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*
* Licensed to the Apache Software Foundation (ASF) under one
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* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
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*
* http://www.apache.org/licenses/LICENSE-2.0
*
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#include "precompiled_sfx2.hxx"
#include "Context.hxx"
#define AnyApplicationName "any"
#define AnyContextName "any"
namespace sfx2 { namespace sidebar {
const sal_Int32 Context::NoMatch = 4;
const sal_Int32 Context::ApplicationWildcardMatch = 1;
const sal_Int32 Context::ContextWildcardMatch = 2;
const sal_Int32 Context::OptimalMatch = 0; // Neither application nor context name is "any".
#define A2S(pString) (::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM(pString)))
Context::Context (void)
: msApplication(A2S(AnyApplicationName)),
msContext(A2S(AnyContextName))
{
}
Context::Context (
const ::rtl::OUString& rsApplication,
const ::rtl::OUString& rsContext)
: msApplication(rsApplication),
msContext(rsContext)
{
}
sal_Int32 Context::EvaluateMatch (
const Context& rOther) const
{
const bool bApplicationNameIsAny (rOther.msApplication.equalsAscii(AnyApplicationName));
if (rOther.msApplication.equals(msApplication) || bApplicationNameIsAny)
{
// Application name matches.
const bool bContextNameIsAny (rOther.msContext.equalsAscii(AnyContextName));
if (rOther.msContext.equals(msContext) || bContextNameIsAny)
{
// Context name matches.
return (bApplicationNameIsAny ? ApplicationWildcardMatch : 0)
+ (bContextNameIsAny ? ContextWildcardMatch : 0);
}
}
return NoMatch;
}
sal_Int32 Context::EvaluateMatch (const ::std::vector<Context>& rOthers) const
{
sal_Int32 nBestMatch (NoMatch);
for (::std::vector<Context>::const_iterator
iContext(rOthers.begin()),
iEnd(rOthers.end());
iContext!=iEnd;
++iContext)
{
const sal_Int32 nMatch (EvaluateMatch(*iContext));
if (nMatch < nBestMatch)
{
if (nMatch == OptimalMatch)
{
// We will find no better match so stop searching.
return OptimalMatch;
}
nBestMatch = nMatch;
}
}
return nBestMatch;
}
bool Context::operator== (const Context& rOther) const
{
return msApplication.equals(rOther.msApplication)
&& msContext.equals(rOther.msContext);
}
bool Context::operator!= (const Context& rOther) const
{
return ( ! msApplication.equals(rOther.msApplication))
|| ( ! msContext.equals(rOther.msContext));
}
} } // end of namespace sfx2::sidebar