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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef SC_OLINEWIN_HXX
#define SC_OLINEWIN_HXX
#include "viewdata.hxx"
class ScOutlineEntry;
class ScOutlineArray;
class ScOutlineTable;
// ============================================================================
enum ScOutlineMode { SC_OUTLINE_HOR, SC_OUTLINE_VER };
// ----------------------------------------------------------------------------
/** The window left of or above the spreadsheet containing the outline groups
and controls to expand/collapse them. */
class ScOutlineWindow : public Window
{
private:
ScViewData& mrViewData; /// View data containing the document.
ScSplitPos meWhich; /// Which area in split window.
bool mbHoriz; /// true = Horizontal orientation.
bool mbMirrorEntries; /// true = mirror the order of entries (including header)
bool mbMirrorLevels; /// true = mirror the order of levels, including the border
ImageList* mpSymbols; /// Symbols for buttons.
Color maLineColor; /// Line color for expanded groups.
long mnHeaderSize; /// Size of the header area in entry direction.
long mnHeaderPos; /// Position of the header area in entry direction.
long mnMainFirstPos; /// First position of main area in entry direction.
long mnMainLastPos; /// Last position of main area in entry direction.
size_t mnMTLevel; /// Mouse tracking: Level of active button.
size_t mnMTEntry; /// Mouse tracking: Entry index of active button.
bool mbMTActive; /// Mouse tracking active?
bool mbMTPressed; /// Mouse tracking: Button currently drawed pressed?
Rectangle maFocusRect; /// Focus rectangle on screen.
size_t mnFocusLevel; /// Level of focused button.
size_t mnFocusEntry; /// Entry index of focused button.
bool mbDontDrawFocus; /// Do not redraw focus in next Paint().
public:
ScOutlineWindow(
Window* pParent,
ScOutlineMode eMode,
ScViewData* pViewData,
ScSplitPos eWhich );
virtual ~ScOutlineWindow();
/** Sets the size of the header area (width/height dep. on window type). */
void SetHeaderSize( long nNewSize );
/** Returns the width/height the window needs to show all levels. */
long GetDepthSize() const;
/** Scrolls the window content by the specified amount of pixels. */
void ScrollPixel( long nDiff );
using Window::ShowFocus;
private:
/** Initializes color and image settings. */
void InitSettings();
/** Returns the calc document. */
inline ScDocument& GetDoc() const { return *mrViewData.GetDocument(); }
/** Returns the current sheet index. */
inline SCTAB GetTab() const { return mrViewData.GetTabNo(); }
/** Returns the outline array of the corresponding document. */
const ScOutlineArray* GetOutlineArray() const;
/** Returns the specified outline entry. */
const ScOutlineEntry* GetOutlineEntry( size_t nLevel, size_t nEntry ) const;
/** Returns true, if the column/row is hidden. */
bool IsHidden( SCCOLROW nColRowIndex ) const;
/** Returns true, if the column/row is filtered. */
bool IsFiltered( SCCOLROW nColRowIndex ) const;
/** Returns true, if all columns/rows before nColRowIndex are hidden. */
bool IsFirstVisible( SCCOLROW nColRowIndex ) const;
/** Returns the currently visible column/row range. */
void GetVisibleRange( SCCOLROW& rnColRowStart, SCCOLROW& rnColRowEnd ) const;
/** Returns the point in the window of the specified position. */
Point GetPoint( long nLevelPos, long nEntryPos ) const;
/** Returns the rectangle in the window of the specified position. */
Rectangle GetRectangle(
long nLevelStart, long nEntryStart,
long nLevelEnd, long nEntryEnd ) const;
/** Returns the window size for the level coordinate. */
long GetOutputSizeLevel() const;
/** Returns the window size for the entry coordinate. */
long GetOutputSizeEntry() const;
/** Returns the count of levels of the outline array. 0 means no outlines. */
size_t GetLevelCount() const;
/** Returns the pixel position of the specified level. */
long GetLevelPos( size_t nLevel ) const;
/** Returns the level of the passed pixel position. */
size_t GetLevelFromPos( long nLevelPos ) const;
/** Returns the start coordinate of the specified column/row in the window. */
long GetColRowPos( SCCOLROW nColRowIndex ) const;
/** Returns the entry position of header images. */
long GetHeaderEntryPos() const;
/** Calculates the coordinates the outline entry takes in the window.
