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*
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#include "precompiled_slideshow.hxx"
#include "effectrewinder.hxx"
#include "eventqueue.hxx"
#include "usereventqueue.hxx"
#include "mouseeventhandler.hxx"
#include "animationnodes/basecontainernode.hxx"
#include "delayevent.hxx"
#include <com/sun/star/awt/MouseEvent.hpp>
#include <com/sun/star/animations/Event.hpp>
#include <com/sun/star/animations/EventTrigger.hpp>
#include <com/sun/star/container/XEnumerationAccess.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/enable_shared_from_this.hpp>
using ::com::sun::star::uno::Reference;
using namespace ::com::sun::star;
namespace slideshow { namespace internal {
namespace {
class RewinderEventHandler : public EventHandler
{
public:
typedef ::boost::function<bool(void)> Action;
RewinderEventHandler (const Action& rAction) : maAction(rAction) {}
virtual ~RewinderEventHandler (void) {}
private:
const Action maAction;
virtual bool handleEvent (void) { return maAction(); }
};
class RewinderAnimationEventHandler : public AnimationEventHandler
{
public:
typedef ::boost::function<bool(const AnimationNodeSharedPtr& rpNode)> Action;
RewinderAnimationEventHandler (const Action& rAction) : maAction(rAction) {}
virtual ~RewinderAnimationEventHandler (void) {}
private:
const Action maAction;
virtual bool handleAnimationEvent (const AnimationNodeSharedPtr& rpNode)
{ return maAction(rpNode); }
};
} // end of anonymous namespace
//----- EffectRewinder --------------------------------------------------------------
EffectRewinder::EffectRewinder (
EventMultiplexer& rEventMultiplexer,
EventQueue& rEventQueue,
UserEventQueue& rUserEventQueue)
: mrEventMultiplexer(rEventMultiplexer),
mrEventQueue(rEventQueue),
mrUserEventQueue(rUserEventQueue),
mpSlideStartHandler(),
mpSlideEndHandler(),
mpAnimationStartHandler(),
mnMainSequenceEffectCount(0),
mpAsynchronousRewindEvent(),
mxCurrentAnimationRootNode(),
mbNonUserTriggeredMainSequenceEffectSeen(false)
{
initialize();
}
void EffectRewinder::initialize (void)
{
// Add some event handlers so that we are informed when
// a) an animation is started (we then check whether that belongs to a
// main sequence effect and if so, increase the respective counter),
// b,c) a slide was started or ended (in which case the effect counter
// is reset.
mpAnimationStartHandler.reset(
new RewinderAnimationEventHandler(
::boost::bind(&EffectRewinder::notifyAnimationStart, this, _1)));
mrEventMultiplexer.addAnimationStartHandler(mpAnimationStartHandler);
mpSlideStartHandler.reset(
new RewinderEventHandler(
::boost::bind(&EffectRewinder::resetEffectCount, this)));
mrEventMultiplexer.addSlideStartHandler(mpSlideStartHandler);
mpSlideEndHandler.reset(
new RewinderEventHandler(
::boost::bind(&EffectRewinder::resetEffectCount, this)));
mrEventMultiplexer.addSlideEndHandler(mpSlideEndHandler);
}
EffectRewinder::~EffectRewinder (void)
{
dispose();
}
void EffectRewinder::dispose (void)
{
if (mpAsynchronousRewindEvent)
{
mpAsynchronousRewindEvent->dispose();
mpAsynchronousRewindEvent.reset();
}
if (mpAnimationStartHandler)
{
mrEventMultiplexer.removeAnimationStartHandler(mpAnimationStartHandler);
mpAnimationStartHandler.reset();
}
if (mpSlideStartHandler)
{
mrEventMultiplexer.removeSlideStartHandler(mpSlideStartHandler);
mpSlideStartHandler.reset();
}
if (mpSlideEndHandler)
{
mrEventMultiplexer.removeSlideEndHandler(mpSlideEndHandler);
mpSlideEndHandler.reset();
}
}
void EffectRewinder::setRootAnimationNode (
const uno::Reference<animations::XAnimationNode>& xRootNode)
{
mxCurrentAnimationRootNode = xRootNode;
}
bool EffectRewinder::rewind (
const ::boost::shared_ptr<ScreenUpdater::UpdateLock>& rpPaintLock,
const ::boost::function<void(void)>& rSlideRewindFunctor,
const ::boost::function<void(void)>& rPreviousSlideFunctor)
{
mpPaintLock = rpPaintLock;
// Do not allow nested rewinds.
if (mpAsynchronousRewindEvent)
{
OSL_ASSERT( ! mpAsynchronousRewindEvent);
return false;
}
// Abort (and skip over the rest of) any currently active animation.
mrUserEventQueue.callSkipEffectEventHandler();
mrEventQueue.forceEmpty();
const int nSkipCount (mnMainSequenceEffectCount - 1);
if (nSkipCount < 0)
{
if ( ! rPreviousSlideFunctor)
{
OSL_ASSERT(rPreviousSlideFunctor);
return false;
}
// No main sequence effects to rewind on the current slide.
