| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_sd.hxx" |
| |
| #include "fucon3d.hxx" |
| #include <vcl/waitobj.hxx> |
| |
| #include <svx/svxids.hrc> |
| #include <svl/aeitem.hxx> |
| #include <sfx2/app.hxx> |
| #include <sfx2/dispatch.hxx> |
| #include <sfx2/viewfrm.hxx> |
| #include <tools/poly.hxx> |
| |
| #include <math.h> |
| #include <svx/globl3d.hxx> |
| #include <svx/scene3d.hxx> |
| #include <svx/sphere3d.hxx> |
| #include <svx/cube3d.hxx> |
| #include <svx/lathe3d.hxx> |
| #include <svx/camera3d.hxx> |
| |
| #include "app.hrc" |
| #include "res_bmp.hrc" |
| #include "View.hxx" |
| #include "Window.hxx" |
| #include "ViewShell.hxx" |
| #include "drawdoc.hxx" |
| #include "ViewShellBase.hxx" |
| #include "ToolBarManager.hxx" |
| #include <svx/svx3ditems.hxx> |
| |
| // #97016# |
| #include <svx/polysc3d.hxx> |
| #include <basegfx/polygon/b2dpolygontools.hxx> |
| |
| namespace sd { |
| |
| TYPEINIT1( FuConstruct3dObject, FuConstruct ); |
| |
| /************************************************************************* |
| |* |
| |* Konstruktor |
| |* |
| \************************************************************************/ |
| |
| FuConstruct3dObject::FuConstruct3dObject ( |
| ViewShell* pViewSh, |
| ::sd::Window* pWin, |
| ::sd::View* pView, |
| SdDrawDocument* pDoc, |
| SfxRequest& rReq) |
| : FuConstruct(pViewSh, pWin, pView, pDoc, rReq) |
| { |
| } |
| |
| FunctionReference FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent ) |
| { |
| FuConstruct3dObject* pFunc; |
| FunctionReference xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) ); |
| xFunc->DoExecute(rReq); |
| pFunc->SetPermanent(bPermanent); |
| return xFunc; |
| } |
| |
| void FuConstruct3dObject::DoExecute( SfxRequest& rReq ) |
| { |
| FuConstruct::DoExecute( rReq ); |
| mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar( |
| ToolBarManager::TBG_FUNCTION, |
| ToolBarManager::msDrawingObjectToolBar); |
| } |
| |
| /************************************************************************* |
| |* |
| |* MouseButtonDown-event |
| |* |
| \************************************************************************/ |
| |
| // #97016# |
| E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape() |
| { |
| E3dCompoundObject* p3DObj = NULL; |
| |
| switch (nSlotId) |
| { |
| default: |
| case SID_3D_CUBE: |
| { |
| p3DObj = new E3dCubeObj( |
| mpView->Get3DDefaultAttributes(), |
| ::basegfx::B3DPoint(-2500, -2500, -2500), |
| ::basegfx::B3DVector(5000, 5000, 5000)); |
| break; |
| } |
| |
| case SID_3D_SPHERE: |
| { |
| p3DObj = new E3dSphereObj( |
| mpView->Get3DDefaultAttributes(), |
| ::basegfx::B3DPoint(0, 0, 0), |
| ::basegfx::B3DVector(5000, 5000, 5000)); |
| break; |
| } |
| |
| case SID_3D_SHELL: |
| { |
| XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False); |
| aXPoly.Scale(5.0, 5.0); |
| |
| ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); |
| if(aB2DPolygon.areControlPointsUsed()) |
| { |
| aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); |
| } |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); |
| |
| // Dies ist ein offenes Objekt, muss daher defaultmaessig |
| // doppelseitig behandelt werden |
| p3DObj->SetMergedItem(Svx3DDoubleSidedItem(sal_True)); |
| break; |
| } |
| |
| case SID_3D_HALF_SPHERE: |
| { |
| XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False); |
| aXPoly.Scale(5.0, 5.0); |
| |
| aXPoly.Insert(0, Point (2400*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (2000*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (1500*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (1000*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (500*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (250*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (50*5, 1250*5), XPOLY_NORMAL); |
| aXPoly.Insert(0, Point (0*5, 1250*5), XPOLY_NORMAL); |
| |
| ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon()); |
| if(aB2DPolygon.areControlPointsUsed()) |
| { |
| aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); |
| } |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); |
| break; |
| } |
| |
| case SID_3D_TORUS: |
| { |