@return false = no part of the group is visible (outside window or collapsed by parent group). */
bool GetEntryPos(
size_t nLevel, size_t nEntry,
long& rnStartPos, long& rnEndPos, long& rnImagePos ) const;
/** Calculates the absolute position of the image of the specified outline entry.
@param nLevel The level of the entry.
@param nEntry The entry index or SC_OL_HEADERENTRY for the header image.
@return false = image is not visible. */
bool GetImagePos( size_t nLevel, size_t nEntry, Point& rPos ) const;
/** Returns true, if the button of the specified entry is visible in the window. */
bool IsButtonVisible( size_t nLevel, size_t nEntry ) const;
/** Returns true, if rPos is inside of a button or over the line of an expanded
group. The outline entry data is stored in the passed variables. */
bool ItemHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry, bool& rbButton ) const;
/** Returns true, if rPos is inside of a button.
The button data is stored in the passed variables. */
bool ButtonHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry ) const;
/** Returns true, if rPos is over the line of an expanded group.
The outline entry data is stored in the passed variables. */
bool LineHit( const Point& rPos, size_t& rnLevel, size_t& rnEntry ) const;
/** Performs an action with the specified item.
@param nLevel The level of the entry.
@param nEntry The entry index or SC_OL_HEADERENTRY for the header entry. */
void DoFunction( size_t nLevel, size_t nEntry ) const;
/** Expands the specified entry (does nothing with header entries). */
void DoExpand( size_t nLevel, size_t nEntry ) const;
/** Collapses the specified entry (does nothing with header entries). */
void DoCollapse( size_t nLevel, size_t nEntry ) const;
/** Returns true, if the focused button is visible in the window. */
bool IsFocusButtonVisible() const;
/** Calculates index of next/previous focus button in the current level (no paint).
@param bFindVisible true = repeats until a visible button has been found.
@return true = focus wrapped from end to start or vice versa. */
bool ImplMoveFocusByEntry( bool bForward, bool bFindVisible );
/** Calculates position of focus button in next/previous level (no paint).
@return true = focus wrapped from end to start or vice versa. */
bool ImplMoveFocusByLevel( bool bForward );
/** Calculates position of focus button in tab order.
@param bFindVisible true = repeats until a visible button has been found.
@return true = focus wrapped from end to start or vice versa. */
bool ImplMoveFocusByTabOrder( bool bForward, bool bFindVisible );
/** If the focused entry is invisible, tries to move to visible position. */
void ImplMoveFocusToVisible( bool bForward );
/** Focuses next/previous button in the current level. */
void MoveFocusByEntry( bool bForward );
/** Focuses button in next/previous level. */
void MoveFocusByLevel( bool bForward );
/** Focuses next/previous button in tab order. */
void MoveFocusByTabOrder( bool bForward );
/** Starts mouse tracking after click on a button. */
void StartMouseTracking( size_t nLevel, size_t nEntry );
/** Returns whether mouse tracking mode is active. */
inline bool IsMouseTracking() const { return mbMTActive; }
/** Ends mouse tracking. */
void EndMouseTracking();
/** Sets a clip region for the window area without header. */
void SetEntryAreaClipRegion();
/** Converts coordinates to real window points and draws the line. */
void DrawLineRel(
long nLevelStart, long nEntryStart,
long nLevelEnd, long nEntryEnd );
/** Converts coordinates to real window points and draws the rectangle. */
void DrawRectRel(
long nLevelStart, long nEntryStart,
long nLevelEnd, long nEntryEnd );
/** Draws the specified image unpressed. */
void DrawImageRel( long nLevelPos, long nEntryPos, sal_uInt16 nId );
/** Draws a pressed or unpressed border. */
void DrawBorderRel( size_t nLevel, size_t nEntry, bool bPressed );
/** Draws the focus rectangle into the focused button. */
void ShowFocus();
/** Erases the focus rectangle from the focused button. */
void HideFocus();
/** Scrolls the specified range of the window in entry-relative direction. */
void ScrollRel( long nEntryDiff, long nEntryStart, long nEntryEnd );
protected:
virtual void Paint( const Rectangle& rRect );
virtual void Resize();
virtual void GetFocus();
virtual void LoseFocus();
virtual void MouseMove( const MouseEvent& rMEvt );
virtual void MouseButtonUp( const MouseEvent& rMEvt );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
public:
virtual void DataChanged( const DataChangedEvent& rDCEvt );
};
// ============================================================================
#endif