| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_OGLTRANS_SHADERS_HXX_ |
| #define INCLUDED_OGLTRANS_SHADERS_HXX_ |
| |
| #define GL_GLEXT_PROTOTYPES 1 |
| #include <GL/gl.h> |
| #include <GL/glext.h> |
| |
| class OGLShaders { |
| static bool Initialize(); |
| static bool cbInitialized; |
| |
| public: |
| |
| static GLuint LinkProgram( const char *vertexShader, const char *fragmentShader ); |
| |
| /** GL shader functions |
| */ |
| #ifdef GL_VERSION_2_0 |
| |
| static PFNGLCREATESHADERPROC glCreateShader; |
| static PFNGLSHADERSOURCEPROC glShaderSource; |
| static PFNGLCOMPILESHADERPROC glCompileShader; |
| static PFNGLGETSHADERIVPROC glGetShaderiv; |
| static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog; |
| static PFNGLDELETESHADERPROC glDeleteShader; |
| |
| static PFNGLCREATEPROGRAMPROC glCreateProgram; |
| static PFNGLATTACHSHADERPROC glAttachShader; |
| static PFNGLLINKPROGRAMPROC glLinkProgram; |
| static PFNGLGETPROGRAMIVPROC glGetProgramiv; |
| static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog; |
| static PFNGLUSEPROGRAMPROC glUseProgram; |
| static PFNGLDELETEPROGRAMPROC glDeleteProgram; |
| |
| static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation; |
| static PFNGLUNIFORM1IPROC glUniform1i; |
| static PFNGLUNIFORM1FPROC glUniform1f; |
| #endif |
| }; |
| |
| #endif |