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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
#include <editeng/outliner.hxx>
#include <svx/svditer.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdpagv.hxx>
#include "fupoor.hxx"
#include "tabvwsh.hxx"
#include "drawview.hxx"
#include "detfunc.hxx"
#include "document.hxx"
#include <vcl/svapp.hxx>
#include <svx/sdrhittesthelper.hxx>
/*************************************************************************
|*
|* Konstruktor
|*
\************************************************************************/
FuPoor::FuPoor(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP,
SdrModel* pDoc, SfxRequest& rReq) :
pView(pViewP),
pViewShell(pViewSh),
pWindow(pWin),
pDrDoc(pDoc),
aSfxRequest(rReq),
pDialog(NULL),
bIsInDragMode(sal_False),
// #95491# remember MouseButton state
mnCode(0)
{
aScrollTimer.SetTimeoutHdl( LINK(this, FuPoor, ScrollHdl) );
aScrollTimer.SetTimeout(SELENG_AUTOREPEAT_INTERVAL);
aDragTimer.SetTimeoutHdl( LINK(this, FuPoor, DragTimerHdl) );
aDragTimer.SetTimeout(SELENG_DRAGDROP_TIMEOUT);
}
/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/
FuPoor::~FuPoor()
{
aDragTimer.Stop();
aScrollTimer.Stop();
if (pDialog)
delete pDialog;
}
/*************************************************************************
|*
|* Function aktivieren
|*
\************************************************************************/
void FuPoor::Activate()
{
if (pDialog)
{
pDialog->Show();
}
}
/*************************************************************************
|*
|* Function deaktivieren
|*
\************************************************************************/
void FuPoor::Deactivate()
{
aDragTimer.Stop();
aScrollTimer.Stop();
if (pDialog)
{
pDialog->Hide();
}
}
/*************************************************************************
|*
|* Scrollen bei Erreichen des Fensterrandes; wird von
|* MouseMove aufgerufen
|*
\************************************************************************/
void FuPoor::ForceScroll(const Point& aPixPos)
{
aScrollTimer.Stop();
Size aSize = pWindow->GetSizePixel();
SCsCOL dx = 0;
SCsROW dy = 0;
if ( aPixPos.X() <= 0 ) dx = -1;
if ( aPixPos.X() >= aSize.Width() ) dx = 1;
if ( aPixPos.Y() <= 0 ) dy = -1;
if ( aPixPos.Y() >= aSize.Height() ) dy = 1;
ScViewData* pViewData = pViewShell->GetViewData();
if ( pViewData->GetDocument()->IsNegativePage( pViewData->GetTabNo() ) )
dx = -dx;
ScSplitPos eWhich = pViewData->GetActivePart();
if ( dx > 0 && pViewData->GetHSplitMode() == SC_SPLIT_FIX && WhichH(eWhich) == SC_SPLIT_LEFT )
{
pViewShell->ActivatePart( ( eWhich == SC_SPLIT_TOPLEFT ) ?
SC_SPLIT_TOPRIGHT : SC_SPLIT_BOTTOMRIGHT );
dx = 0;
}
if ( dy > 0 && pViewData->GetVSplitMode() == SC_SPLIT_FIX && WhichV(eWhich) == SC_SPLIT_TOP )
{
pViewShell->ActivatePart( ( eWhich == SC_SPLIT_TOPLEFT ) ?
SC_SPLIT_BOTTOMLEFT : SC_SPLIT_BOTTOMRIGHT );
dy = 0;
}
if ( dx != 0 || dy != 0 )
{
ScrollStart(); // Scrollaktion in abgeleiteter Klasse
pViewShell->ScrollLines(2*dx, 4*dy);
ScrollEnd();
aScrollTimer.Start();
}
}
/*************************************************************************
|*
|* Timer-Handler fuer Fensterscrolling
|*
\************************************************************************/
IMPL_LINK_INLINE_START( FuPoor, ScrollHdl, Timer *, EMPTYARG )
{
Point aPosPixel = pWindow->GetPointerPosPixel();
// #95491# use remembered MouseButton state to create correct
// MouseEvents for this artifical MouseMove.
MouseMove(MouseEvent(aPosPixel, 1, 0, GetMouseButtonCode()));
return 0;
}
IMPL_LINK_INLINE_END( FuPoor, ScrollHdl, Timer *, pTimer )
// #95491# moved from inline to *.cxx
sal_Bool FuPoor::MouseButtonUp(const MouseEvent& rMEvt)
{
// #95491# remember button state for creation of own MouseEvents
SetMouseButtonCode(rMEvt.GetButtons());
return sal_False;
}
// #95491# moved from inline to *.cxx
sal_Bool FuPoor::MouseButtonDown(const MouseEvent& rMEvt)
{
// #95491# remember button state for creation of own MouseEvents
SetMouseButtonCode(rMEvt.GetButtons());
return sal_False;
}
/*************************************************************************
|*
|* String in Applikations-Statuszeile ausgeben
|*
\************************************************************************/
// WriteStatus gibt's nicht mehr
/*************************************************************************
|*
|* Tastaturereignisse bearbeiten
|*
|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
|* FALSE.