| ::basegfx::B2DPolygon aB2DPolygon(::basegfx::tools::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0)); |
| if(aB2DPolygon.areControlPointsUsed()) |
| { |
| aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon); |
| } |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); |
| break; |
| } |
| |
| case SID_3D_CYLINDER: |
| { |
| ::basegfx::B2DPolygon aInnerPoly; |
| |
| aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5)); |
| aInnerPoly.setClosed(true); |
| |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); |
| break; |
| } |
| |
| case SID_3D_CONE: |
| { |
| ::basegfx::B2DPolygon aInnerPoly; |
| |
| aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5)); |
| aInnerPoly.setClosed(true); |
| |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); |
| break; |
| } |
| |
| case SID_3D_PYRAMID: |
| { |
| ::basegfx::B2DPolygon aInnerPoly; |
| |
| aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); |
| aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); |
| aInnerPoly.setClosed(true); |
| |
| p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly)); |
| p3DObj->SetMergedItem(Svx3DHorizontalSegmentsItem(4)); |
| break; |
| } |
| } |
| |
| return p3DObj; |
| } |
| |
| // #97016# |
| void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene) |
| { |
| Camera3D &aCamera = (Camera3D&) pScene->GetCamera (); |
| |
| // get transformed BoundVolume of the new object |
| basegfx::B3DRange aBoundVol; |
| basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); |
| aObjVol.transform(p3DObj->GetTransform()); |
| aBoundVol.expand(aObjVol); |
| double fDeepth(aBoundVol.getDepth()); |
| |
| aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0)); |
| aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2)); |
| aCamera.SetFocalLength(mpView->GetDefaultCamFocal()); |
| pScene->SetCamera(aCamera); |
| basegfx::B3DHomMatrix aTransformation; |
| |
| switch (nSlotId) |
| { |
| case SID_3D_CUBE: |
| { |
| aTransformation.rotate(DEG2RAD(20), 0.0, 0.0); |
| } |
| break; |
| |
| case SID_3D_SPHERE: |
| { |
| // pScene->RotateX(DEG2RAD(60)); |
| } |
| break; |
| |
| case SID_3D_SHELL: |
| case SID_3D_HALF_SPHERE: |
| { |
| aTransformation.rotate(DEG2RAD(200), 0.0, 0.0); |
| } |
| break; |
| |
| case SID_3D_CYLINDER: |
| case SID_3D_CONE: |
| case SID_3D_PYRAMID: |
| { |
| // pScene->RotateX(DEG2RAD(25)); |
| } |
| break; |
| |
| case SID_3D_TORUS: |
| { |
| // pScene->RotateX(DEG2RAD(15)); |
| aTransformation.rotate(DEG2RAD(90), 0.0, 0.0); |
| } |
| break; |
| |
| default: |
| { |
| } |
| break; |
| } |
| |
| pScene->SetTransform(aTransformation * pScene->GetTransform()); |
| |
| SfxItemSet aAttr (mpViewShell->GetPool()); |
| pScene->SetMergedItemSetAndBroadcast(aAttr); |
| } |
| |
| sal_Bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt) |
| { |
| sal_Bool bReturn = FuConstruct::MouseButtonDown(rMEvt); |
| |
| if ( rMEvt.IsLeft() && !mpView->IsAction() ) |
| { |
| Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); |
| |
| mpWindow->CaptureMouse(); |
| sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); |
| |
| E3dCompoundObject* p3DObj = NULL; |
| |
| WaitObject aWait( (Window*)mpViewShell->GetActiveWindow() ); |
| |
| // #97016# |
| p3DObj = ImpCreateBasic3DShape(); |
| E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj); |
| |
| // #97016# |
| ImpPrepareBasic3DShape(p3DObj, pScene); |
| bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene); |
| |
| SdrObject* pObj = mpView->GetCreateObj(); |
| |
| if (pObj) |
| { |
| SfxItemSet aAttr(mpDoc->GetPool()); |
| SetStyleSheet(aAttr, pObj); |
| |
| // LineStyle rausnehmen |
| aAttr.Put(XLineStyleItem (XLINE_NONE)); |
| |
| pObj->SetMergedItemSet(aAttr); |
| } |
| } |
| |
| return bReturn; |
| } |
| |
| /************************************************************************* |
| |* |
| |* MouseMove-event |
| |* |
| \************************************************************************/ |
| |
| sal_Bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt) |
| { |
| return FuConstruct::MouseMove(rMEvt); |
| } |
| |
| /************************************************************************* |
| |* |
| |* MouseButtonUp-event |
| |* |
