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#ifndef SFX_SIDEBAR_CONTROL_FACTORY_HXX
#define SFX_SIDEBAR_CONTROL_FACTORY_HXX
#include <sfx2/dllapi.h>
#include <sfx2/sidebar/SidebarToolBox.hxx>
#include <vcl/button.hxx>
#include <com/sun/star/frame/XFrame.hpp>
class ToolBox;
namespace sfx2 { namespace sidebar {
class ToolBoxBackground;
/** Factory for controls used in sidebar panels.
The reason to use this factory instead of creating the controls
directly is that this way the sidebar has a little more control
over look and feel of its controls.
*/
class SFX2_DLLPUBLIC ControlFactory
{
public:
/** Create the menu button for the task bar.
*/
static CheckBox* CreateMenuButton (Window* pParentWindow);
static ImageRadioButton* CreateTabItem (Window* pParentWindow);
/** Create a tool box that does *not* handle its items. The
caller has to register callbacks to process, among others,
click and selection events.
*/
static SidebarToolBox* CreateToolBox (
Window* pParentWindow,
const ResId& rResId);
/** Create a tool box that *does* handle its items. All event
processing is done by toolbox controllers.
*/
static SidebarToolBox* CreateToolBox (
Window* pParentWindow,
const ResId& rResId,
const ::com::sun::star::uno::Reference<com::sun::star::frame::XFrame>& rxFrame);
/** Create a window that acts as background of a tool box.
In general it is slightly larger than the tool box.
@param pParentWindow
The parent window of the new background control.
@param bShowBorder
When <TRUE/> then the background control is made slightly
larger then its tool box child, once that is created.
Otherwise the background control will not be visible.
*/
static Window* CreateToolBoxBackground (
Window* pParentWindow,
const bool bShowBorder = true);
static ImageRadioButton* CreateCustomImageRadionButton(
Window* pParentWindow,
const ResId& rResId );
};
} } // end of namespace sfx2::sidebar
#endif