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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
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#ifndef _SFXSPLITWIN_HXX
#define _SFXSPLITWIN_HXX
#ifndef _SPLITWIN_HXX //autogen
#include <vcl/splitwin.hxx>
#endif
#include <sfx2/childwin.hxx>
class SfxWorkWindow;
class SfxDockingWindow;
class SfxDockArr_Impl;
class SfxEmptySplitWin_Impl;
struct SfxDock_Impl;
class SfxSplitWindow : public SplitWindow
{
friend class SfxEmptySplitWin_Impl;
private:
SfxChildAlignment eAlign;
SfxWorkWindow* pWorkWin;
SfxDockArr_Impl* pDockArr;
sal_Bool bLocked;
sal_Bool bPinned;
SfxEmptySplitWin_Impl* pEmptyWin;
SfxDockingWindow* pActive;
void InsertWindow_Impl( SfxDock_Impl* pDockWin,
const Size& rSize,
sal_uInt16 nLine,
sal_uInt16 nPos,
sal_Bool bNewLine=sal_False );
DECL_LINK( TimerHdl, Timer* );
sal_Bool CursorIsOverRect( sal_Bool bForceAdding = sal_False ) const;
void SetPinned_Impl( sal_Bool );
void SetFadeIn_Impl( sal_Bool );
void SaveConfig_Impl();
void FadeOut_Impl();
protected:
virtual void StartSplit();
virtual void SplitResize();
virtual void Split();
virtual void Command ( const CommandEvent& rCEvt );
virtual void MouseButtonDown ( const MouseEvent& );
public:
SfxSplitWindow( Window* pParent, SfxChildAlignment eAl,
SfxWorkWindow *pW, sal_Bool bWithButtons,
WinBits nBits = WB_BORDER | WB_SIZEABLE | WB_3DLOOK );
~SfxSplitWindow();
void ReleaseWindow_Impl(SfxDockingWindow *pWin, sal_Bool bSaveConfig=sal_True);
void InsertWindow( SfxDockingWindow* pDockWin,
const Size& rSize);
void InsertWindow( SfxDockingWindow* pDockWin,
const Size& rSize,
sal_uInt16 nLine,
sal_uInt16 nPos,
sal_Bool bNewLine=sal_False );
void MoveWindow( SfxDockingWindow* pDockWin,
const Size& rSize,
sal_uInt16 nLine,
sal_uInt16 nPos,
sal_Bool bNewLine=sal_False );
void RemoveWindow( SfxDockingWindow* pDockWin, sal_Bool bHide=sal_True);
void Lock( sal_Bool bLock=sal_True )
{
bLocked = bLock;
SetUpdateMode( !bLock );
}
using Window::IsLocked;
sal_Bool IsLocked() const { return bLocked; }
sal_Bool GetWindowPos( const SfxDockingWindow* pWindow,
sal_uInt16& rLine, sal_uInt16& rPos ) const;
sal_Bool GetWindowPos( const Point& rTestPos,
sal_uInt16& rLine, sal_uInt16& rPos ) const;
sal_uInt16 GetLineCount() const;
long GetLineSize( sal_uInt16 ) const;
sal_uInt16 GetWindowCount(sal_uInt16 nLine) const;
sal_uInt16 GetWindowCount() const;
sal_Bool IsPinned() const { return bPinned; }
sal_Bool IsFadeIn() const;
sal_Bool IsAutoHide( sal_Bool bSelf = sal_False ) const;
SplitWindow* GetSplitWindow();
virtual void AutoHide();
virtual void FadeOut();
virtual void FadeIn();
void Show_Impl();
void Pin_Impl( sal_Bool bPinned );
sal_Bool ActivateNextChild_Impl( sal_Bool bForward = sal_True );
void SetActiveWindow_Impl( SfxDockingWindow* pWin );
};
#endif // #ifndef _SFXSPLITWIN_HXX