef INCLUDED_SLIDESHOW_SHAPEATTRIBUTELAYERHOLDER_HXX
#define INCLUDED_SLIDESHOW_SHAPEATTRIBUTELAYERHOLDER_HXX
#include "attributableshape.hxx"
#include "shapeattributelayer.hxx"
#include <boost/noncopyable.hpp>
namespace slideshow
{
namespace internal
{
/** Holds a ShapeAttributeLayer, together with the associated
Shape
Use this class to hold ShapeAttributeLayer objects the
RAII way. When this object gets deleted, it will
automatically revoke the attribute layer for the given
shape (this encapsulates the somewhat clumsy notification
process that is required for shape and attribute layer
interaction).
*/
class ShapeAttributeLayerHolder : private boost::noncopyable
{
public:
/** Create a ShapeAttributeLayerHolder instance.
This constructor creates an empty attribute holder, to
generate an attribute layer, you have to manually call
createAttributeLayer().
*/
ShapeAttributeLayerHolder() :
mpShape(),
mpAttributeLayer()
{
}
~ShapeAttributeLayerHolder()
{
reset(); // ensures that the last attribute layer is
// correctly deregistered from the shape.
}
void reset()
{
if( mpShape && mpAttributeLayer )
mpShape->revokeAttributeLayer( mpAttributeLayer );
}
/** This constructor receives a pointer to the Shape, from
which attribute layers should be generated. Initially,
this object does not create an attribute layer, you
have to manually call createAttributeLayer().
@param rShape
Shape for which attribute layers should be generated.
*/
bool createAttributeLayer( const AttributableShapeSharedPtr& rShape )
{
reset();
mpShape = rShape;
if( mpShape )
mpAttributeLayer = mpShape->createAttributeLayer();
return (mpAttributeLayer.get() != NULL);
}
ShapeAttributeLayerSharedPtr get() const
{
return mpAttributeLayer;
}
private:
AttributableShapeSharedPtr mpShape;
ShapeAttributeLayerSharedPtr mpAttributeLayer;
};
}
}
#endif /* INCLUDED_SLIDESHOW_SHAPEATTRIBUTELAYERHOLDER_HXX */