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*
* Licensed to the Apache Software Foundation (ASF) under one
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#include "precompiled_sfx2.hxx"
#include "sfx2/sidebar/Sidebar.hxx"
#include "SidebarController.hxx"
#include "ResourceManager.hxx"
using namespace css;
using namespace cssu;
namespace sfx2 { namespace sidebar {
void Sidebar::ShowPanel (
const ::rtl::OUString& rsPanelId,
const Reference<frame::XFrame>& rxFrame)
{
SidebarController* pController = SidebarController::GetSidebarControllerForFrame(rxFrame);
const PanelDescriptor* pPanelDescriptor = ResourceManager::Instance().GetPanelDescriptor(rsPanelId);
if (pController!=NULL && pPanelDescriptor != NULL)
{
// This should be a lot more sophisticated:
// - Make the deck switching asynchronous
// - Make sure that the panel is visible and expanded after
// the switch.
// - Make sure to use a context that really shows the panel
//
// All that is not necessary for the current use cases so lets
// keep it simple for the time being.
pController->RequestSwitchToDeck(pPanelDescriptor->msDeckId);
}
}
void Sidebar::ShowDeck (
const ::rtl::OUString& rsDeckId,
const Reference<frame::XFrame>& rxFrame)
{
SidebarController* pController = SidebarController::GetSidebarControllerForFrame(rxFrame);
if (pController != NULL)
pController->RequestSwitchToDeck(rsDeckId);
}
} } // end of namespace sfx2::sidebar