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#ifndef INCLUDED_SLIDESHOW_LAYER_HXX
#define INCLUDED_SLIDESHOW_LAYER_HXX
#include <basegfx/range/b2dpolyrange.hxx>
#include <cppcanvas/spritecanvas.hxx>
#include "view.hxx"
#include "animatableshape.hxx"
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/noncopyable.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <vector>
namespace slideshow
{
namespace internal
{
class LayerEndUpdate;
/* Definition of Layer class */
/** This class represents one layer of output on a Slide.
Layers group shapes for a certain depth region of a slide.
Since slides have a notion of depth, i.e. shapes on it
have a certain order in which they lie upon each other,
this layering must be modeled. A prime example for this
necessity are animations of shapes lying behind other
shapes. Then, everything behind the animated shape will be
in a background layer, the shape itself will be in an
animation layer, and everything before it will be in a
foreground layer (these layers are most preferrably
modeled as XSprite objects internally).
@attention All methods of this class are only supposed to
be called from the LayerManager. Normally, it shouldn't be
possible to get hold of an instance of this class at all.
*/
class Layer : public boost::enable_shared_from_this<Layer>,
private boost::noncopyable
{
public:
typedef boost::shared_ptr<LayerEndUpdate> EndUpdater;
/** Create background layer
This method will create a layer without a ViewLayer,
i.e. one that displays directly on the background.
@param rMaxLayerBounds
Maximal bounds of this layer, in user
coordinates. This layer will never be larger or extend
outside these bounds.
*/
static ::boost::shared_ptr< Layer > createBackgroundLayer( const basegfx::B2DRange& rMaxLayerBounds );
/** Create non-background layer
This method will create a layer in front of the
background, to contain shapes that should appear in
front of animated objects.
@param rMaxLayerBounds
Maximal bounds of this layer, in user
coordinates. This layer will never be larger or extend
outside these bounds.
*/
static ::boost::shared_ptr< Layer > createLayer( const basegfx::B2DRange& rMaxLayerBounds );
/////////////////////////////////////////////////////////////////////
/** Predicate, whether this layer is the special
background layer
This method is mostly useful for checking invariants.
*/
bool isBackgroundLayer() const { return mbBackgroundLayer; }
/** Add a view to this layer.
If the view is already added, this method does not add
it a second time, just returning the existing ViewLayer.
@param rNewView
New view to add to this layer.
@return the newly generated ViewLayer for this View
*/
ViewLayerSharedPtr addView( const ViewSharedPtr& rNewView );
/** Remove a view
This method removes the view from this Layer and all
shapes included herein.
@return the ViewLayer of the removed Layer, if
any. Otherwise, NULL is returned.
*/
ViewLayerSharedPtr removeView( const ViewSharedPtr& rView );
/** Notify that given ViewLayer has changed
@param rChangedView
This view's layer will get resized. Afterwards, a
complete repaint might be necessary.
*/
void viewChanged( const ViewSharedPtr& rChangedView );
/** Notify that all ViewLayer have changed
This resizes all view layers. Afterwards, a complete
repaint might be necessary.
*/
void viewsChanged();
/** Init shape with this layer's views
@param rShape
The shape, that will subsequently display on this
layer's views
*/
void setShapeViews( ShapeSharedPtr const& rShape ) const;
/////////////////////////////////////////////////////////////////////
/** Change layer priority range.
The layer priority affects the position of the layer
in the z direction (i.e. before/behind which other
layers this one appears). The higher the prio, the
further on top of the layer stack this one appears.
@param rPrioRange
The priority range of differing layers must not
intersect
*/
void setPriority( const ::basegfx::B1DRange& rPrioRange );
/** Add an area that needs update
@param rUpdateRange
Area on this layer that needs update
*/
void addUpdateRange( ::basegfx::B2DRange const& rUpdateRange );
/** Whether any update ranges have been added
@return true, if any non-empty addUpdateRange() calls
have been made since the last render()/update() call.
*/
bool isUpdatePending() const { return maUpdateAreas.count()!=0; }
/** Update layer bound rect from shape bounds
*/
void updateBounds( ShapeSharedPtr const& rShape );
/** Commit collected layer bounds to ViewLayer
Call this method when you're done adding new shapes to
the layer.
@return true, if layer needed a resize (which
invalidates its content - you have to repaint all
contained shapes!)
*/
bool commitBounds();
/** Clear all registered update ranges
This method clears all update ranges that are
registered at this layer.
*/
void clearUpdateRanges();
/** Clear whole layer content
This method clears the whole layer content. As a
byproduct, all update ranges are cleared as well. It
makes no sense to maintain them any further, since
they only serve for partial updates.
*/
void clearContent();
/** Init layer update.
This method initializes a full layer update of the
update area. When the last copy of the returned
EndUpdater is destroyed, the Layer leaves update mode
again.
@return a update end RAII object.
*/
EndUpdater beginUpdate();
/** Finish layer update
Resets clipping and transformation to normal values
*/
void endUpdate();
/** Check whether given shape is inside current update area.
@return true, if the given shape is at least partially
inside the current update area.
*/
bool isInsideUpdateArea( ShapeSharedPtr const& rShape ) const;
private:
enum Dummy{ BackgroundLayer };
/** Create background layer
This constructor will create a layer without a
ViewLayer, i.e. one that displays directly on the
background.
@param rMaxLayerBounds
Maximal bounds of this layer, in user
coordinates. This layer will never be larger or extend
outside these bounds.
@param eFlag
Dummy parameter, to disambiguate from normal layer
constructor
*/
Layer( const basegfx::B2DRange& rMaxLayerBounds,
Dummy eFlag );
/** Create non-background layer
This constructor will create a layer in front of the
background, to contain shapes that should appear in
front of animated objects.
@param rMaxLayerBounds
Maximal bounds of this layer, in user
coordinates. This layer will never be larger or extend
outside these bounds.
*/
explicit Layer( const basegfx::B2DRange& rMaxLayerBounds );
struct ViewEntry
{
ViewEntry( const ViewSharedPtr& rView,
const ViewLayerSharedPtr& rViewLayer ) :
mpView( rView ),
mpViewLayer( rViewLayer )
{}
ViewSharedPtr mpView;
ViewLayerSharedPtr mpViewLayer;
// for generic algo access (which needs actual functions)
const ViewSharedPtr& getView() const { return mpView; }
const ViewLayerSharedPtr& getViewLayer() const { return mpViewLayer; }
};
typedef ::std::vector< ViewEntry > ViewEntryVector;
ViewEntryVector maViewEntries;
basegfx::B2DPolyRange maUpdateAreas;
basegfx::B2DRange maBounds;
basegfx::B2DRange maNewBounds;
const basegfx::B2DRange maMaxBounds; // maBounds is clipped against this
bool mbBoundsDirty; // true, if view layers need resize
bool mbBackgroundLayer; // true, if this
// layer is the
// special
// background layer
bool mbClipSet; // true, if beginUpdate set a clip
};
typedef ::boost::shared_ptr< Layer > LayerSharedPtr;
typedef ::boost::weak_ptr< Layer > LayerWeakPtr;
typedef ::std::vector< LayerSharedPtr > LayerVector;
}
}
#endif /* INCLUDED_SLIDESHOW_LAYER_HXX */