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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _GLOBLMN_HRC
#include <svx/globlmn.hrc>
#endif
#define MN_CHANGEBEZIER \
MenuItem\
{\
Identifier = SID_CHANGEBEZIER ; \
HelpId = CMD_SID_CHANGEBEZIER ; \
Text [ en-US ] = "To ~Curve" ; \
};
#define MN_CHANGEPOLYGON \
MenuItem\
{\
Identifier = SID_CHANGEPOLYGON ; \
HelpId = CMD_SID_CHANGEPOLYGON ; \
Text [ en-US ] = "To ~Polygon" ; \
};
#define MN_CONVERT_TO_CONTOUR \
MenuItem\
{\
Identifier = SID_CONVERT_TO_CONTOUR ; \
HelpId = CMD_SID_CONVERT_TO_CONTOUR ; \
Text [ en-US ] = "To C~ontour";\
};
#define MN_CONVERT_TO_3D \
MenuItem\
{\
Identifier = SID_CONVERT_TO_3D ; \
HelpId = CMD_SID_CONVERT_TO_3D ; \
Text [ en-US ] = "To 3~D" ; \
};
#define MN_CONVERT_TO_BITMAP \
MenuItem\
{\
Identifier = SID_CONVERT_TO_BITMAP ; \
HelpId = CMD_SID_CONVERT_TO_BITMAP ; \
Text [ en-US ] = "To ~Bitmap" ; \
};
#define MN_CONVERT_TO_METAFILE \
MenuItem\
{\
Identifier = SID_CONVERT_TO_METAFILE ; \
HelpId = CMD_SID_CONVERT_TO_METAFILE ; \
Text [ en-US ] = "To ~Metafile" ; \
};
#define MN_CONVERT_TO_3D_LATHE_FAST \
MenuItem\
{\
Identifier = SID_CONVERT_TO_3D_LATHE_FAST ; \
HelpId = CMD_SID_CONVERT_TO_3D_LATHE_FAST ; \
/* ### ACHTUNG: Neuer Text in Resource? In 3~D-Rotationskörper : In 3~D-Rotationsk÷rper */\
Text [ en-US ] = "To 3D ~Rotation Object" ; \
};
#define MN_VERTICAL \
MenuItem\
{\
Identifier = SID_VERTICAL ; \
HelpId = CMD_SID_VERTICAL ; \
Text [ en-US ] = "~Vertically" ; \
};
#define MN_HORIZONTAL \
MenuItem\
{\
Identifier = SID_HORIZONTAL ; \
HelpId = CMD_SID_HORIZONTAL ; \
Text [ en-US ] = "~Horizontally" ; \
};
#define MN_3D_WIN \
MenuItem\
{\
Identifier = SID_3D_WIN ; \
HelpId = CMD_SID_3D_WIN ; \
Text [ en-US ] = "~3D Effects" ; \
};
#define MN_PRESENTATION_LAYOUT \
MenuItem\
{\
Identifier = SID_PRESENTATION_LAYOUT ; \
HelpId = CMD_SID_PRESENTATION_LAYOUT ; \
Text [ en-US ] = "~Slide Design" ; \
};
#define MN_DIA \
MenuItem\
{\
Identifier = SID_SLIDE_TRANSITIONS_PANEL ; \
HelpId = CMD_SID_SLIDE_TRANSITIONS_PANEL ; \
Text [ en-US ] = "Slide ~Transition" ; \
};
#define MN_SHOW_SLIDE \
MenuItem\
{\
Identifier = SID_SHOW_SLIDE ; \
HelpId = CMD_SID_SHOW_SLIDE ; \
Text [ en-US ] = "~Show Slide" ; \
};
#define MN_HIDE_SLIDE \
MenuItem\
{\
Identifier = SID_HIDE_SLIDE ; \
HelpId = CMD_SID_HIDE_SLIDE ; \
Text [ en-US ] = "~Hide Slide" ; \
};
#define MN_GROUP_IMPRESS \
MenuItem\
{\
Identifier = SID_GROUP ; \
HelpId = CMD_SID_GROUP ; \
Text [ en-US ] = "~Group" ; \
};
#define MN_UNGROUP_IMPRESS \
MenuItem\
{\
Identifier = SID_UNGROUP ; \
HelpId = CMD_SID_UNGROUP ; \
Text [ en-US ] = "~Ungroup" ; \
};
#define MN_ENTER_GROUP_IMPRESS \
MenuItem\
{\
Identifier = SID_ENTER_GROUP ; \
HelpId = CMD_SID_ENTER_GROUP ; \
Text [ en-US ] = "~Edit Group" ; \
};
#define MN_LEAVE_GROUP_IMPRESS \
MenuItem\
{\
Identifier = SID_LEAVE_GROUP ; \
HelpId = CMD_SID_LEAVE_GROUP ; \
Text [ en-US ] = "E~xit group" ; \
};
#define MNSUB_GROUP \
MenuItem\
{\
Identifier = MN_SUB_GROUP ; \
HelpID = HID_MN_SUB_GROUP ; \
Command = ".uno:GroupMenu" ; \
Text [ en-US ] = "~Group" ; \
SubMenu = Menu\
{\
ItemList = \
{\
MN_GROUP_IMPRESS\
MN_UNGROUP_IMPRESS\
MN_ENTER_GROUP_IMPRESS\
MN_LEAVE_GROUP_IMPRESS\
};\
};\
};