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#ifndef INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX
#define INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX
#include "event.hxx"
#include "eventqueue.hxx"
#include "expressionnode.hxx"
#include "wakeupevent.hxx"
#include <boost/optional.hpp>
#include <vector>
namespace slideshow {
namespace internal {
/** Parameter struct for animation activities
This struct contains all common parameters needed to
initialize the activities generated by the ActivityFactory.
*/
struct ActivityParameters
{
/** Create
@param rEndEvent
Event to be fired, when the activity ends.
@param rEventQueue
Queue to add end event to
@param nMinDuration
Minimal duration of the activity (might actually be
longer because of nMinNumberOfFrames). Note that this
duration must always be the <em>simple</em> duration,
i.e. without any repeat.
@param rRepeats
Number of repeats. If this parameter is invalid,
infinite repeat is assumed.
@param nAccelerationFraction
Value between 0 and 1, denoting the fraction of the
total simple duration, which the animation should
accelerate.
@param nDecelerationFraction
Value between 0 and 1, denoting the fraction of the
total simple duration, which the animation should
decelerate. Note that the ranges
[0,nAccelerationFraction] and
[nDecelerationFraction,1] must be non-overlapping!
@param bAutoReverse
When true, at the end of the simple duration, the
animation plays reversed to the start value. Note that
nMinDuration still specifies the simple duration,
i.e. when bAutoReverse is true, the implicit duration
doubles.
*/
ActivityParameters(
const EventSharedPtr& rEndEvent,
EventQueue& rEventQueue,
ActivitiesQueue& rActivitiesQueue,
double nMinDuration,
::boost::optional<double> const& rRepeats,
double nAccelerationFraction,
double nDecelerationFraction,
sal_uInt32 nMinNumberOfFrames,
bool bAutoReverse )
: mrEndEvent( rEndEvent ),
mpWakeupEvent(),
mrEventQueue( rEventQueue ),
mrActivitiesQueue( rActivitiesQueue ),
mpFormula(),
maDiscreteTimes(),
mnMinDuration( nMinDuration ),
mrRepeats( rRepeats ),
mnAccelerationFraction( nAccelerationFraction ),
mnDecelerationFraction( nDecelerationFraction ),
mnMinNumberOfFrames( nMinNumberOfFrames ),
mbAutoReverse( bAutoReverse ) {}
/// End event to fire, when activity is over
const EventSharedPtr& mrEndEvent;
/// Wakeup event to use for discrete activities
WakeupEventSharedPtr mpWakeupEvent;
/// EventQueue to add events to
EventQueue& mrEventQueue;
/// ActivitiesQueue to add events to
ActivitiesQueue& mrActivitiesQueue;
/// Optional formula
ExpressionNodeSharedPtr mpFormula;
/// Key times, for discrete and key time activities
::std::vector< double > maDiscreteTimes;
/// Total duration of activity (including all repeats)
const double mnMinDuration;
::boost::optional<double> const& mrRepeats;
const double mnAccelerationFraction;
const double mnDecelerationFraction;
/// Minimal number of frames this activity must render
const sal_uInt32 mnMinNumberOfFrames;
/// When true, activity is played reversed after mnDuration.
const bool mbAutoReverse;
};
} // namespace internal
} // namespace presentation
#endif /* INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX */