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* http://www.apache.org/licenses/LICENSE-2.0
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#include "precompiled_sd.hxx"
#include "controller/SlsAnimationFunction.hxx"
#include "model/SlsPageDescriptor.hxx"
#include "view/SlideSorterView.hxx"
#include <osl/diagnose.hxx>
#include <rtl/math.hxx>
namespace sd { namespace slidesorter { namespace controller {
double AnimationFunction::Linear (const double nTime)
{
OSL_ASSERT(nTime>=0.0 && nTime<=1.0);
return nTime;
}
double AnimationFunction::FastInSlowOut_Sine (const double nTime)
{
OSL_ASSERT(nTime>=0.0 && nTime<=1.0);
const double nResult (sin(nTime * M_PI/2));
OSL_ASSERT(nResult>=0.0 && nResult<=1.0);
return nResult;
}
double AnimationFunction::FastInSlowOut_Root (const double nTime)
{
OSL_ASSERT(nTime>=0.0 && nTime<=1.0);
const double nResult (sqrt(nTime));
OSL_ASSERT(nResult>=0.0 && nResult<=1.0);
return nResult;
}
double AnimationFunction::SlowInSlowOut_0to0_Sine (const double nTime)
{
OSL_ASSERT(nTime>=0.0 && nTime<=1.0);
const double nResult (sin(nTime * M_PI));
OSL_ASSERT(nResult>=0.0 && nResult<=1.0);
return nResult;
}
double AnimationFunction::Vibrate_Sine (const double nTime)
{
return sin(nTime*M_PI*8);
}
Point AnimationFunction::ScalePoint (const Point& rPoint, const double nTime)
{
return Point(
sal_Int32(::rtl::math::round(rPoint.X() * nTime)),
sal_Int32(::rtl::math::round(rPoint.Y() * nTime)));
}
double AnimationFunction::Blend (
const double nStartValue,
const double nEndValue,
const double nTime)
{
return nStartValue*(1-nTime) + nEndValue*nTime;
}
void AnimationFunction::ApplyVisualStateChange (
const model::SharedPageDescriptor& rpDescriptor,
view::SlideSorterView& rView,
const double nTime)
{
if (rpDescriptor)
{
rpDescriptor->GetVisualState().SetVisualStateBlend(nTime);
rView.RequestRepaint(rpDescriptor);
}
}
void AnimationFunction::ApplyLocationOffsetChange (
const model::SharedPageDescriptor& rpDescriptor,
view::SlideSorterView& rView,
const Point aLocationOffset)
{
if (rpDescriptor)
{
const Rectangle aOldBoundingBox(rpDescriptor->GetBoundingBox());
rpDescriptor->GetVisualState().SetLocationOffset(aLocationOffset);
rView.RequestRepaint(aOldBoundingBox);
rView.RequestRepaint(rpDescriptor);
}
}
void AnimationFunction::ApplyButtonAlphaChange(
const model::SharedPageDescriptor& rpDescriptor,
view::SlideSorterView& rView,
const double nButtonAlpha,
const double nButtonBarAlpha)
{
if (rpDescriptor)
{
rpDescriptor->GetVisualState().SetButtonAlpha(nButtonAlpha);
rpDescriptor->GetVisualState().SetButtonBarAlpha(nButtonBarAlpha);
rView.RequestRepaint(rpDescriptor);
}
}
//===== AnimationBezierFunction ===============================================
AnimationBezierFunction::AnimationBezierFunction (
const double nX1,
const double nY1,
const double nX2,
const double nY2)
: mnX1(nX1),
mnY1(nY1),
mnX2(nX2),
mnY2(nY2)
{
}
AnimationBezierFunction::AnimationBezierFunction (
const double nX1,
const double nY1)
: mnX1(nX1),
mnY1(nY1),
mnX2(1-nY1),
mnY2(1-nX1)
{
}
::basegfx::B2DPoint AnimationBezierFunction::operator() (const double nT)
{
return ::basegfx::B2DPoint(
EvaluateComponent(nT, mnX1, mnX2),
EvaluateComponent(nT, mnY1, mnY2));
}
double AnimationBezierFunction::EvaluateComponent (
const double nT,
const double nV1,
const double nV2)
{
const double nS (1-nT);
// While the control point values 1 and 2 are explicitly given the start
// and end values are implicitly given.
const double nV0 (0);
const double nV3 (1);
const double nV01 (nS*nV0 + nT*nV1);
const double nV12 (nS*nV1 + nT*nV2);
const double nV23 (nS*nV2 + nT*nV3);
const double nV012 (nS*nV01 + nT*nV12);
const double nV123 (nS*nV12 + nT*nV23);
const double nV0123 (nS*nV012 + nT*nV123);
return nV0123;
}
//===== AnimationParametricFunction ===========================================
AnimationParametricFunction::AnimationParametricFunction (const ParametricFunction& rFunction)
: maY()
{
const sal_Int32 nSampleCount (64);
// Sample the given parametric function.
::std::vector<basegfx::B2DPoint> aPoints;
aPoints.reserve(nSampleCount);
for (sal_Int32 nIndex=0; nIndex<nSampleCount; ++nIndex)
{
const double nT (nIndex/double(nSampleCount-1));
aPoints.push_back(basegfx::B2DPoint(rFunction(nT)));
}
// Interpolate at evenly spaced points.
maY.clear();
maY.reserve(nSampleCount);
double nX0 (aPoints[0].getX());
double nY0 (aPoints[0].getY());
double nX1 (aPoints[1].getX());
double nY1 (aPoints[1].getY());
sal_Int32 nIndex (1);
for (sal_Int32 nIndex2=0; nIndex2<nSampleCount; ++nIndex2)
{
const double nX (nIndex2 / double(nSampleCount-1));
while (nX > nX1 && nIndex<nSampleCount)
{
nX0 = nX1;
nY0 = nY1;
nX1 = aPoints[nIndex].getX();
nY1 = aPoints[nIndex].getY();
++nIndex;
}
const double nU ((nX-nX1) / (nX0 - nX1));
const double nY (nY0*nU + nY1*(1-nU));
maY.push_back(nY);
}
}
double AnimationParametricFunction::operator() (const double nX)
{
const sal_Int32 nIndex0 (static_cast<sal_Int32>(nX * maY.size()));
const double nX0 (nIndex0 / double(maY.size()-1));
const sal_uInt32 nIndex1 (nIndex0 + 1);
const double nX1 (nIndex1 / double(maY.size()-1));
if (nIndex0<=0)
return maY[0];
else if (sal_uInt32(nIndex0)>=maY.size() || nIndex1>=maY.size())
return maY[maY.size()-1];
const double nU ((nX-nX1) / (nX0 - nX1));
return maY[nIndex0]*nU + maY[nIndex1]*(1-nU);
}
} } } // end of namespace ::sd::slidesorter::controller