blob: 08f1a9bc9af48e032bfb88b78558b5331d14138b [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SD_ANMINFO_HXX
#define _SD_ANMINFO_HXX
#include <com/sun/star/presentation/AnimationEffect.hpp>
#include <com/sun/star/presentation/AnimationSpeed.hpp>
#include <com/sun/star/presentation/ClickAction.hpp>
#include "pres.hxx"
#include "anmdef.hxx"
#include <svx/svdobj.hxx>
#include <tools/color.hxx>
#include <sddllapi.h>
class Polygon;
class Point;
class SvStream;
class SdrObjSurrogate;
class SdrObject;
class SdrPathObj;
class SdDrawDocument;
class SdAnimationInfo : public SdrObjUserData
{
public:
PresObjKind mePresObjKind;
/* deprecated animation infos */
::com::sun::star::presentation::AnimationEffect meEffect; // Animationseffekt
::com::sun::star::presentation::AnimationEffect meTextEffect; // Animationseffekt fuer Textinhalt
::com::sun::star::presentation::AnimationSpeed meSpeed; // Geschwindigkeit der Animation
sal_Bool mbActive; // eingeschaltet ?
sal_Bool mbDimPrevious; // Objekt abblenden
sal_Bool mbIsMovie; // wenn Gruppenobjekt, dann Sequenz aus den
sal_Bool mbDimHide; // verstecken statt abblenden
Color maBlueScreen; // identifiziert "Hintergrundpixel"
Color maDimColor; // zum Abblenden des Objekts
String maSoundFile; // Pfad zum Soundfile in MSDOS-Notation
sal_Bool mbSoundOn; // Sound ein/aus
sal_Bool mbPlayFull; // Sound ganz abspielen
SdrPathObj* mpPathObj; // das Pfadobjekt
::com::sun::star::presentation::ClickAction meClickAction; // Aktion bei Mausklick
::com::sun::star::presentation::AnimationEffect meSecondEffect; // fuer Objekt ausblenden
::com::sun::star::presentation::AnimationSpeed meSecondSpeed; // fuer Objekt ausblenden
String maSecondSoundFile; // fuer Objekt ausblenden
sal_Bool mbSecondSoundOn; // fuer Objekt ausblenden
sal_Bool mbSecondPlayFull;// fuer Objekt ausblenden
// String maBookmark; // Sprung zu Objekt/Seite
sal_uInt16 mnVerb; // fuer OLE-Objekt
sal_uLong mnPresOrder;
SdrObject& mrObject;
SD_DLLPUBLIC void SetBookmark( const String& rBookmark );
SD_DLLPUBLIC String GetBookmark();
public:
SdAnimationInfo(SdrObject& rObject);
SdAnimationInfo(const SdAnimationInfo& rAnmInfo, SdrObject& rObject);
virtual ~SdAnimationInfo();
virtual SdrObjUserData* Clone(SdrObject* pObject) const;
};
#endif // _SD_ANMINFO_HXX