| \************************************************************************/ |
| |
| sal_Bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt) |
| { |
| sal_Bool bReturn = sal_False; |
| |
| if ( mpView->IsCreateObj() && rMEvt.IsLeft() ) |
| { |
| Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); |
| mpView->EndCreateObj(SDRCREATE_FORCEEND); |
| bReturn = sal_True; |
| } |
| |
| bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn; |
| |
| if (!bPermanent) |
| mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_ASYNCHRON); |
| |
| return bReturn; |
| } |
| |
| /************************************************************************* |
| |* |
| |* Tastaturereignisse bearbeiten |
| |* |
| |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls |
| |* sal_False. |
| |* |
| \************************************************************************/ |
| |
| sal_Bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt) |
| { |
| return( FuConstruct::KeyInput(rKEvt) ); |
| } |
| |
| /************************************************************************* |
| |* |
| |* Function aktivieren |
| |* |
| \************************************************************************/ |
| |
| void FuConstruct3dObject::Activate() |
| { |
| mpView->SetCurrentObj(OBJ_NONE); |
| |
| FuConstruct::Activate(); |
| } |
| |
| /************************************************************************* |
| |* |
| |* Function deaktivieren |
| |* |
| \************************************************************************/ |
| |
| void FuConstruct3dObject::Deactivate() |
| { |
| FuConstruct::Deactivate(); |
| } |
| |
| // #97016# |
| SdrObject* FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle) |
| { |
| // case SID_3D_CUBE: |
| // case SID_3D_SHELL: |
| // case SID_3D_SPHERE: |
| // case SID_3D_TORUS: |
| // case SID_3D_HALF_SPHERE: |
| // case SID_3D_CYLINDER: |
| // case SID_3D_CONE: |
| // case SID_3D_PYRAMID: |
| |
| E3dCompoundObject* p3DObj = ImpCreateBasic3DShape(); |
| |
| // E3dView::SetCurrent3DObj part |
| // get transformed BoundVolume of the object |
| basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume()); |
| aObjVol.transform(p3DObj->GetTransform()); |
| basegfx::B3DRange aVolume(aObjVol); |
| double fW(aVolume.getWidth()); |
| double fH(aVolume.getHeight()); |
| Rectangle a3DRect(0, 0, (long)fW, (long)fH); |
| E3dScene* pScene = new E3dPolyScene(mpView->Get3DDefaultAttributes()); |
| |
| // mpView->InitScene(pScene, fW, fH, aVolume.MaxVec().Z() + ((fW + fH) / 4.0)); |
| // copied code from E3dView::InitScene |
| double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0)); |
| Camera3D aCam(pScene->GetCamera()); |
| aCam.SetAutoAdjustProjection(sal_False); |
| aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH); |
| ::basegfx::B3DPoint aLookAt; |
| double fDefaultCamPosZ = mpView->GetDefaultCamPosZ(); |
| ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ); |
| aCam.SetPosAndLookAt(aCamPos, aLookAt); |
| aCam.SetFocalLength(mpView->GetDefaultCamFocal()); |
| aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFocal()); |
| pScene->SetCamera(aCam); |
| |
| pScene->Insert3DObj(p3DObj); |
| pScene->NbcSetSnapRect(a3DRect); |
| pScene->SetModel(mpDoc); |
| |
| ImpPrepareBasic3DShape(p3DObj, pScene); |
| |
| SfxItemSet aAttr(mpDoc->GetPool()); |
| SetStyleSheet(aAttr, p3DObj); |
| aAttr.Put(XLineStyleItem (XLINE_NONE)); |
| p3DObj->SetMergedItemSet(aAttr); |
| |
| // make object interactive at once |
| pScene->SetRectsDirty(); |
| |
| // Take care of restrictions for the rectangle |
| Rectangle aRect(rRectangle); |
| |
| switch(nID) |
| { |
| case SID_3D_CUBE: |
| case SID_3D_SPHERE: |
| case SID_3D_TORUS: |
| { |
| // force quadratic |
| ImpForceQuadratic(aRect); |
| break; |
| } |
| |
| case SID_3D_SHELL: |
| case SID_3D_HALF_SPHERE: |
| { |
| // force horizontal layout |
| break; |
| } |
| |
| case SID_3D_CYLINDER: |
| case SID_3D_CONE: |
| case SID_3D_PYRAMID: |
| { |
| // force vertical layout |
| break; |
| } |
| } |
| |
| // #97016#, #98245# use changed rectangle, not original one |
| pScene->SetLogicRect(aRect); |
| |
| return pScene; |
| } |
| |
| } // end of namespace sd |