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#include "precompiled_sd.hxx"
#include "ConfigurationClassifier.hxx"
#include "framework/FrameworkHelper.hxx"
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::drawing::framework;
using ::rtl::OUString;
#undef VERBOSE
//#define VERBOSE 2
namespace sd { namespace framework {
ConfigurationClassifier::ConfigurationClassifier (
const Reference<XConfiguration>& rxConfiguration1,
const Reference<XConfiguration>& rxConfiguration2)
: mxConfiguration1(rxConfiguration1),
mxConfiguration2(rxConfiguration2),
maC1minusC2(),
maC2minusC1(),
maC1andC2()
{
}
bool ConfigurationClassifier::Partition (void)
{
maC1minusC2.clear();
maC2minusC1.clear();
maC1andC2.clear();
PartitionResources(
mxConfiguration1->getResources(NULL, OUString(), AnchorBindingMode_DIRECT),
mxConfiguration2->getResources(NULL, OUString(), AnchorBindingMode_DIRECT));
return !maC1minusC2.empty() || !maC2minusC1.empty();
}
const ConfigurationClassifier::ResourceIdVector& ConfigurationClassifier::GetC1minusC2 (void) const
{
return maC1minusC2;
}
const ConfigurationClassifier::ResourceIdVector& ConfigurationClassifier::GetC2minusC1 (void) const
{
return maC2minusC1;
}
const ConfigurationClassifier::ResourceIdVector& ConfigurationClassifier::GetC1andC2 (void) const
{
return maC1andC2;
}
void ConfigurationClassifier::PartitionResources (
const ::com::sun::star::uno::Sequence<Reference<XResourceId> >& rS1,
const ::com::sun::star::uno::Sequence<Reference<XResourceId> >& rS2)
{
ResourceIdVector aC1minusC2;
ResourceIdVector aC2minusC1;
ResourceIdVector aC1andC2;
// Classify the resources in the configurations that are not bound to
// other resources.
ClassifyResources(
rS1,
rS2,
aC1minusC2,
aC2minusC1,
aC1andC2);
#if defined VERBOSE && VERBOSE >= 2
OSL_TRACE("copying resource ids to C1-C2\r");
#endif
CopyResources(aC1minusC2, mxConfiguration1, maC1minusC2);
#if defined VERBOSE && VERBOSE >= 2
OSL_TRACE("copying resource ids to C2-C1\r");
#endif
CopyResources(aC2minusC1, mxConfiguration2, maC2minusC1);
// Process the unique resources that belong to both configurations.
ResourceIdVector::const_iterator iResource;
for (iResource=aC1andC2.begin(); iResource!=aC1andC2.end(); ++iResource)
{
maC1andC2.push_back(*iResource);
PartitionResources(
mxConfiguration1->getResources(*iResource, OUString(), AnchorBindingMode_DIRECT),
mxConfiguration2->getResources(*iResource, OUString(), AnchorBindingMode_DIRECT));
}
}
void ConfigurationClassifier::ClassifyResources (
const ::com::sun::star::uno::Sequence<Reference<XResourceId> >& rS1,
const ::com::sun::star::uno::Sequence<Reference<XResourceId> >& rS2,
ResourceIdVector& rS1minusS2,
ResourceIdVector& rS2minusS1,
ResourceIdVector& rS1andS2)
{
// Get arrays from the sequences for faster iteration.
const Reference<XResourceId>* aA1 = rS1.getConstArray();
const Reference<XResourceId>* aA2 = rS2.getConstArray();
sal_Int32 nL1 (rS1.getLength());
sal_Int32 nL2 (rS2.getLength());
// Find all elements in rS1 and place them in rS1minusS2 or rS1andS2
// depending on whether they are in rS2 or not.
for (sal_Int32 i=0; i<nL1; ++i)
{
bool bFound (false);
for (sal_Int32 j=0; j<nL2 && !bFound; ++j)
if (aA1[i]->getResourceURL().equals(aA2[j]->getResourceURL()))
bFound = true;
if (bFound)
rS1andS2.push_back(aA1[i]);
else
rS1minusS2.push_back(aA1[i]);
}
// Find all elements in rS2 that are not in rS1. The elements that are
// in both rS1 and rS2 have been handled above and are therefore ignored
// here.
for (sal_Int32 j=0; j<nL2; ++j)
{
bool bFound (false);
for (sal_Int32 i=0; i<nL1 && !bFound; ++i)
if (aA2[j]->getResourceURL().equals(aA1[i]->getResourceURL()))
bFound = true;
if ( ! bFound)
rS2minusS1.push_back(aA2[j]);
}
}
void ConfigurationClassifier::CopyResources (
const ResourceIdVector& rSource,
const Reference<XConfiguration>& rxConfiguration,
ResourceIdVector& rTarget)
{
// Copy all resources bound to the ones in aC1minusC2Unique to rC1minusC2.
ResourceIdVector::const_iterator iResource (rSource.begin());
ResourceIdVector::const_iterator iEnd(rSource.end());
for ( ; iResource!=iEnd; ++iResource)
{
const Sequence<Reference<XResourceId> > aBoundResources (
rxConfiguration->getResources(
*iResource,
OUString(),
AnchorBindingMode_INDIRECT));
const sal_Int32 nL (aBoundResources.getLength());
rTarget.reserve(rTarget.size() + 1 + nL);
rTarget.push_back(*iResource);
#if defined VERBOSE && VERBOSE >= 2
OSL_TRACE(" copying %s\r",
OUStringToOString(FrameworkHelper::ResourceIdToString(*iResource),
RTL_TEXTENCODING_UTF8).getStr());
#endif
const Reference<XResourceId>* aA = aBoundResources.getConstArray();
for (sal_Int32 i=0; i<nL; ++i)
{
rTarget.push_back(aA[i]);
#if defined VERBOSE && VERBOSE >= 2
OSL_TRACE(" copying %s\r",
OUStringToOString(FrameworkHelper::ResourceIdToString(aA[i]),
RTL_TEXTENCODING_UTF8).getStr());
#endif
}
}
}
void ConfigurationClassifier::TraceResourceIdVector (
const sal_Char* pMessage,
const ResourceIdVector& rResources) const
{
OSL_TRACE(pMessage);
ResourceIdVector::const_iterator iResource;
for (iResource=rResources.begin(); iResource!=rResources.end(); ++iResource)
{
OUString sResource (FrameworkHelper::ResourceIdToString(*iResource));
OSL_TRACE(" %s\r",
OUStringToOString(sResource, RTL_TEXTENCODING_UTF8).getStr());
}
}
} } // end of namespace sd::framework