|*
\************************************************************************/
sal_Bool FuPoor::KeyInput(const KeyEvent& /* rKEvt */)
{
sal_Bool bReturn = sal_False;
return(bReturn);
}
sal_uInt8 FuPoor::Command(const CommandEvent& rCEvt)
{
if ( COMMAND_STARTDRAG == rCEvt.GetCommand() )
{
//!!! sollte Joe eigentlich machen:
// nur, wenn im Outliner was selektiert ist, darf
// Command sal_True zurueckliefern:
OutlinerView* pOutView = pView->GetTextEditOutlinerView();
if ( pOutView )
return pOutView->HasSelection() ? pView->Command(rCEvt,pWindow) : SC_CMD_NONE;
else
return pView->Command(rCEvt,pWindow);
}
else
return pView->Command(rCEvt,pWindow);
}
/*************************************************************************
|*
|* Cut object to clipboard
|*
\************************************************************************/
void FuPoor::DoCut()
{
if (pView)
{
//! pView->DoCut(pWindow);
}
}
/*************************************************************************
|*
|* Copy object to clipboard
|*
\************************************************************************/
void FuPoor::DoCopy()
{
if (pView)
{
//! pView->DoCopy(pWindow);
}
}
/*************************************************************************
|*
|* Paste object from clipboard
|*
\************************************************************************/
void FuPoor::DoPaste()
{
if (pView)
{
//! pView->DoPaste(pWindow);
}
}
/*************************************************************************
|*
|* Timer-Handler fuer Drag&Drop
|*
\************************************************************************/
IMPL_LINK( FuPoor, DragTimerHdl, Timer *, EMPTYARG )
{
// ExecuteDrag (und das damit verbundene Reschedule) direkt aus dem Timer
// aufzurufen, bringt die VCL-Timer-Verwaltung durcheinander, wenn dabei
// (z.B. im Drop) wieder ein Timer gestartet wird (z.B. ComeBack-Timer der
// DrawView fuer Solid Handles / ModelHasChanged) - der neue Timer laeuft
// dann um die Dauer des Drag&Drop zu spaet ab.
// Darum Drag&Drop aus eigenem Event:
Application::PostUserEvent( LINK( this, FuPoor, DragHdl ) );
return 0;
}
IMPL_LINK( FuPoor, DragHdl, void *, EMPTYARG )
{
SdrHdl* pHdl = pView->PickHandle(aMDPos);
if ( pHdl==NULL && pView->IsMarkedHit(aMDPos) )
{
pWindow->ReleaseMouse();
bIsInDragMode = sal_True;
// pView->BeginDrag(pWindow, aMDPos);
pViewShell->GetScDrawView()->BeginDrag(pWindow, aMDPos);
}
return 0;
}
// Detektiv-Linie
sal_Bool FuPoor::IsDetectiveHit( const Point& rLogicPos )
{
SdrPageView* pPV = pView->GetSdrPageView();
if (!pPV)
return sal_False;
sal_Bool bFound = sal_False;
SdrObjListIter aIter( *pPV->GetObjList(), IM_FLAT );
SdrObject* pObject = aIter.Next();
while (pObject && !bFound)
{
if (ScDetectiveFunc::IsNonAlienArrow( pObject ))
{
sal_uInt16 nHitLog = (sal_uInt16) pWindow->PixelToLogic(
Size(pView->GetHitTolerancePixel(),0)).Width();
if(SdrObjectPrimitiveHit(*pObject, rLogicPos, nHitLog, *pPV, 0, false))
{
bFound = sal_True;
}
}
pObject = aIter.Next();
}
return bFound;
}
void FuPoor::StopDragTimer()
{
if (aDragTimer.IsActive() )
aDragTimer.Stop();
}
/*************************************************************************
|*
|* #98185# Create default drawing objects via keyboard
|*
\************************************************************************/
SdrObject* FuPoor::CreateDefaultObject(const sal_uInt16 /* nID */, const Rectangle& /* rRectangle */)
{
// empty base implementation
return 0L;
}
void FuPoor::ImpForceQuadratic(Rectangle& rRect)
{
if(rRect.GetWidth() > rRect.GetHeight())
{
rRect = Rectangle(
Point(rRect.Left() + ((rRect.GetWidth() - rRect.GetHeight()) / 2), rRect.Top()),
Size(rRect.GetHeight(), rRect.GetHeight()));
}
else
{
rRect = Rectangle(
Point(rRect.Left(), rRect.Top() + ((rRect.GetHeight() - rRect.GetWidth()) / 2)),
Size(rRect.GetWidth(), rRect.GetWidth()));
}
}
// #i33136#
bool FuPoor::doConstructOrthogonal() const
{
return false;
}
// eof