| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #ifndef _SFXSTATCACH_HXX |
| #define _SFXSTATCACH_HXX |
| |
| #include <com/sun/star/frame/XDispatchProviderInterceptor.hpp> |
| #include <com/sun/star/frame/XDispatch.hpp> |
| #include <com/sun/star/frame/XDispatchProvider.hpp> |
| #include <com/sun/star/frame/XStatusListener.hpp> |
| #include <com/sun/star/frame/FrameSearchFlag.hpp> |
| #include <com/sun/star/frame/XDispatchProviderInterception.hpp> |
| #include <com/sun/star/frame/FeatureStateEvent.hpp> |
| #include <com/sun/star/frame/DispatchDescriptor.hpp> |
| #include <com/sun/star/beans/PropertyValue.hpp> |
| #include <cppuhelper/weak.hxx> |
| |
| #ifndef _SFXBINDINGS_HXX |
| #include <sfx2/bindings.hxx> |
| #endif |
| |
| #ifndef _SFXMSGSERV_HXX |
| #include "slotserv.hxx" |
| #endif |
| |
| #include <sfx2/sfxuno.hxx> |
| |
| class SfxControllerItem; |
| class SfxDispatcher; |
| class BindDispatch_Impl : public ::com::sun::star::frame::XStatusListener , |
| public ::com::sun::star::lang::XTypeProvider , |
| public ::cppu::OWeakObject |
| { |
| friend class SfxStateCache; |
| ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > xDisp; |
| ::com::sun::star::util::URL aURL; |
| ::com::sun::star::frame::FeatureStateEvent aStatus; |
| SfxStateCache* pCache; |
| const SfxSlot* pSlot; |
| |
| public: |
| BindDispatch_Impl( |
| const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > & rDisp, |
| const ::com::sun::star::util::URL& rURL, |
| SfxStateCache* pStateCache, const SfxSlot* pSlot ); |
| |
| SFX_DECL_XINTERFACE_XTYPEPROVIDER |
| |
| virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event ) throw ( ::com::sun::star::uno::RuntimeException ); |
| virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw ( ::com::sun::star::uno::RuntimeException ); |
| |
| void Release(); |
| const ::com::sun::star::frame::FeatureStateEvent& GetStatus() const; |
| void Dispatch( com::sun::star::uno::Sequence < com::sun::star::beans::PropertyValue > aProps, sal_Bool bForceSynchron = sal_False ); |
| }; |
| |
| class SfxStateCache |
| { |
| friend class BindDispatch_Impl; |
| BindDispatch_Impl* pDispatch; |
| sal_uInt16 nId; // Slot-Id |
| SfxControllerItem* pInternalController; |
| com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > xMyDispatch; |
| SfxControllerItem* pController; // Ptr auf 1. gebundenen Controller (untereinander verkettet) |
| SfxSlotServer aSlotServ; // SlotServer, SlotPtr = 0 -> Nicht auf Stack |
| SfxPoolItem* pLastItem; // zuletzt verschicktes Item, nie -1 |
| SfxItemState eLastState; // zuletzt verschickter State |
| sal_Bool bCtrlDirty:1; // Controller aktualisiert? |
| sal_Bool bSlotDirty:1; // Funktion gfs. vorhanden, muss aktualisiert werden |
| sal_Bool bItemVisible:1;// item visibility |
| sal_Bool bItemDirty; // G"ultigkeit von pLastItem |
| |
| private: |
| SfxStateCache( const SfxStateCache& rOrig ); // n.i. |
| void SetState_Impl( SfxItemState, const SfxPoolItem*, sal_Bool bMaybeDirty=sal_False ); |
| |
| public: |
| SfxStateCache( sal_uInt16 nFuncId ); |
| ~SfxStateCache(); |
| |
| sal_uInt16 GetId() const; |
| |
| const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & xProv ); |
| const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat ) |
| { return GetSlotServer( rDispat, ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > () ); } |
| ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > GetDispatch() const; |
| void Dispatch( const SfxItemSet* pSet, sal_Bool bForceSynchron = sal_False ); |
| sal_Bool IsControllerDirty() const |
| { return bCtrlDirty ? sal_True : sal_False; } |
| SfxPoolItem* GetItem() const { return pLastItem; } |
| void ClearCache(); |
| |
| void SetState( SfxItemState, const SfxPoolItem*, sal_Bool bMaybeDirty=sal_False ); |
| void SetCachedState(sal_Bool bAlways = sal_False); |
| void DeleteFloatingWindows(); |
| void Invalidate( sal_Bool bWithSlot ); |
| void SetVisibleState( sal_Bool bShow=sal_True ); |
| |
| SfxControllerItem* ChangeItemLink( SfxControllerItem* pNewBinding ); |
| SfxControllerItem* GetItemLink() const; |
| void SetInternalController( SfxControllerItem* pCtrl ) |
| { DBG_ASSERT( !pInternalController, "Only one internal controller allowed!" ); pInternalController = pCtrl; } |
| void ReleaseInternalController() { pInternalController = 0; } |
| SfxControllerItem* GetInternalController() const { return pInternalController; } |
| com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > |
| GetInternalDispatch() const |
| { return xMyDispatch; } |
| void SetInternalDispatch( const com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >& rDisp ) |
| { xMyDispatch = rDisp; } |
| }; |
| |
| //-------------------------------------------------------------------- |
| |
| // checks wheather this function is in the stack of active SfxObjectInterface |
| |
| //inline sal_Bool SfxStateCache::IsCallable( SfxDispatcher &rDispat ) |
| //{ |
| // return GetSlotServer(rDispat) != 0; |
| //} |
| //-------------------------------------------------------------------- |
| |
| // clears Cached-Item |
| |
| inline void SfxStateCache::ClearCache() |
| { |
| bItemDirty = sal_True; |
| } |
| |
| //-------------------------------------------------------------------- |
| |
| // registeres a item representing this function |
| |
| inline SfxControllerItem* SfxStateCache::ChangeItemLink( SfxControllerItem* pNewBinding ) |
| { |
| SfxControllerItem* pOldBinding = pController; |
| pController = pNewBinding; |
| if ( pNewBinding ) |
| { |
| bCtrlDirty = sal_True; |
| bItemDirty = sal_True; |
| } |
| return pOldBinding; |
| } |
| //-------------------------------------------------------------------- |
| |
| // returns the func binding which becomes called on spreading states |
| |
| inline SfxControllerItem* SfxStateCache::GetItemLink() const |
| { |
| return pController; |
| } |
| //-------------------------------------------------------------------- |
| |
| inline sal_uInt16 SfxStateCache::GetId() const |
| { |
| return nId; |
| } |
| |
| #endif |