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* Licensed to the Apache Software Foundation (ASF) under one
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*
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#ifndef SD_SLIDESORTER_INSERTION_INDICATOR_HANDLER_HXX
#define SD_SLIDESORTER_INSERTION_INDICATOR_HANDLER_HXX
#include "view/SlsInsertAnimator.hxx"
#include "view/SlsLayouter.hxx"
#include "sdxfer.hxx"
namespace sd { namespace slidesorter { class SlideSorter; } }
namespace sd { namespace slidesorter { namespace model {
class PageEnumeration;
} } }
namespace sd { namespace slidesorter { namespace view {
class InsertAnimator;
class InsertionIndicatorOverlay;
} } }
namespace sd { namespace slidesorter { namespace controller {
class Transferable;
/** Manage the visibility and location of the insertion indicator. Its
actual display is controlled by the InsertionIndicatorOverlay.
*/
class InsertionIndicatorHandler
{
public:
InsertionIndicatorHandler (SlideSorter& rSlideSorter);
~InsertionIndicatorHandler (void);
enum Mode { CopyMode, MoveMode, UnknownMode };
static Mode GetModeFromDndAction (const sal_Int8 nDndAction);
/** Activate the insertion marker at the given coordinates.
*/
void Start (const bool bIsOverSourceView);
/** Deactivate the insertion marker.
*/
void End (const controller::Animator::AnimationMode eMode);
/** This context make sure that the insertion indicator is shown
(provided that the clipboard is not empty) while the context is
alive. Typically used while a context menu is displayed.
*/
class ForceShowContext
{
public:
ForceShowContext (const ::boost::shared_ptr<InsertionIndicatorHandler>& rpHandler);
~ForceShowContext (void);
private:
const ::boost::shared_ptr<InsertionIndicatorHandler> mpHandler;
};
/** Update the indicator icon from the current transferable (from the
clipboard or an active drag and drop operation.)
*/
void UpdateIndicatorIcon (const SdTransferable* pTransferable);
/** Set the position of the insertion marker to the given coordinates.
*/
void UpdatePosition (
const Point& rMouseModelPosition,
const Mode eMode);
void UpdatePosition (
const Point& rMouseModelPosition,
const sal_Int8 nDndAction);
/** Return whether the insertion marker is active.
*/
bool IsActive (void) const;
/** Return the insertion index that corresponds with the current
graphical location of the insertion indicator.
*/
sal_Int32 GetInsertionPageIndex (void) const;
/** Determine whether moving the current selection to the current
position of the insertion marker would alter the document. This
would be the case when the selection is not consecutive or would be
moved to a position outside and not adjacent to the selection.
*/
bool IsInsertionTrivial (
const sal_Int32 nInsertionIndex,
const Mode eMode) const;
/** This method is like the other variant. It operates implicitly
on the current insertion index as would be returned by
GetInsertionPageIndex().
*/
bool IsInsertionTrivial (const sal_Int8 nDndAction);
private:
SlideSorter& mrSlideSorter;
::boost::shared_ptr<view::InsertAnimator> mpInsertAnimator;
::boost::shared_ptr<view::InsertionIndicatorOverlay> mpInsertionIndicatorOverlay;
view::InsertPosition maInsertPosition;
Mode meMode;
bool mbIsInsertionTrivial;
bool mbIsActive;
bool mbIsReadOnly;
bool mbIsOverSourceView;
Size maIconSize;
bool mbIsForcedShow;
void SetPosition (
const Point& rPoint,
const Mode eMode);
::boost::shared_ptr<view::InsertAnimator> GetInsertAnimator (void);
/** Make the insertion indicator visible (that is the show part) and
keep it visible, even when the mouse leaves the window (that is the
force part). We need this when a context menu is displayed (mouse
over the popup menu triggers a mouse leave event) while the
insertion indicator remains visible in the background.
In effect all calls to End() are ignored until ForceEnd() is called.
*/
void ForceShow (void);
void ForceEnd (void);
};
} } } // end of namespace ::sd::slidesorter::controller
#endif