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* Licensed to the Apache Software Foundation (ASF) under one
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#ifndef SD_GLOBAL_RESOURCE_CONTAINER_HXX
#define SD_GLOBAL_RESOURCE_CONTAINER_HXX
#include "sdmod.hxx"
#include <memory>
#include <boost/shared_ptr.hpp>
#include <com/sun/star/uno/XInterface.hpp>
namespace css = ::com::sun::star;
namespace sd {
class SdGlobalResource
{
public:
virtual ~SdGlobalResource (void) {};
};
/** The purpose of this container is to hold references to resources that
are globally available to all interested objects and to destroy them
when the sd module is destroyed. Examples for resources can be
containers of bitmaps or the container of master pages used by the
MasterPagesSelector objects in the task panel.
It works like a singleton in that there is one instance per sd module.
Resources can be added (by themselves or their owners) to the
container. The main task of the container is the destruction of all
resources that have been added to it.
As you may note, there is no method to get a resource from the
container. It is the task of the resource to provide other means of
access to it.
The reason for this design is not to have to change the SdModule
destructor every time when there is a new resource. This is done by
reversing the dependency between module and resource: the resource knows
about the module--this container class to be more precisely--and tells
it to destroy the resource when the sd module is at the end of its
lifetime.
*/
class SdGlobalResourceContainer
{
public:
static SdGlobalResourceContainer& Instance (void);
/** Add a resource to the container. The ownership of the resource is
transferred to the container. The resource is destroyed when the
container is destroyed, i.e. when the sd module is destroyed.
When in doubt, use the shared_ptr variant of this method.
*/
void AddResource (::std::auto_ptr<SdGlobalResource> pResource);
/** Add a resource to the container. By using a shared_ptr and
releasing it only when the SgGlobalResourceContainer is destroyed
the given resource is kept alive at least that long. When at the
time of the destruction of SgGlobalResourceContainer no other
references exist the resource is destroyed as well.
*/
void AddResource (::boost::shared_ptr<SdGlobalResource> pResource);
/** Add a resource that is implemented as UNO object. Destruction
(when the sd modules is unloaded) is done by a) calling dispose()
when the XComponent is supported and by b) releasing the reference.
*/
void AddResource (const ::css::uno::Reference<css::uno::XInterface>& rxResource);
protected:
friend class ::SdModule;
friend class ::std::auto_ptr<SdGlobalResourceContainer>;
class Implementation;
::std::auto_ptr<Implementation> mpImpl;
SdGlobalResourceContainer (void);
~SdGlobalResourceContainer (void);
};
} // end of namespace sd
#endif