// Go back to the previous slide.
mpAsynchronousRewindEvent = makeEvent(
::boost::bind(
&EffectRewinder::asynchronousRewindToPreviousSlide,
this,
rPreviousSlideFunctor),
"EffectRewinder::asynchronousRewindToPreviousSlide");
}
else
{
// The actual rewinding is done asynchronously so that we can safely
// call other methods.
mpAsynchronousRewindEvent = makeEvent(
::boost::bind(
&EffectRewinder::asynchronousRewind,
this,
nSkipCount,
true,
rSlideRewindFunctor),
"EffectRewinder::asynchronousRewind");
}
if (mpAsynchronousRewindEvent)
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
return mpAsynchronousRewindEvent.get()!=NULL;
}
void EffectRewinder::skipAllMainSequenceEffects (void)
{
// Do not allow nested rewinds.
if (mpAsynchronousRewindEvent)
{
OSL_ASSERT(!mpAsynchronousRewindEvent);
return;
}
const int nTotalMainSequenceEffectCount (countMainSequenceEffects());
mpAsynchronousRewindEvent = makeEvent(
::boost::bind(
&EffectRewinder::asynchronousRewind,
this,
nTotalMainSequenceEffectCount,
false,
::boost::function<void(void)>()),
"EffectRewinder::asynchronousRewind");
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
}
sal_Int32 EffectRewinder::countMainSequenceEffects (void)
{
// Determine the number of main sequence effects.
sal_Int32 nMainSequenceNodeCount (0);
::std::queue<uno::Reference<animations::XAnimationNode> > aNodeQueue;
aNodeQueue.push(mxCurrentAnimationRootNode);
while ( ! aNodeQueue.empty())
{
const uno::Reference<animations::XAnimationNode> xNode (aNodeQueue.front());
aNodeQueue.pop();
// Does the current node belong to the main sequence?
if (xNode.is())
{
animations::Event aEvent;
if (xNode->getBegin() >>= aEvent)
if (aEvent.Trigger == animations::EventTrigger::ON_NEXT)
++nMainSequenceNodeCount;
}
// If the current node is a container then prepare its children for investigation.
uno::Reference<container::XEnumerationAccess> xEnumerationAccess (xNode, uno::UNO_QUERY);
if (xEnumerationAccess.is())
{
uno::Reference<container::XEnumeration> xEnumeration (
xEnumerationAccess->createEnumeration());
if (xEnumeration.is())
while (xEnumeration->hasMoreElements())
{
aNodeQueue.push(
uno::Reference<animations::XAnimationNode>(
xEnumeration->nextElement(), uno::UNO_QUERY));
}
}
}
return nMainSequenceNodeCount;
// // Skip all main sequence nodes.
// SkipSomeMainSequenceEffects(nMainSequenceNodeCount);
}
void EffectRewinder::skipSomeMainSequenceEffects (sal_Int32 nSkipCount)
{
while (--nSkipCount >= 0)
skipSingleMainSequenceEffects();
}
void EffectRewinder::skipSingleMainSequenceEffects (void)
{
// This basically just starts the next effect and then skips over its
// animation.
mrEventMultiplexer.notifyNextEffect();
mrEventQueue.forceEmpty();
mrUserEventQueue.callSkipEffectEventHandler();
mrEventQueue.forceEmpty();
}
bool EffectRewinder::resetEffectCount (void)
{
mnMainSequenceEffectCount = 0;
return false;
}
bool EffectRewinder::notifyAnimationStart (const AnimationNodeSharedPtr& rpNode)
{
// This notification is only relevant for us when the rpNode belongs to
// the main sequence.
BaseNodeSharedPtr pBaseNode (::boost::dynamic_pointer_cast<BaseNode>(rpNode));
if ( ! pBaseNode)
return false;
BaseContainerNodeSharedPtr pParent (pBaseNode->getParentNode());
if ( ! (pParent && pParent->isMainSequenceRootNode()))
return false;
// This notification is only relevant for us when the effect is user
// triggered.
bool bIsUserTriggered (false);
Reference<animations::XAnimationNode> xNode (rpNode->getXAnimationNode());
if (xNode.is())
{
animations::Event aEvent;
if ((xNode->getBegin() >>= aEvent))
bIsUserTriggered = (aEvent.Trigger == animations::EventTrigger::ON_NEXT);
}
if (bIsUserTriggered)
++mnMainSequenceEffectCount;
else
mbNonUserTriggeredMainSequenceEffectSeen = true;
return false;
}
void EffectRewinder::asynchronousRewind (
sal_Int32 nEffectCount,
const bool bRedisplayCurrentSlide,
const boost::function<void(void)>& rSlideRewindFunctor)
{
OSL_ASSERT(mpAsynchronousRewindEvent);
if (bRedisplayCurrentSlide)
{
mpPaintLock->Activate();
// Re-display the current slide.
if (rSlideRewindFunctor)
rSlideRewindFunctor();
mpAsynchronousRewindEvent = makeEvent(
::boost::bind(
&EffectRewinder::asynchronousRewind,
this,
nEffectCount,
false,
rSlideRewindFunctor),
"EffectRewinder::asynchronousRewind");
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
}
else
{
// Process initial events and skip any animations that are started
// when the slide is shown.
mbNonUserTriggeredMainSequenceEffectSeen = false;
mrEventQueue.forceEmpty();
if (mbNonUserTriggeredMainSequenceEffectSeen)
{
mrUserEventQueue.callSkipEffectEventHandler();
mrEventQueue.forceEmpty();
}
while (--nEffectCount >= 0)
skipSingleMainSequenceEffects();
mpAsynchronousRewindEvent.reset();
mpPaintLock.reset();
}
}
void EffectRewinder::asynchronousRewindToPreviousSlide (
const ::boost::function<void(void)>& rSlideRewindFunctor)
{
OSL_ASSERT(mpAsynchronousRewindEvent);
mpAsynchronousRewindEvent.reset();
rSlideRewindFunctor();
}
} } // end of namespace ::slideshow::internal